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| Line 86: |
Line 86: |
| [http://springrts.com/phpbb/viewtopic.php?f=12&t=27484&p=511411 Feedback thread] | | [http://springrts.com/phpbb/viewtopic.php?f=12&t=27484&p=511411 Feedback thread] |
|
| |
|
| ===85.0 release===
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| Changes ([http://github.com/spring/spring/compare/0.82.3-3386-gefb020b...develop in detail]):
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|
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| * '''development switched to branch ''develop''!'''
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| to check on which branch you are, type: <code><pre>git branch</pre></code>
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| if you are on ''master'' type: <code><pre>git checkout -b develop origin/develop</pre></code>
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| * move not essential Lua widgets to cont/examples (#2537)
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| * allow to override the default data-dir locations with env vars USERPROFILE and PROGRAMDATA on windows
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| * add MoveCtrl.SetGunshipMoveTypeData control over airStrafe
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| * fix Skirmish AIs saturate command/sec limit of player (#2541)
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| * fix wake-projectiles after /water 2
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| * fix Repeat commands involving IDs remain after the objet destroyed (#2620)
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| * fix make air-absorption runtime configurable again
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| * disable console logging for unitsync
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| * git: "develop" is now the developing branch, master will contain releases from now
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| * adjust log-levels for some messages
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| * added http://springrts.com/dl/buildbot/default/develop/LATEST + http://springrts.com/dl/buildbot/default/master/LATEST
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|
| |
| ===12. October 2011===
| |
| ==== 82.8.1-30-g5dbb98b ====
| |
| Changes ([http://github.com/spring/spring/compare/0.82.3-3386-gefb020b...82.8.1-30-g5dbb98b in detail]):
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|
| |
| * new versioning scheme RC12 (see [http://springrts.com/phpbb/viewtopic.php?p=501948#p501948 the related forum thread])
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| * fixed logging on windows
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| * record WARNING and higher log levels to stderr, normal log to stdout
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| * fixed some pathfinder issues
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| * many bug-fixes
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|
| |
| [http://springrts.com/phpbb/viewtopic.php?f=12&t=26745 Feedback forum thread]
| |
|
| |
| ===6. September 2011===
| |
| ==== 0.82.3-3386-gefb020b ====
| |
| Changes ([http://github.com/spring/spring/compare/0.82.3-3295-g000fac6...0.82.3-3386-gefb020b in detail]):
| |
|
| |
| * fixed win32 installer (it installed always in non-portable mode)
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| * fix memory corruption in stacked transports
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| * Fix SetUnitWeaponState "range" fails for Cannon
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| * fix bumpmapped water on ATI-cards
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| * fixed possible lua-errors ([http://springrts.com/mantis/view.php?id=2511 #2511])
| |
| * allow resources_map to specify groundFX textures for CEGs using CSimpleGroundFlash ([http://springrts.com/mantis/view.php?id=2632 #2632])
| |
| * added a [https://github.com/spring/spring/commit/fd7eb8dde6289394bd69ccae4709c01629461d27 validation test]
| |
|
| |
| [http://springrts.com/phpbb/viewtopic.php?p=502559#p502559 Feedback forum thread]
| |
|
| |
| === 21. August 2011 ===
| |
| ==== 0.82.3-3295-g000fac6 ====
| |
|
| |
| Changes ([http://github.com/spring/spring/compare/0.82.3-2365-g82c3187...0.82.3-3295-g000fac6 in detail]):
| |
| * sync error fixed, thanks to abma
| |
| * first test release that comes with a MacOS X App Bundle, thanks to daftalx
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|
| |
| Game devs might be interested in [http://springrts.com/phpbb/viewtopic.php?f=14&t=26358 Make your game ready for the next release! (0.83)].
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|
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| [http://springrts.com/phpbb/viewtopic.php?f=12&t=26656 Feedback forum thread]
| |
|
| |
|
| |
| === 29. June 2011 ===
| |
| ==== 0.82.3-2365-g82c3187 ====
| |
|
| |
| Changes ([http://github.com/spring/spring/compare/0.82.3-2297-g26b01f8...0.82.3-2365-g82c3187 in detail]):
| |
| * Fixes an issue in engine supplied Lua code plus other random bug fixes.
| |
|
| |
|
| |
| === 1. June 2011 ===
| |
| ==== 0.82.3-2297-g26b01f8 ====
| |
|
| |
| Changes ([http://github.com/spring/spring/compare/0.82.6.1-119-g172334e...0.82.3-2297-g26b01f8 in detail]):
| |
| * [http://springrts.com/phpbb/viewtopic.php?p=492411#p492411 removed n's in array-like Lua tables]
| |
| * [http://springrts.com/phpbb/viewtopic.php?f=14&t=23992 game end condition moved to Lua]
| |
| * [http://springrts.com/mantis/view.php?id=2477#bugnotes 3do solid colors appear as black (see Kloot's comment)]
| |
| This test release is mainly intended for Game developers to make their game roughly compatible with the upcoming release.
| |
| There are still many, many known and unknown bugs in there.
| |
|
| |
| ''TODO'' add more docu here (other spring devs, please PM me!)
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|
| |
|
| [[Category: Development]] | | [[Category: Development]] |
Spring Engine Testing Release
Get It
Windows
Linux
| File:Tux-G2.png‎
|
- get the source
- creating the repo (first time only):
git clone git://github.com/spring/spring.git spring_src
- update to latest sources:
cd spring_src && git fetch && git checkout 103.0.1-1328-g882485f
- build by following the build from source guide, or in short:
cmake -G "Unix Makefiles" . && make spring && sudo make install-spring
|
Mac OS X
Lobby
Make sure your lobby client is configured to use the correct spring binary & unitsync!
On Linux, this will usually be /usr/local/bin/spring & /usr/local/lib/libunitsync.so.
Use one of the test lobby servers (recommended):
- springlobby.info:8200
- tizbac.dyndns.org:8200
Or alternatively, configure your lobby so it does not insist using the release version of the engine:
- SpringLobby: set
DisableVersionCheck=1 in springlobby.conf
- TASClient: press F6 (TODO check if correct (maybe F10?))
Bugs and issues
Report in the Help and Bugs forum or on Mantis.
Remember to upload infolog.txt if you crash!
Testing Version Archive
This is a list of all testing releases since the last stable release (106.0), and it represents all changes since then (in detail).
16. January 2012
85.0.1-53-g9b6cffe
* add unitsync python (sub-)module ( https://github.com/spring/pyunitsync )
* fix mismatched feature colvol matrices
* fix two heap-corruption bugs
* [MT] Fix desync
* fix demotool compile #2913
* fix unused hotkeys blocking further ones in the queue
* BeamLasers could hit but not damage units using per-piece colvols
* fix stacktrace in log is cut of
* (archivescanner) annoy about archivenames that contain the version
Feedback thread