EngineChangelogForContentDevs: Difference between revisions
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==Spring 86.0, 87.0== | ==Spring 86.0, 87.0== | ||
{{forumlink|topic=27749|title=movedefs: depthmod is now a subtable.}} | {{forumlink|topic=27749|title=movedefs: depthmod is now a subtable.}} | ||
toairweapon tag has been removed, use onlytargetcategory instead | |||
==Spring 0.83, 84.0, 85.0== | ==Spring 0.83, 84.0, 85.0== | ||
Revision as of 11:59, 13 March 2012
About this page
This page holds informations about engine changes that are relevant to game/map makers. The idea is to replace the "make your game ready for next release"-threads with a wiki page because unlike a forumpost, everybody can edit this. So if you find a thread (or mantis post etc) that explains a fix, please add it here. Back-link to forum. Use for bumping.
Spring 86.0, 87.0
movedefs: depthmod is now a subtable.
toairweapon tag has been removed, use onlytargetcategory instead
Spring 0.83, 84.0, 85.0
Make your game ready for the next release! instant infolog.txt
Changing of unit's max velocity is no longer possible Announcement: game end condition moved to Lua Announcement: gui_buildspacing & minimap_startbox removed (0.83) To Game-Devs: The "n" entry in array-like tables was removed