User:Enetheru/mapping2: Difference between revisions

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* [https://github.com/jk3064/Map-Blueprint Official Map Blueprint]
* [https://github.com/jk3064/Map-Blueprint Official Map Blueprint]
* [[Enetheru:Mapping:BeheToolchain|Beherith's Mapping Toolchain]]
* [[Enetheru:Mapping:HelloWorld|Baby Steps, getting your legs, <b>do this first</b>]]
* [[Enetheru:Mapping:forbToolchain|Forboding Angel's Mapping Toolchain]]
* [[BeheToolchain|Beherith's Mapping Toolchain]]
* [[ForbToolchain|Forboding Angel's Mapping Toolchain]]
* etc etc
* etc etc



Revision as of 09:16, 25 May 2012

Kick Start

Map Feature Specifications

These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations, and discussion with pro's and cons for how to implement them.

Howto's

how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything

Tools

Tool Specific Tutorials.

SpringMapEdit

ImageMagick

MapConv

MapConvNG

  • Optimisation

GIMP

Blender

Typical frustrations

Blender

  • Blender will crash when you run out of ram, either reduce the complexity of what you are doing or upgrade hardware.

GIMP

  • Dealing with alpha channels