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== Construction Units ==
This is an overview of the Total Annihilation vehicles, both Arm and Core. This is not intended to be an extensive overview of the units, though it does provide a good look into each.


<p>
=Arm Vehicles=
Note: This details construction units for [[XTA]]. If you were looking for the [[AA]] unit list, I suggest you head [[Absolute_Annihilation/Units|here]].
==Tech Level 1==
</p>


== Overview ==
===Arm Vehicle Plant===


<p>
http://img378.imageshack.us/img378/6426/armvp0hn.png
Construction units in XTA do the obvious: they construct things. They can also reclaim things (mostly features) for resources, and repair things. There are 2 levels of construction unit, a well as two special ones (One each for Arm and Core). There are vehicular, kbot, airplane, seaplane, hovercraft, and naval construction units. Also, to make production faster, multiple units can construct a single thing at a time. Constructions unnits can help eachother make buildings, or factories to make other units.
<br>As a general rule:
<br>Mobility: Aircraft>Kbot>Vehicle
<br>Nanolathing (build) Speed: Vehicle>Kbot>Aircraft
<br><br>As naval is special (water, not land), it wasn't included above. However, it actually has a faster build speed than every other standard hovercraft. Also, you can build a construction seaplane and construction hovercraft. They are basically level 2 units that build level 1 structures.
</p>


==Build Trees==
''The Arm vehicle plant, shown above, is built by the commander, and can be built by other Arm construction units as they are attained. The vehicle plant builds the basic, Tech Level 1 vehicles, such as the:''


=== Level 0 - The [[Commander]] ===
====Construction Vehicle====
<p>
Nanolathe Speed: 300.
<br>Although this isn't an actual tech level, I am putting this here for sake of clarity.
<br>Can Build:
* Construction Structures
** Land
*** Kbot Lab
*** Advanced Kbot Lab
*** Tank Factory
*** Advanced Tank Factory
*** Airbase
*** Advanced Airbase
** Special
*** Seaport
*** Advanced Seaport
*** Hovercraft Platform
*** Seaplane Factory
* Economy Structures
** Energy
*** Land
**** Solar Panel
**** Windmill
**** Energy Storage
*** Sea
**** Tidal Generator
**** Underwater Energy Storage
** Metal
*** Land
**** Metal Extractor
**** Metal Maker
**** Metal Storage
*** Sea
**** Underwater Metal Extractor
**** Floating Metal Maker
**** Underwater Metal Storage
* Defense Structures
** Land
*** [[LLT]] (Light Laser Tower)
*** Shortrange [[Radar]]
*** Dragon's Teeth (Wall Segment)
** Sea
*** [[Torpedo Launcher]]
*** Shortrange [[Sonar]]
*** Floating Dragon's Teeth (Floating Wall Segment)


=== Land Level 1 ===
http://img355.imageshack.us/img355/2862/armcv3io.png
<p>
Nanolathe Speed:
* Air: 50
* Kbot: 80
* Vehicle: 100
* Seaplane: 100
* Hovercraft: 200
<br>(As all units of the same level, other than the naval, appear to have the same capabilities, this list applies to the air, kbot, and vehicle styles of construction unit.
<br>Can Build:
* Everything commanders can EXCEPT most naval (exceptions below)
* Construction Structures
** Seaport
** Advanced Seaport
** Seaplane Platform
* Economy Structures
** Energy
*** Geothermal Powerplant
* Defense Structures
** [[HLT]] (Heavy Laser Tower)
** [[Missile Tower|Missile Turret]]
** [[Pop-Up Cannon|Pop-up Heavy Cannon]]
</p>


=== Land Level 2 ===
''The Construction Vehicle is an unarmed, mobile unit that builds Tech Level 2 structures and can reclaim metal from wreckage. It can also build the same basic structures that the Commander can, thus freeing the commander from those duties''
<p>
Nanolathe Speed:
* Air: 100
* Kbot: 160
* Vehicle: 200
Can Build:
* Everything Land level 1 can, except ALL naval
* Production Structures
** Land
*** Krogoth Gantry (Core Only)
* Economy Structures
** Energy
*** Fusion Powerplant
*** Cloakable Fusion Powerplant
** Metal
*** Moho Metal Extractor
*** Moho Metal Maker
* Defense
** [[Energy Weapon]]
** [[Plasma Battery]]
** Shortrange Radar Jammer
** Longrange Radar
** Flak Cannon
** Nuclear Missile Defence System
** Fortification Wall
* Special
** EMP Missile Launcher
** Nuclear Missile Launcher
** [[LRPC]] (Long-Range Plasma Cannon)
** [[RFLRPC]] (Rapid-Fire Long-Range Plasma Cannon)
** Radar Targetting Facility
** [[Airpad]] (Repairs Aircraft)
</p>


=== Sea Level 1 ===
====Arm Jeffy====
<p>
The only level 1 sea unit is the construction boat, with a nanolathe speed of 125. It, being a boat, is restricted to water.
<br>Can Build:
* Construction Structures
** Land
*** Kbot Lab
*** Advanced Kbot Lab
*** Tank Factory
*** Advanced Tank Factory
*** Airbase
*** Advanced Airbase
** Special
*** Seaport
*** Advanced Seaport
*** Hovercraft Platform
*** Seaplane Factory
* Economy
** Energy
*** Tidal Generator
*** Underwater Energy Storage
** Metal
*** Underwater Metal Extractor
*** Floating Metal Maker
*** Underwater Metal Storage
* Defence
** Torpedo Launcher
** [[Floating HLT]] (Heavy Laser Tower)
** Floating Missile Launcher
** Shortrange Sonar
** Dragon's Teeth
** Floating Dragon's Teeth
</p>


=== Sea Level 2 ===
http://img355.imageshack.us/img355/2424/armfav8aj.png
<p>
Nanolathe Speed: 250
<br>Can Build:
* All NAVAL that sea level 1 can
* Construction Structures
** Airbase
** Advanced Airbase
** Hovercraft Platform
* Economy
** Energy
*** Underwater Fusion Powerplant
* Defence
** Heavy Torpedo Launcher
** Longrange Sonar
** Dragon's Teeth
** Fortification Post
** Longrange Radar
** Shortrange Jammer
</p>


== Special Construction Units ==
''The Jeffy is a fast scout vehicle that is cheap and quick to produce. It is very effective as a recon or patrol vehicle, and, endowed with a light laser, has the firepower to destroy unguarded enemy structures such as metal extractors. However, an enemy hit does a lot of damage, so this unit is not meant for slugging it out.''


<p>
====Arm Flash====
There are two special construction KBots in [[XTA]]. Arm has the [[FARK]] (Fast Assist-Repair KBot), while Core has the Necro Rez KBot. The FARK has the fastest nanolathe speed in the mod, at 860. Although it can build little on its own, it is the fastest moving construction unit, and it also gets built quickly. The Necro still has a very fast nanolathe speed (720), but takes longer to build and moves less quickly. However, this is offset by 2 advantages: It is  both cheaper, and it can revive destroyed units and structures. This is much cheaper than building another, and is also quicker.
</p>


=== [[FARK]] (Fast Assist-Repair KBot) Buildtree ===
http://img355.imageshack.us/img355/9070/armflash5aq.png
* Production Facilities
** Land
*** KBot Lab
*** Advanced KBot Lab
* Economy
** Energy
*** Geothermal Powerplant
** Metal
*** Moho Metal Extractor
* Defence
** [[LLT]]
** Sentinel [[HLT]]
** Flakker [[Flak Cannon]]
** Dragon's Teeth
** Fortification Wall
** [[Advanced Radar]]


=== [[Necro Rez KBot]] Buildtree ===
''The Flash is a light assault tank. It moves fast, and with its relative low cost, the Flash becomes a good unit for recon patrols, assaults on light targets, and for just generally aggravating your enemy.''
* Production Facilities
** Land
*** KBot Lab
*** Advanced KBot Lab
* Economy
** Energy
*** Geothermal Powerplant
** Metal
*** Moho Metal Extractor
* Defence
** [[LLT]]
** Gaat Gun [[HLT]]
** Viper Pop-Up [[Heavy Laser]]
** Cobra [[Flak Cannon]]
** Dragon's Teeth
** Fortification Wall
** [[Advanced Radar]]
** [[Immolator Plasma Tower]]


== A note on build time ==
====Arm Stumpy====
<p>
 
You may notice that build times are extremely high. That is because that is not the build time, but build power necessary to construct that unit/structure. To find the actual time (in seconds), do the simple equation:
http://img378.imageshack.us/img378/96/armstump1fw.png
<br> time(seconds)=Buildpower necessary/Nanolathe Speed of all units constructing
 
<br><br>
''The Arm Stumpy is a medium assault tank, stronger and slower than the [[#Arm Flash|Flash]], but faster and weaker compared to the [[#Arm Bulldog|Bulldog]] main battle tank. It is good in small groups for removing recon posts or fledgling enemy bases, and is also good in larger groups for a base assault.''
This means that if you were to build a structure with a buildtime of 1000 with a level 1 vehicle (Nanolathe:100), it will take 10 seconds to build. (10=1000/100)
 
</p>
====Arm Samson====
 
http://img355.imageshack.us/img355/9739/armsam7mr.png
 
''The Arm Samson is an Anti-Air rocket vehicle, though capable of ground fire also. It is comparable to the jethro, but provides a more powerful anti-aircraft defense. Placed a bit sparsely and on patrol in your base, they can create a good anti-aircraft defense.''
 
==Tech Level 2==
 
===Arm Advanced Vehicle Plant===
 
http://img378.imageshack.us/img378/7129/armavp6io.png
 
''The Arm Advanced vehicle plant provides you with mobile artillery, amphibious tanks, mobile rocket launchers, and heavy assault tanks, as well as the Spider.''
 
====Arm Advanced Construction Vehicle====
 
http://img413.imageshack.us/img413/3338/armacv9ob.png
 
''This construction vehicle produces long-range cannons, nuclear missile launchers, other powerful weapons, and the most advanced radar available in game. It also produces more advanced resource collectors, capable of making the ones you have built at the start of the game obsolete.''
 
====Arm Bulldog====
 
http://img413.imageshack.us/img413/7168/armbull3tp.png
 
''The Arm Bulldog is a heavy assault tank, with about half the speed and acceleration, and turning rate, of the Stumpy. What it lacks in speed, though, it makes up for in its plasma cannon firepower. This is the Arm's main battle tank, slow, but durable and powerful.''
 
====Arm Jammer====
 
http://img413.imageshack.us/img413/8869/armjam9up.png
 
''The Jammer is synonymous with the Eraser, and jams enemy radar signals.
 
====Arm Seer====
 
http://img413.imageshack.us/img413/2583/armseer1sg.png
 
''The Arm Seer is a mobile radar vehicle. It gives you the ability to move your radar coverage to where it can reveal most about the enemy. It can also be set on a patrol route, giving it greater coverage, and making it harder to target.''
 
====Arm Luger====
 
http://img389.imageshack.us/img389/6219/armmart7ps.png
 
''The Luger is a mobile artillery vehicle. It can accurately hit targets within its range, and is quite powerful, making it a good support unit for assaults.''
 
====Arm Spider====
 
http://img413.imageshack.us/img413/861/armspid6zk.png
 
''The Spider is considered a vehicle in some senses, and a kbot in others. Its laser does not do damage, but stuns instead. In large groups, it can be useful to paralyze an attacking enemy so that the Commander can capture them.''
 
====Arm Penetrator====
 
http://img47.imageshack.us/img47/8499/armmanni3mj.png
 
''The Arm Penetrator is similar in weapon to the [[Energy Weapon|Annihilator]], except in the fact that it's mobile and has less range. It is useful for holding positions as an assault group advances, leaving a strong point for a group to fall back to if need be.''
 
====Arm Panther====
 
http://img47.imageshack.us/img47/2113/armlatnk3fd.png
 
''The Panther is a lightning tank, a special unit good when combined with assault groups a few at a time. It is also equipped with a missile launcher, which gives it an edge over the penetrator against air. It also requires no energy to fire, unlike the [[#Arm Penetrator|penetrator]].''
 
====Arm Phalanx====
 
http://img47.imageshack.us/img47/4817/armyork5gd.png
 
''The Phalanx is a mobile flak weapon, good for assault groups vulnerable to bombings or to patrol your base in place of flakkers.''
 
====Arm Merl====
 
http://img144.imageshack.us/img144/438/armmerl6mw.png
 
''The Arm Merl fires unguided rockets in the same way as the nuclear missile silo, up, and over. These rockets can travel up to a screen away to hit targets within the Merl's range. This unit is not a good anti-air defense.''
 
====Arm Triton====
 
http://img161.imageshack.us/img161/6347/armcroc2mh.png
 
''The Triton is a light assault tank, with an ability to submerge itself in water. It is not heavily armored, and is not intended for heavy fighting, though can be used in small groups to take over islands and small sentries. This unit, like all other water units, is susceptible to submarine attack, so escort it with a friendly submarine group. It will be exposed by sonar.''
 
=Core Vehicles=
==Tech Level 1==
 
===Core Vehicle Plant===
 
http://img231.imageshack.us/img231/3773/corvp0rt.png
 
''The Core vehicle plant is the counterpart to the Arm vehicle plant. It produces Tech Level 1 vehicles.''
 
====Construction Vehicle====
 
http://img105.imageshack.us/img105/5381/corcv1uv.png
 
''The Construction Vehicle is an unarmed, mobile unit that builds Tech Level 2 structures and can reclaim metal from wreckage. It can also build the same basic structures that the Commander can, thus freeing the commander from those duties''
 
====Core Weasel====
 
http://img231.imageshack.us/img231/9088/corfav5hz.png
 
''The Weasel scout vehicle has several uses early in the game. They can be positioned as sentries around metal extractors early in the game to ward off fast attackers, and can be sent into an undefended base to harass enemy construction units trying to build structures.''
 
====Core Instigator====
 
http://img105.imageshack.us/img105/8913/corgator2hk.png
 
''The Core Instigator is a fast, maneuverable unit. It relies on its speed, as the laser it carries is rather weak. It is good for quick attacks in groups of four to six tanks, and can be used one or two at a time in a patrol or stationed as a sentry.''
 
====Core Raider====
 
http://img231.imageshack.us/img231/5281/corraid7rb.png
 
''The Raider has the best combination of firepower, maneuverability, and speed, among the other vehicles and kbots in its class. However, it's slow enough to be easily destroyed by three or four PeeWees. Travel with these tanks in groups.''
 
====Core Slasher====
 
http://img105.imageshack.us/img105/1172/cormist2ji.png
 
''The Slasher is analogous to the [[#Arm Samson|Samson]]. It is great early in the game to defend against enemy air power, but is not particularly strong against ground units, though it can be deployed in this role if need be.''
 
==Tech Level 2==
 
===Core Advanced Vehicle Plant===
 
http://img231.imageshack.us/img231/3802/coravp4ek.png
 
''The Core Advanced vehicle plant produces Tech Level 2 vehicles. It is a key structure in battle. Protected by its own radar jammer, it can be set up some distance from your base, and provide itself with its own firepower.''
 
====Advanced Construction Vehicle====
 
http://img388.imageshack.us/img388/8897/coracv0kq.png
 
''The Core Advanced Construction Vehicle builds the Core Tech Level 2 structures. It is in most aspects, if not all, similar to the Arm ACV, building long range cannons and nuclear missile silos.''
 
====Core Reaper====
 
http://img116.imageshack.us/img116/4797/correap6le.png
 
''The Reaper is a slow but powerful unit. It is heavily armored, and is the Core main battle tank. It is not intended for hit-and-run operations. It is the Core equivalent of the [[#Arm Bulldog|Bulldog]], and will almost completely destroy a Bulldog alone.''
 
====Core Deleter====
 
http://img235.imageshack.us/img235/7540/coreter6wd.png
 
''An Electronic Counter Measures unit, this unit can be used to conceal a force of tanks within a small area, or to hide a single metal extractor from enemy radar. The jam radius is short, however. Don't expect it to cover an army by itself.''
 
====Core Informer====
 
http://img388.imageshack.us/img388/1074/corvrad5ip.png
 
''The Informer is a mobile radar units useful for providing dynamic radar coverage. It does not have the accessability that a KBot does, however, so its terrain access is limited. Be careful not to run it into enemy patrols or sentries without backup.''
 
====Core Pillager====
 
http://img388.imageshack.us/img388/2063/cormart1ed.png
 
''The Pillager is a Tech Level 2 artillery unit. It is an excellent choice for lobbing shells into large groups, and for base bombardment. Its range allows it to send shells over rough or uneven terrain and other obstructions.''
 
====Core Goliath====
 
http://img388.imageshack.us/img388/1701/corgol0kx.png
 
''This tank is the ace up Core's sleeve, as is the [[#Arm Spider|Spider]] to Arm. It is a super heavy tank, the only one in the game. It can be very effective in major base assaults. Although slow, this unit can provide invaluable support against tough opposition.''
 
====Core Diplomat====
 
http://img388.imageshack.us/img388/6052/corvroc6kh.png
 
''The Diplomat launches an unguided rocket at targets within its range. It can be very useful in standoff attacks on enemy bases, or, coupled with radar, can be used to provide an early advantage against incoming attackers.''
 
====Core Copperhead====
 
http://img388.imageshack.us/img388/3558/corsent4fp.png
 
''The Copperhead is synonymous with the [[#Arm Phalanx|Phalanx]]. It can be used as a roaming base patrol against bombing raids, or can be dispatched with a group of units to cover them against enemy fighters.''
 
====Core Crock====
 
http://img460.imageshack.us/img460/9648/corseal5hl.png
 
''The Crock, like crocodile, is an amphibious tank. It can be used to make a suprise attack on an enemy that is expecting boats or planes. However, it is not intended to be used as a heavy assault unit, it's good in larger groups. This unit can be exposed by sonar and attacked by subs.''
 
====Core Hedgehog====
 
[[Image:CORMIST.PNG|Build Pic]]
 
''The Hedgehog is a mobile missile defense, made for blocking enemy nuclear strikes. It has no normal weapons, so do not put this near combat if you can help it.''
 
 
====Core Leveler====
 
[[Image:CORLEVLR.png|Build Pic]]
 
''The Leveler is a riot tank that uses a flamethrower, which is very effective against light swarms, as it pierces most units and also does heavy damage. It is less effective against single, high-power units. It also has less health then the [[#Arm Bulldog|Bulldog]] and [[#Core Reaper|Reaper]].''

Revision as of 04:05, 20 July 2007

This is an overview of the Total Annihilation vehicles, both Arm and Core. This is not intended to be an extensive overview of the units, though it does provide a good look into each.

Arm Vehicles

Tech Level 1

Arm Vehicle Plant

armvp0hn.png

The Arm vehicle plant, shown above, is built by the commander, and can be built by other Arm construction units as they are attained. The vehicle plant builds the basic, Tech Level 1 vehicles, such as the:

Construction Vehicle

armcv3io.png

The Construction Vehicle is an unarmed, mobile unit that builds Tech Level 2 structures and can reclaim metal from wreckage. It can also build the same basic structures that the Commander can, thus freeing the commander from those duties

Arm Jeffy

armfav8aj.png

The Jeffy is a fast scout vehicle that is cheap and quick to produce. It is very effective as a recon or patrol vehicle, and, endowed with a light laser, has the firepower to destroy unguarded enemy structures such as metal extractors. However, an enemy hit does a lot of damage, so this unit is not meant for slugging it out.

Arm Flash

armflash5aq.png

The Flash is a light assault tank. It moves fast, and with its relative low cost, the Flash becomes a good unit for recon patrols, assaults on light targets, and for just generally aggravating your enemy.

Arm Stumpy

armstump1fw.png

The Arm Stumpy is a medium assault tank, stronger and slower than the Flash, but faster and weaker compared to the Bulldog main battle tank. It is good in small groups for removing recon posts or fledgling enemy bases, and is also good in larger groups for a base assault.

Arm Samson

armsam7mr.png

The Arm Samson is an Anti-Air rocket vehicle, though capable of ground fire also. It is comparable to the jethro, but provides a more powerful anti-aircraft defense. Placed a bit sparsely and on patrol in your base, they can create a good anti-aircraft defense.

Tech Level 2

Arm Advanced Vehicle Plant

armavp6io.png

The Arm Advanced vehicle plant provides you with mobile artillery, amphibious tanks, mobile rocket launchers, and heavy assault tanks, as well as the Spider.

Arm Advanced Construction Vehicle

armacv9ob.png

This construction vehicle produces long-range cannons, nuclear missile launchers, other powerful weapons, and the most advanced radar available in game. It also produces more advanced resource collectors, capable of making the ones you have built at the start of the game obsolete.

Arm Bulldog

armbull3tp.png

The Arm Bulldog is a heavy assault tank, with about half the speed and acceleration, and turning rate, of the Stumpy. What it lacks in speed, though, it makes up for in its plasma cannon firepower. This is the Arm's main battle tank, slow, but durable and powerful.

Arm Jammer

armjam9up.png

The Jammer is synonymous with the Eraser, and jams enemy radar signals.

Arm Seer

armseer1sg.png

The Arm Seer is a mobile radar vehicle. It gives you the ability to move your radar coverage to where it can reveal most about the enemy. It can also be set on a patrol route, giving it greater coverage, and making it harder to target.

Arm Luger

armmart7ps.png

The Luger is a mobile artillery vehicle. It can accurately hit targets within its range, and is quite powerful, making it a good support unit for assaults.

Arm Spider

armspid6zk.png

The Spider is considered a vehicle in some senses, and a kbot in others. Its laser does not do damage, but stuns instead. In large groups, it can be useful to paralyze an attacking enemy so that the Commander can capture them.

Arm Penetrator

armmanni3mj.png

The Arm Penetrator is similar in weapon to the Annihilator, except in the fact that it's mobile and has less range. It is useful for holding positions as an assault group advances, leaving a strong point for a group to fall back to if need be.

Arm Panther

armlatnk3fd.png

The Panther is a lightning tank, a special unit good when combined with assault groups a few at a time. It is also equipped with a missile launcher, which gives it an edge over the penetrator against air. It also requires no energy to fire, unlike the penetrator.

Arm Phalanx

armyork5gd.png

The Phalanx is a mobile flak weapon, good for assault groups vulnerable to bombings or to patrol your base in place of flakkers.

Arm Merl

armmerl6mw.png

The Arm Merl fires unguided rockets in the same way as the nuclear missile silo, up, and over. These rockets can travel up to a screen away to hit targets within the Merl's range. This unit is not a good anti-air defense.

Arm Triton

armcroc2mh.png

The Triton is a light assault tank, with an ability to submerge itself in water. It is not heavily armored, and is not intended for heavy fighting, though can be used in small groups to take over islands and small sentries. This unit, like all other water units, is susceptible to submarine attack, so escort it with a friendly submarine group. It will be exposed by sonar.

Core Vehicles

Tech Level 1

Core Vehicle Plant

corvp0rt.png

The Core vehicle plant is the counterpart to the Arm vehicle plant. It produces Tech Level 1 vehicles.

Construction Vehicle

corcv1uv.png

The Construction Vehicle is an unarmed, mobile unit that builds Tech Level 2 structures and can reclaim metal from wreckage. It can also build the same basic structures that the Commander can, thus freeing the commander from those duties

Core Weasel

corfav5hz.png

The Weasel scout vehicle has several uses early in the game. They can be positioned as sentries around metal extractors early in the game to ward off fast attackers, and can be sent into an undefended base to harass enemy construction units trying to build structures.

Core Instigator

corgator2hk.png

The Core Instigator is a fast, maneuverable unit. It relies on its speed, as the laser it carries is rather weak. It is good for quick attacks in groups of four to six tanks, and can be used one or two at a time in a patrol or stationed as a sentry.

Core Raider

corraid7rb.png

The Raider has the best combination of firepower, maneuverability, and speed, among the other vehicles and kbots in its class. However, it's slow enough to be easily destroyed by three or four PeeWees. Travel with these tanks in groups.

Core Slasher

cormist2ji.png

The Slasher is analogous to the Samson. It is great early in the game to defend against enemy air power, but is not particularly strong against ground units, though it can be deployed in this role if need be.

Tech Level 2

Core Advanced Vehicle Plant

coravp4ek.png

The Core Advanced vehicle plant produces Tech Level 2 vehicles. It is a key structure in battle. Protected by its own radar jammer, it can be set up some distance from your base, and provide itself with its own firepower.

Advanced Construction Vehicle

coracv0kq.png

The Core Advanced Construction Vehicle builds the Core Tech Level 2 structures. It is in most aspects, if not all, similar to the Arm ACV, building long range cannons and nuclear missile silos.

Core Reaper

correap6le.png

The Reaper is a slow but powerful unit. It is heavily armored, and is the Core main battle tank. It is not intended for hit-and-run operations. It is the Core equivalent of the Bulldog, and will almost completely destroy a Bulldog alone.

Core Deleter

coreter6wd.png

An Electronic Counter Measures unit, this unit can be used to conceal a force of tanks within a small area, or to hide a single metal extractor from enemy radar. The jam radius is short, however. Don't expect it to cover an army by itself.

Core Informer

corvrad5ip.png

The Informer is a mobile radar units useful for providing dynamic radar coverage. It does not have the accessability that a KBot does, however, so its terrain access is limited. Be careful not to run it into enemy patrols or sentries without backup.

Core Pillager

cormart1ed.png

The Pillager is a Tech Level 2 artillery unit. It is an excellent choice for lobbing shells into large groups, and for base bombardment. Its range allows it to send shells over rough or uneven terrain and other obstructions.

Core Goliath

corgol0kx.png

This tank is the ace up Core's sleeve, as is the Spider to Arm. It is a super heavy tank, the only one in the game. It can be very effective in major base assaults. Although slow, this unit can provide invaluable support against tough opposition.

Core Diplomat

corvroc6kh.png

The Diplomat launches an unguided rocket at targets within its range. It can be very useful in standoff attacks on enemy bases, or, coupled with radar, can be used to provide an early advantage against incoming attackers.

Core Copperhead

corsent4fp.png

The Copperhead is synonymous with the Phalanx. It can be used as a roaming base patrol against bombing raids, or can be dispatched with a group of units to cover them against enemy fighters.

Core Crock

corseal5hl.png

The Crock, like crocodile, is an amphibious tank. It can be used to make a suprise attack on an enemy that is expecting boats or planes. However, it is not intended to be used as a heavy assault unit, it's good in larger groups. This unit can be exposed by sonar and attacked by subs.

Core Hedgehog

Build Pic

The Hedgehog is a mobile missile defense, made for blocking enemy nuclear strikes. It has no normal weapons, so do not put this near combat if you can help it.


Core Leveler

Build Pic

The Leveler is a riot tank that uses a flamethrower, which is very effective against light swarms, as it pierces most units and also does heavy damage. It is less effective against single, high-power units. It also has less health then the Bulldog and Reaper.