File:Blender-node001.png: Difference between revisions

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Latest revision as of 12:13, 19 September 2013

Blender material node setup showing how to generate incline map for checking sculpting for unbuildable or unwalkable terrain, also to generate useful textures for splat detail mapping.

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Date/TimeThumbnailDimensionsUserComment
current03:23, 23 May 2012Thumbnail for version as of 03:23, 23 May 20121,351 × 660 (75 KB)Enetheru (talk | contribs)Blender material node setup showing how to generate incline map for checking sculpting for unbuildable or unwalkable terrain, also to generate useful textures for splat detail mapping.

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