Development:Main: Difference between revisions
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'''[[Lobby_Development|Lobby Clients and Servers | '''[[Lobby_Development|Lobby Development (Clients and Servers)]]''' | ||
Information regarding contributing to the source code of the different lobby clients and servers available for Spring. | Information regarding contributing to the source code of the different lobby clients and servers available for Spring. | ||
'''[[Mod_and_Unit_development#Mod_development| | '''[[Mod_and_Unit_development#Mod_development|Mod Development]]''' | ||
Lots of links to valuable Articles and forum threads regarding Mod | Lots of links to valuable Articles and forum threads regarding Game, Mod & Unit Development. | ||
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'''[[Lua | '''[[Lua_Scripting|Lua Development]]''' | ||
Information regarding the use of the supplementary Lua scripting language for Widgets and beyond | Information regarding the use of the supplementary Lua scripting language for Widgets and beyond. | ||
'''[[ | '''[[AI:Development|AI Development]]''' | ||
All you ever wanted to know about Skirmish AI Development for Spring, and more. This includes Skirmish and Lua AIs. | |||
'''[[ | '''[[Map, Mod, And Unit Development Programs|Content Development Programs]]''' | ||
Links to all kind of useful programs. | |||
Revision as of 14:25, 12 July 2010
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How to build the Spring engine from source. Information regarding contributing to the source code of the Spring engine.
Information regarding contributing to the source code of the different lobby clients and servers available for Spring. Lots of links to valuable Articles and forum threads regarding Game, Mod & Unit Development. Tutorials and other useful information for creating maps. Information regarding the use of the supplementary Lua scripting language for Widgets and beyond. All you ever wanted to know about Skirmish AI Development for Spring, and more. This includes Skirmish and Lua AIs. Links to all kind of useful programs.
Mac OSX / NetBSD / Solaris / Linux / Cross-platform information.
Generally related to development of the engine or particular mods. Read before posting on the forums. Usable textures, sounds and code snippets by the community, for the community. Teams, Forums and Groups associated with Spring content and code development. Contains instructions for debugging sync related errors in spring.
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