AI:Development: Difference between revisions

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==Quick Start==
==Quick Start==
The SpringRTS engine receives commands from an AI agent and sends back game state to the AI through an Interface. See these pages for tutorials on how to setup a development environment and how to build your first AI agent:
The SpringRTS engine receives commands from an AI agent and sends back game state to the AI through an "Interface". See these pages for tutorials on how to setup a development environment, connect to the appropriate "Interface" and how to build your first example AI agent:


* '''[[AI:Development:Lang:Lua|Lua]]'''<br>
* '''[[AI:Development:Lang:Lua|Lua]]'''<br>

Revision as of 16:48, 19 October 2014

Development < AI Development

How to write a Skirmish AI for Spring

Quick Start

The SpringRTS engine receives commands from an AI agent and sends back game state to the AI through an "Interface". See these pages for tutorials on how to setup a development environment, connect to the appropriate "Interface" and how to build your first example AI agent:

I have setup my development environment. What now?

Lua<-->AI communications [in Spring 0.83+]

http://springrts.com/phpbb/viewtopic.php?f=15&t=26298 He shall only say it once!

AI "frame skipping"

http://springrts.com/phpbb/viewtopic.php?f=15&t=24838&start=9

Hints

In spring you have some control over AIs with these commands:

/aireload
/ailist
/aikill
/aicontrol