Spring:CategoryStructure: Difference between revisions
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m remove some new Redlinks |
m SiteMap moved to SiteMapThoughts: cause the way I did it was dumb :P |
(No difference)
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Revision as of 14:15, 8 August 2009
This is the SiteMap as we would like to have it in future (ie the envisioned SiteMap).
Go to the CurrentSiteMap if you want to get an overview of the pages/structure we have at the moment.
- About
- Games
- Free/Open Source
- Kernel Panic
- Spring: 1944
- etc..
- Proprietary
- P.U.R.E.
- Gundam RTS
- The Cursed
- etc..
- TA-derived (must own a copy of "Total Annihilation" to legally play)
- BA
- CA
- NOTA
- etc..
- No longer supported/abandoned
- Free/Open Source
- Development
- Engine Development
- Latest information (changelog, new features, beta versions and so on)
- Mantis (reporting bugs)
- Compiling Spring
- Github
- Game Development (use "Mod Development" ?)
- General Info
- Unit Development
- Models 3do
- Models s3o
- Unit animation / scripting
- Unit definitions - FBI Files
- Weapons, Explosions & Misc
- Weapons - TDF files
- Explosion generators (CEG)
- Misc (this is about all the little topics like cursors, sidepics or radar icons)
- Map creation (use "Map development" ?)
- Guides / Specifications
- Tools
- Lua Scripting
- Introduction & First steps
- Available functions (Interfaces)
- AI Development
- Mission Development
- Engine Development
- Help
- Installing Spring (Windows)
- Installing Spring (Linux) (might be related to "Compiling Spring)
- General guide
- Additional info for distribution X
- Additional info for distribution Y
- Additional info for distribution Z
- First Steps
- Introduction to Spring (what is Springsettings.exe, Spring.exe and so on for & giving an overview of how to add games/mods and maps) -> this might be good: Getting_Spring_Content_and_Links as Link source)
- Introduction to singeplayer frontends
- Springlobby Frontend
- whatever else may come...
- Using AIs
- Introduction to multiplayer lobbies
- TASClient
- Springlobby
- QTLobby (it might turn out great and currently is one of the few that work ;) )
- Using AIs
- User Interface
- Default keyboard layout
- Default key combinations
- Explaining advanced controls (like building stuff in a line)
- Lua_Widgets
- Custom Interfaces
- IceUI
- LolUI
- FAQ (I don't know what to do with this one - in its current state it's pretty much an unorganized repitition of the standard info pages...)
- Download
- K, hope pretty much everything is back in - I left out the Strategy guides on purpose, because I don't think they have a place in the "public face" of the Spring site (don't care if they're hidden somewhere). The reason is, the site is about the engine - I think it makes sense to also showcase which games are using it, but explaining those games is better left to the games one homepages, that's my opinion. Seanheron 12:20, 8 August 2009 (UTC)
Maybe we should have a more general discussion of what should displayed by the site/sitemap ? Related to this is what should go in which of our "top-bar" pages. I would suggest:
- Present Spring as an Engine (currently About)
- Present Games that use Spring (Games)
- Enable people to install and use spring (Download for installation, FAQaka Help for usage, ??)
- Support improvement and work on the Engine (is in Source Development)
- Support work on content and games (This is also in Source Development, but I think it should have an seperate page)
That would cover everything I think the Spring site should be about / display visibly.