Balanced Annihilation:From OTA To TA: Difference between revisions
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m New page: ===Main differences from Original Total Annihilation=== BA is similar to the Original Total Annihilation (OTA for short), and if you've played the original you should feel quite ... |
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For more crucial info follow [[Balanced_Annihilation:misc | this link]]. | '''For more crucial info follow [[Balanced_Annihilation:misc | this link]].''' | ||
'''[[Balanced_Annihilation|<--Back to BA]]''' | '''[[Balanced_Annihilation|<--Back to BA]]''' | ||
Revision as of 11:59, 2 October 2010
Main differences from Original Total Annihilation
BA is similar to the Original Total Annihilation (OTA for short), and if you've played the original you should feel quite at home, however there are some important differences for OTA players to note:
- Units/structures statistics (like HP, dmg, etc.) are different in BA.
- The Guardian (tier 1 plasma turret) isn't a very useful defense unit for its cost; it's more of a forward artillery piece. It also has a brand new high trajectory mode.
- Most of the AA units in the game shoot only at planes rather than both planes and ground. So don't be surprised by Jethro/Crasher or Defender/Pulverizer AA-only ability. However Samson/Slasher stays AA & ground.
- Added units list.
Note: help needed.
Continue
For more crucial info follow this link.