User:Cheesecan: Difference between revisions
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Documented for posterity's sake. | |||
= Map making = | |||
== Early maps circa 2006 == | |||
http://oi40.tinypic.com/2q1rssn.jpg | |||
--[[User:Cheesecan|Cheesecan]] | Sector9-v01 | ||
http://oi43.tinypic.com/2k21rm.jpg | |||
Surrounded_Grounds-v2 | |||
http://oi44.tinypic.com/21psgz.jpg | |||
3_Bridges | |||
http://oi41.tinypic.com/ycev9.jpg | |||
Archipelago-v1 | |||
http://oi40.tinypic.com/33l14zd.jpg | |||
Wadichelago-v1 | |||
http://oi43.tinypic.com/339ng9l.jpg | |||
Lost-v2 | |||
== 2010 maps == | |||
http://oi44.tinypic.com/ezuc7.jpg | |||
CliffHanger-v1 | |||
== 2012 and beyond SSMF maps == | |||
http://oi44.tinypic.com/35bs4na.jpg | |||
IcySea-v2 | |||
http://oi42.tinypic.com/33p380n.jpg | |||
Hohenheim-v3 | |||
http://oi42.tinypic.com/6pq934.jpg | |||
Harbinger-v1 | |||
== Missing maps == | |||
* Wadi-v2 | |||
* Robots form Outerspace (a War Evolution map) | |||
* Dying Grounds | |||
= Lobby development = | |||
== CheeseLobby == | |||
https://github.com/jahwag/cheeselobby | |||
An abandoned Java lobby. Development began in early 2011 and ended in mid 2012. Unique features at the time included 3D map preview and cross-platform support. | |||
== OpenLobby == | |||
https://github.com/jahwag/OpenLobby | |||
An unfinished Java lobby. Development began in early 2012. Planned support for user script plug-ins and co-bundling with games. Online update/patching using OSGi. Cross-platform support. No GUI was made. | |||
= Lua coding = | |||
== Lua metal spot textures == | |||
http://oi44.tinypic.com/wrcc4x.jpg | |||
Draws metal spot textures with Lua. Used in my SSMF maps. | |||
== Lua metal maps == | |||
http://oi41.tinypic.com/91jhuu.jpg | |||
Allows placement of metal spots using Lua script. | |||
--[[User:Cheesecan|Cheesecan]] | |||
Revision as of 19:21, 8 May 2013
Documented for posterity's sake.
Map making
Early maps circa 2006
Sector9-v01
Surrounded_Grounds-v2
3_Bridges
Archipelago-v1
Wadichelago-v1
Lost-v2
2010 maps
CliffHanger-v1
2012 and beyond SSMF maps
IcySea-v2
Hohenheim-v3
Harbinger-v1
Missing maps
- Wadi-v2
- Robots form Outerspace (a War Evolution map)
- Dying Grounds
Lobby development
CheeseLobby
https://github.com/jahwag/cheeselobby
An abandoned Java lobby. Development began in early 2011 and ended in mid 2012. Unique features at the time included 3D map preview and cross-platform support.
OpenLobby
https://github.com/jahwag/OpenLobby
An unfinished Java lobby. Development began in early 2012. Planned support for user script plug-ins and co-bundling with games. Online update/patching using OSGi. Cross-platform support. No GUI was made.
Lua coding
Lua metal spot textures
Draws metal spot textures with Lua. Used in my SSMF maps.
Lua metal maps
Allows placement of metal spots using Lua script.