AI:Development:Lang:Cpp: Difference between revisions

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For further info, have a look at the forum: http://springrts.com/phpbb/viewtopic.php?p=552433#p552433
For further info, have a look at the forum: http://springrts.com/phpbb/viewtopic.php?p=552433#p552433
==Start off==
easiest is to copy the existing CpptestAI to a new folder:
<code><pre>cp -rv AI/Skirmish/CppTestAI/* AI/Skirmish/myAI/ </pre></code>
adjust AI/Skirmish/myAI/cont/data/AIInfo.lua, for example change "value  = 'CppTestAI'", "to 'myAI'".
==Compile==
To create the needed interface files run:
<code><pre>make Cpp-AIWrapper</pre></code>
for each AI there exists such an target, for example:
<code><pre>make Shard</pre></code>
to list all available targets run
<code><pre>make help</pre></code>


[[Category: AI Dev]]
[[Category: AI Dev]]

Revision as of 13:41, 31 January 2014

Development < AI Development < C++ AI Development

Writing a Skirmish AI in C++

There are two ways of writing a C++ AI, using the deprecated legacy API or the C++ Wrapper API. The legacy API is for older AIs using the old interface ( e.g. KAI, RAI, AAI etc ).

For an example of an AI using the new OO C++ Wrapper interface, refer to Shard by AF.

For further info, have a look at the forum: http://springrts.com/phpbb/viewtopic.php?p=552433#p552433

Start off

easiest is to copy the existing CpptestAI to a new folder:

cp -rv AI/Skirmish/CppTestAI/* AI/Skirmish/myAI/ 

adjust AI/Skirmish/myAI/cont/data/AIInfo.lua, for example change "value = 'CppTestAI'", "to 'myAI'".

Compile

To create the needed interface files run:

make Cpp-AIWrapper

for each AI there exists such an target, for example:

make Shard

to list all available targets run

make help