Balanced Annihilation: Difference between revisions

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===Overview===
===Overview===
Balanced Annihilation has three basic principles:
Balanced Annihilation is the long-term most popular game based at the Spring engine.
* '''Refined [[OTA | Original Total Annihilation]]:''' BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is ''more balanced'' for diverse multiplayer strategies.
It's based at three basic principles:
* '''Refined [[OTA | Original Total Annihilation]]:''' BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is ''more balanced'' for diverse multiplayer strategies.


* '''Stable gameplay:''' Balanced Annihilation has <i>matured</i> through several years of playtesting.  New versions don't drastically alter the gameplay. The current BA has an unstable testing fork called: [http://springrts.com/phpbb/viewtopic.php?f=44&t=24016&start=0 Eternal Annihilation].
* '''Stable gameplay:''' Balanced Annihilation has <i>matured</i> through several years of playtesting.  New versions don't drastically alter the gameplay. The current BA has an unstable testing fork called: [http://springrts.com/phpbb/viewtopic.php?f=44&t=24016&start=0 Eternal Annihilation].

Revision as of 15:25, 13 April 2011

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Note: this wiki page and img sucks. Please help update it if you know what you're talking about.


In the meantime please check the forums.


very epic tmp img of BA

Overview

Balanced Annihilation is the long-term most popular game based at the Spring engine. It's based at three basic principles:

  • Refined Original Total Annihilation: BA's lineage traces back to fan mods of the original Total Annihilation. It feels similar, and play is more balanced for diverse multiplayer strategies.
  • Stable gameplay: Balanced Annihilation has matured through several years of playtesting. New versions don't drastically alter the gameplay. The current BA has an unstable testing fork called: Eternal Annihilation.
  • Balance: Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all.

History

Balanced Annihilation mod started as a fork of Absolute Annihilation 2.23 in the end of 2006. Duo Beherith & Niobium have recently (April 2011) became the main BA's maintainers. The previous maintainers, who shouldn't be forgotten, were TheFatController and NOiZE.


Gameplay Guides

Choose which one suits your gaming experience:


Legal

Parts of this mod originate from non-free sources. However, there is an ongoing attempt to find and replace units' models with free ones.

See the forum discussion as: BA Reloaded

Links

Important set of links:

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