User:Cheesecan: Difference between revisions

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I have made the following maps:
Documented for posterity's sake.


*Sector9
= Map making =
*3_bridges
== Early maps circa 2006  ==
*Surrounded grounds
*Archipelago
*Wadi
*Wadichelago
*Dying grounds
*Robots from Outerspace (War Evolution map)
*Lost
*CliffHanger


Feel free to use them in any way you wish.
http://oi40.tinypic.com/2q1rssn.jpg


--[[User:Cheesecan|Cheesecan]]/diesel
Sector9-v01
 
http://oi43.tinypic.com/2k21rm.jpg
 
Surrounded_Grounds-v2
 
http://oi44.tinypic.com/21psgz.jpg
 
3_Bridges
 
http://oi41.tinypic.com/ycev9.jpg
 
Archipelago-v1
 
 
http://oi40.tinypic.com/33l14zd.jpg
 
Wadichelago-v1
 
http://oi43.tinypic.com/339ng9l.jpg
 
Lost-v2
 
== 2010 maps ==
http://oi44.tinypic.com/ezuc7.jpg
 
CliffHanger-v1
 
== 2012 and beyond SSMF maps ==
 
http://oi44.tinypic.com/35bs4na.jpg
 
IcySea-v2
 
http://oi42.tinypic.com/33p380n.jpg
 
Hohenheim-v3
 
http://oi42.tinypic.com/6pq934.jpg
 
Harbinger-v1
 
== Missing maps ==
* Wadi-v2
* Robots form Outerspace (a War Evolution map)
* Dying Grounds
 
= Lobby development =
== CheeseLobby ==
https://github.com/jahwag/cheeselobby
 
An abandoned Java lobby. Development began in early 2011 and ended in mid 2012. Unique features at the time included 3D map preview and cross-platform support.
 
== OpenLobby ==
https://github.com/jahwag/OpenLobby
 
An unfinished Java lobby. Development began in early 2012. Planned support for user script plug-ins and co-bundling with games. Online update/patching using OSGi. Cross-platform support. No GUI was made.
 
= Lua coding =
== Lua metal spot textures ==
http://oi44.tinypic.com/wrcc4x.jpg
 
Draws metal spot textures with Lua. Used in my SSMF maps.
 
== Lua metal maps ==
http://oi41.tinypic.com/91jhuu.jpg
 
Allows placement of metal spots using Lua script.
 
 
--[[User:Cheesecan|Cheesecan]]

Revision as of 19:21, 8 May 2013

Documented for posterity's sake.

Map making

Early maps circa 2006

2q1rssn.jpg

Sector9-v01

2k21rm.jpg

Surrounded_Grounds-v2

21psgz.jpg

3_Bridges

ycev9.jpg

Archipelago-v1


33l14zd.jpg

Wadichelago-v1

339ng9l.jpg

Lost-v2

2010 maps

ezuc7.jpg

CliffHanger-v1

2012 and beyond SSMF maps

35bs4na.jpg

IcySea-v2

33p380n.jpg

Hohenheim-v3

6pq934.jpg

Harbinger-v1

Missing maps

  • Wadi-v2
  • Robots form Outerspace (a War Evolution map)
  • Dying Grounds

Lobby development

CheeseLobby

https://github.com/jahwag/cheeselobby

An abandoned Java lobby. Development began in early 2011 and ended in mid 2012. Unique features at the time included 3D map preview and cross-platform support.

OpenLobby

https://github.com/jahwag/OpenLobby

An unfinished Java lobby. Development began in early 2012. Planned support for user script plug-ins and co-bundling with games. Online update/patching using OSGi. Cross-platform support. No GUI was made.

Lua coding

Lua metal spot textures

wrcc4x.jpg

Draws metal spot textures with Lua. Used in my SSMF maps.

Lua metal maps

91jhuu.jpg

Allows placement of metal spots using Lua script.


--Cheesecan