User:Enetheru/mapping2: Difference between revisions
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= Tools = | = Tools = | ||
Tool Specific Tutorials. | Tool Specific Tutorials. | ||
* SpringMapEdit [[Maps:SpringMapEdit|â†]] | |||
* ImageMagick [http://www.imagemagick.com â†] | |||
* [[Enetheru:Mapping:ImageMagick:Joining_Images|Joining Images]] | ** [[Enetheru:Mapping:ImageMagick:Joining_Images|Joining Images]] | ||
* MapConv [[MapConv|â†]] | |||
* MapConvNG [[MapConvNG|â†]] | |||
* Optimisation | ** Optimisation | ||
* GIMP [http://www.gimp.org â†] | |||
* Blender [http://www.blender.org â†] | |||
* [[Enetheru:MapCreation:Blender:Sculpting_Terrain|Sculpting Terrain]] and rendering a height map. | ** [[Enetheru:MapCreation:Blender:Sculpting_Terrain|Sculpting Terrain]] and rendering a height map. | ||
* [[Enetheru:MapCreation:Blender:Diffuse_Map|Rendering the Diffuse Map]] | ** [[Enetheru:MapCreation:Blender:Diffuse_Map|Rendering the Diffuse Map]] | ||
* map feature placer and exporter | ** map feature placer and exporter | ||
* modeling features and exporting them | ** modeling features and exporting them | ||
* animating units and exporting them | ** animating units and exporting them | ||
* Start Position Editor | |||
* Das Bruce's Mapconv frontend | |||
* Feature Placer [[Map_Making:_Feature_Placer|â†]] | |||
* 7Zip [http://www.7-zip.org â†] | |||
* L3DT [http://www.bundysoft.com/L3DT/ â†] | |||
= Typical frustrations = | = Typical frustrations = | ||
Revision as of 03:02, 27 May 2012
Kick Start
Map Feature Specifications
These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations, and discussion with pro's and cons for how to implement them.
- Texture Map
- Height Map
- Mini Map
- Resources/Metal Map
- Resources/Geothermal
- Water/Lava/Whateva
- Terrain Type Map
- External Geometry
- Music
- Lua Shaders
Howto's
how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything
- Space
- Cave
- Sandy Dunes
- Snow
- Map Lighting
Tools
Tool Specific Tutorials.
- SpringMapEdit â†
- ImageMagick â†
- MapConv â†
- MapConvNG â†
- Optimisation
- GIMP â†
- Blender â†
- Sculpting Terrain and rendering a height map.
- Rendering the Diffuse Map
- map feature placer and exporter
- modeling features and exporting them
- animating units and exporting them
- Start Position Editor
- Das Bruce's Mapconv frontend
- Feature Placer â†
- 7Zip â†
- L3DT â†
Typical frustrations
Blender
- Blender will crash when you run out of ram, either reduce the complexity of what you are doing or upgrade hardware.
GIMP
- Dealing with alpha channels