Spring:CategoryStructure: Difference between revisions

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meh
Suggestion - I would split Engine devving and game making into two seperate tabs in our top-links. It's two very seperate things!
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***Compiling Spring
***Compiling Spring
***Github
***Github
**Game Development (use "Mod Development" ?)
*'''Game Making/Content Creation''' (use "Mod Development" ?)
***General Info
**General Info
****Introduction to game development (features a brief overview which elements make things work in Spring, how to zip a modfile and so on)
***Introduction to game development (features a brief overview which elements make things work in Spring, how to zip a modfile and so on)
****[[General_Resources|Resources]]
***[[General_Resources|Resources]]
****[[Tools_%26_software_for_make_:map_mod_unit|Tools]] (needs to be rewritten)
***[[Tools_%26_software_for_make_:map_mod_unit|Tools]] (needs to be rewritten)
***Unit Development
**Unit Development
****Models 3do
***Models 3do
****Models s3o
***Models s3o
****Unit animation / scripting
***Unit animation / scripting
****Unit definitions - FBI Files
***Unit definitions - FBI Files
***Weapons, Explosions & Misc
**Weapons, Explosions & Misc
****Weapons - TDF files
***Weapons - TDF files
****Explosion generators (CEG)
***Explosion generators (CEG)
****Misc (this is about all the little topics like cursors, sidepics or radar icons)
***Misc (this is about all the little topics like cursors, sidepics or radar icons)
***Map creation (use "Map development" ?)
**Map creation (use "Map development" ?)
****Guides / Specifications
***Guides / Specifications
****Tools
***Tools
***Lua Scripting
**Lua Scripting
****Introduction & First steps
***Introduction & First steps
****Available functions (Interfaces)
***Available functions (Interfaces)
***[[AI:Development|AI Development]]
**[[AI:Development|AI Development]]
***[[Mission_development|Mission Development]]
**[[Mission_development|Mission Development]]
*'''Help'''
*'''Help'''
**Installing Spring (Windows)
**Installing Spring (Windows)

Revision as of 14:50, 8 August 2009

Use this sitemap to show changes in structure you'd like to see.

Go to the CurrentSiteMap to work on the Sitemap we want to have!


  • About
  • Games
    • Free/Open Source
      • Kernel Panic
      • Spring: 1944
      • etc..
    • Proprietary
      • P.U.R.E.
      • Gundam RTS
      • The Cursed
      • etc..
    • TA-derived (must own a copy of "Total Annihilation" to legally play)
      • BA
      • CA
      • NOTA
      • etc..
    • No longer supported/abandoned
  • Development
    • Engine Development
      • Latest information (changelog, new features, beta versions and so on)
      • Mantis (reporting bugs)
      • Compiling Spring
      • Github
  • Game Making/Content Creation (use "Mod Development" ?)
    • General Info
      • Introduction to game development (features a brief overview which elements make things work in Spring, how to zip a modfile and so on)
      • Resources
      • Tools (needs to be rewritten)
    • Unit Development
      • Models 3do
      • Models s3o
      • Unit animation / scripting
      • Unit definitions - FBI Files
    • Weapons, Explosions & Misc
      • Weapons - TDF files
      • Explosion generators (CEG)
      • Misc (this is about all the little topics like cursors, sidepics or radar icons)
    • Map creation (use "Map development" ?)
      • Guides / Specifications
      • Tools
    • Lua Scripting
      • Introduction & First steps
      • Available functions (Interfaces)
    • AI Development
    • Mission Development
  • Help
    • Installing Spring (Windows)
    • Installing Spring (Linux) (might be related to "Compiling Spring)
      • General guide
      • Additional info for distribution X
      • Additional info for distribution Y
      • Additional info for distribution Z
    • First Steps
      • Introduction to Spring (what is Springsettings.exe, Spring.exe and so on for & giving an overview of how to add games/mods and maps) -> this might be good: Getting_Spring_Content_and_Links as Link source)
      • Introduction to singeplayer frontends
        • Springlobby Frontend
        • whatever else may come...
        • Using AIs
      • Introduction to multiplayer lobbies
        • TASClient
        • Springlobby
        • QTLobby (it might turn out great and currently is one of the few that work ;) )
        • Using AIs
      • User Interface
        • Default keyboard layout
        • Default key combinations
        • Explaining advanced controls (like building stuff in a line)
        • Lua_Widgets
        • Custom Interfaces
          • IceUI
          • LolUI
    • FAQ (I don't know what to do with this one - in its current state it's pretty much an unorganized repitition of the standard info pages...)
  • Download
K, hope pretty much everything is back in - I left out the Strategy guides on purpose, because I don't think they have a place in the "public face" of the Spring site (don't care if they're hidden somewhere). The reason is, the site is about the engine - I think it makes sense to also showcase which games are using it, but explaining those games is better left to the games one homepages, that's my opinion. Seanheron 12:20, 8 August 2009 (UTC)

Maybe we should have a more general discussion of what should displayed by the site/sitemap ? Related to this is what should go in which of our "top-bar" pages. I would suggest:

  • Present Spring as an Engine (currently About)
  • Present Games that use Spring (Games)
  • Enable people to install and use spring (Download for installation, FAQaka Help for usage, ??)
  • Support improvement and work on the Engine (is in Source Development)
  • Support work on content and games (This is also in Source Development, but I think it should have an seperate page)

That would cover everything I think the Spring site should be about / display visibly.