Balanced Annihilation: Difference between revisions

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===History===
===History===
The game started as a fork of [[Absolute Annihilation]] 2.23 in 2006. The current developer is [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=10773 Ares]. The previous maintainers, who shouldn't be forgotten, were:  
 
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=10555 Floris] (2016-2019)
Balanced Annihilation’s history traces back to the Total Annihilation mod [[Absolute_Annihilation|Absolute Annihilation]] by Caydr (2002-2006). AA was based on [http://bsr.tauniverse.com/ ÜberHack] by Brave Sir Robin (1998-2002). The Swedish Yankspankers’ work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006.
 
===Development===
 
The current developer is [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=10773 Ares]. The previous maintainers, who shouldn't be forgotten, were:  
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=10555 Floris] (2016)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=9073 Decay] (2016)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=9073 Decay] (2016)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7229 Silentwings] (2012-16)  
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7229 Silentwings] (2012-16)  
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* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7403 Niobium] (2011)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=7403 Niobium] (2011)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=4460 TheFatController] (2010-11)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=4460 TheFatController] (2010-11)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=326 NOiZE]. (2006-11)
* [https://springrts.com/phpbb/memberlist.php?mode=viewprofile&u=326 NOiZE]. (2006-11






'''[[Games|<--Back to Games]]'''
'''[[Games|<--Back to Games]]'''

Revision as of 04:23, 4 July 2021

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ba2.png


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Overview

Balanced Annihilation is a fan mod of Total Annihilation remastered with new graphics and balance. BA is a Total Annihilation remake built using the Spring engine based on three basic principles:

  • Refined Total Annihilation remake: BA's lineage traces back to original Total Annihilation mods. It feels similar, and play is more balanced for diverse multiplayer strategies.
  • Stable gameplay: BA has matured through several years of playtesting. New versions don't drastically alter the gameplay.
  • Balance: Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all.

History

Balanced Annihilation’s history traces back to the Total Annihilation mod Absolute Annihilation by Caydr (2002-2006). AA was based on ÜberHack by Brave Sir Robin (1998-2002). The Swedish Yankspankers’ work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006.

Development

The current developer is Ares. The previous maintainers, who shouldn't be forgotten, were:


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