Balanced Annihilation: Difference between revisions

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→Links: got rid of BA link on UF- it is outdated and UF is down atm
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===Overview===
===Overview===
A fork of Absolute Annihilation, BA takes up where AA left off. The current version, 6.1, is the result of continued development by veteran players refining the expanded OTA experience. The main differences between AA and BA are unit balancing changes and bug fixes, made to address game play concerns following the release of AA v2.23.
A fork of Absolute Annihilation, BA takes up where AA left off.  
The current version, 6.1, is the result of continued development by veteran players refining the expanded OTA experience. BA is developed primarily by the [WarC] clan.
The main differences between AA and BA are unit balancing changes and bug fixes, made to address game play concerns following the release of AA v2.23. As AA is also old and outdated currently, it also features lua gadgets and effects that AA never had.


For a detailed list of changes, see the BA thread.
For a detailed list of changes, see the BA thread link below.


===Links===
===Links===
*'''[http://spring.clan-sy.com/phpbb/viewtopic.php?f=14&t=13826 Balanced Annihilation Thread]
*'''[http://spring.clan-sy.com/phpbb/viewtopic.php?f=14&t=13826 Balanced Annihilation Thread]

Revision as of 03:03, 14 February 2008

Overview

A fork of Absolute Annihilation, BA takes up where AA left off.

The current version, 6.1, is the result of continued development by veteran players refining the expanded OTA experience. BA is developed primarily by the [WarC] clan.

The main differences between AA and BA are unit balancing changes and bug fixes, made to address game play concerns following the release of AA v2.23. As AA is also old and outdated currently, it also features lua gadgets and effects that AA never had.

For a detailed list of changes, see the BA thread link below.

Links