Balanced Annihilation: Difference between revisions

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===Overview===
===Overview===
[https://balancedannihilation.com/ Balanced Annihilation] is a [https://store.steampowered.com/app/298030/Total_Annihilation/ Total Annihilation] mod remastered with improved graphics and balance. The philosophy of Balanced Annihilation follows three principles:   
[https://balancedannihilation.com/ Balanced Annihilation] is a Total Annihilation mod remastered with improved graphics and balance. The philosophy of Balanced Annihilation follows three principles:   


* '''Refined Total Annihilation mod:''' BA's lineage traces back to Total Annihilation and the mods that refined its classic graphics and gameplay across decades.  
* '''Refined Total Annihilation mod:''' BA's lineage traces back to Total Annihilation and the mods that refined its classic graphics and gameplay across decades.  
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===History===
===History===


Balanced Annihilation's history traces back to the mod [[Absolute_Annihilation|Absolute Annihilation]] by Caydr (2002-2006). AA was based on [http://bsr.tauniverse.com/faq.html ÜberHack] by Brave Sir Robin (1998-2002). The [https://www.clan-sy.com/frame.html Swedish Yankspankers] work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006 using the [https://en.wikipedia.org/wiki/Spring_Engine Spring engine]. Zero-K and BAR were both forked from Balanced Annihilation in the past.
Balanced Annihilation is a Total Annihilation remake built using the [https://en.wikipedia.org/wiki/Spring_Engine Spring engine] whose history traces back to the mod [[Absolute_Annihilation|Absolute Annihilation]] by Caydr (2002-2006). AA was based on [http://bsr.tauniverse.com/faq.html ÜberHack] by Brave Sir Robin (1998-2002). The [https://www.clan-sy.com/frame.html Swedish Yankspankers] work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006. Zero-K and BAR were both forked from Balanced Annihilation in the past.


===Development===
===Development===

Revision as of 13:05, 30 December 2021

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balanced-annihilation.png

Links

Overview

Balanced Annihilation is a Total Annihilation mod remastered with improved graphics and balance. The philosophy of Balanced Annihilation follows three principles:

  • Refined Total Annihilation mod: BA's lineage traces back to Total Annihilation and the mods that refined its classic graphics and gameplay across decades.
  • Competitive Gameplay: BA has matured through over 15 years of playtesting by veteran players in both casual and tournament settings. Faction and unit choices offer many unique tactical possibilities.
  • Stable Balance: BA is conservatively balanced to favour strategic play. Every unit has a role and few units get truly obsolete as the game progresses.

Tournaments

Balanced Annihilation runs competitive 1v1 tournaments that attract many dedicated players. At 42 players the 2021 Crown Cup 2 tournament was the largest tournament in Spring's 16 year history. Players battle for the BA crown, a unique in-game item for the commander that can only be aquired by winning the event.

History

Balanced Annihilation is a Total Annihilation remake built using the Spring engine whose history traces back to the mod Absolute Annihilation by Caydr (2002-2006). AA was based on ÜberHack by Brave Sir Robin (1998-2002). The Swedish Yankspankers work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006. Zero-K and BAR were both forked from Balanced Annihilation in the past.

Development

The current developer is Ares. The previous maintainers, who shouldn't be forgotten, were:


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