Chili:Adding To Game: Difference between revisions
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If you are having trouble getting Chili to run, login to the lobby and join the #moddev channel (type /j moddev). People there will help you figure it out. | If you are having trouble getting Chili to run, login to the lobby and join the #moddev channel (type /j moddev). People there will help you figure it out. | ||
== Chili interaction with game internals == | == Chili interaction with game internals == | ||
The Chili library is, basically, a very big widget. It is loaded as a widget by the widget handler, and it makes its functions accessible via WG. This allows 'normal' widgets to use Chili - a widget may call a function from inside WG.Chili, which instructs the chili library to create/modify a particular GUI element. | The Chili library is, basically, a very big widget. It is loaded as a widget by the widget handler, and it makes its functions accessible via WG. This allows 'normal' widgets to use Chili - a widget may call a function from inside WG.Chili, which instructs the chili library to create/modify a particular GUI element. | ||
Revision as of 11:27, 31 August 2015
Getting Chili
The Chili repository can be found at https://github.com/jk3064/chiliui. There are two ways to add Chili to your game:
- Include the Chili repository as a git submodule in your project.
- Checkout the Chili repository, and manually place the files & subdirs from its /luaui/chili directory into your games /luaui/widgets directory.
If you are having trouble getting Chili to run, login to the lobby and join the #moddev channel (type /j moddev). People there will help you figure it out.
Chili interaction with game internals
The Chili library is, basically, a very big widget. It is loaded as a widget by the widget handler, and it makes its functions accessible via WG. This allows 'normal' widgets to use Chili - a widget may call a function from inside WG.Chili, which instructs the chili library to create/modify a particular GUI element.