Springsettings.cfg: Difference between revisions
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=Available Options= | =Available Options= | ||
{{HeaderNotice|(last update: | {{HeaderNotice|(last update: 98.0.1-69-gfd0ea0b)}} | ||
<center><span class=warning>'''THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!'''</span></center> | <center><span class=warning>'''THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!'''</span></center> | ||
{{ConfigValue |name=3DTrees|type=bool|defvalue=true|safevalue=false |description=Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides. }} | {{ConfigValue |name=3DTrees|type=bool|defvalue=true|safevalue=false |description=Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides. }} | ||
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{{ConfigValue |name=AdvUnitShading|type=bool|defvalue=true|safevalue=false |description=Determines whether specular highlights and other lighting effects are rendered for units. }} | {{ConfigValue |name=AdvUnitShading|type=bool|defvalue=true|safevalue=false |description=Determines whether specular highlights and other lighting effects are rendered for units. }} | ||
{{ConfigValue |name=AllowDeferredMapRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L34 source pos] }} | {{ConfigValue |name=AllowDeferredMapRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L34 source pos] }} | ||
{{ConfigValue |name=AllowDeferredModelRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=AllowDeferredModelRendering|type=bool|defvalue=false|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L73 source pos] }} | ||
{{ConfigValue |name=AllowSpectatorJoin|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L76 source pos] }} | |||
{{ConfigValue |name=AtiHacks|type=int|defvalue=-1|minvalue=-1|maxvalue=1|safevalue= |description=Enables graphics drivers workarounds for users with ATI video cards. | {{ConfigValue |name=AtiHacks|type=int|defvalue=-1|minvalue=-1|maxvalue=1|safevalue= |description=Enables graphics drivers workarounds for users with ATI video cards. | ||
-1:=runtime detect, 0:=off, 1:=on }} | -1:=runtime detect, 0:=off, 1:=on }} | ||
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{{ConfigValue |name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=false|safevalue= |description=Controls whether or not units built by factories will inherit that factory's unit group. }} | {{ConfigValue |name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=false|safevalue= |description=Controls whether or not units built by factories will inherit that factory's unit group. }} | ||
{{ConfigValue |name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L50 source pos] }} | {{ConfigValue |name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L50 source pos] }} | ||
{{ConfigValue |name=AutohostIP|type=string|defvalue="127.0.0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp# | {{ConfigValue |name=AutohostIP|type=string|defvalue="127.0.0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L85 source pos] }} | ||
{{ConfigValue |name=AutohostPort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L73 source pos] }} | {{ConfigValue |name=AutohostPort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L73 source pos] }} | ||
{{ConfigValue |name=BlockCompositing|type=bool|defvalue=false|safevalue=true |description=Disables kwin compositing to fix tearing, possible fixes low FPS in windowed mode, too. }} | |||
{{ConfigValue |name=BuildIconsFirst|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L48 source pos] }} | {{ConfigValue |name=BuildIconsFirst|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L48 source pos] }} | ||
{{ConfigValue |name=BumpWaterAnisotropy|type=float|defvalue=0|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L49 source pos] }} | {{ConfigValue |name=BumpWaterAnisotropy|type=float|defvalue=0|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L49 source pos] }} | ||
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{{ConfigValue |name=BumpWaterUseDepthTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L50 source pos] }} | {{ConfigValue |name=BumpWaterUseDepthTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L50 source pos] }} | ||
{{ConfigValue |name=BumpWaterUseUniforms|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L56 source pos] }} | {{ConfigValue |name=BumpWaterUseUniforms|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L56 source pos] }} | ||
{{ConfigValue |name=CamFreeAngVelTime|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L28 source pos] }} | {{ConfigValue |name=CamFreeAngVelTime|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L28 source pos] }} | ||
{{ConfigValue |name=CamFreeAutoTilt|type=float|defvalue=150|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L26 source pos] }} | {{ConfigValue |name=CamFreeAutoTilt|type=float|defvalue=150|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L26 source pos] }} | ||
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{{ConfigValue |name=CatchAIExceptions|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/ExternalAI/EngineOutHandler.cpp#L29 source pos] }} | {{ConfigValue |name=CatchAIExceptions|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/ExternalAI/EngineOutHandler.cpp#L29 source pos] }} | ||
{{ConfigValue |name=ColorElev|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightLinePalette.cpp#L7 source pos] }} | {{ConfigValue |name=ColorElev|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightLinePalette.cpp#L7 source pos] }} | ||
{{ConfigValue |name=CompressTextures|type=bool|defvalue=false|safevalue=true |description= | {{ConfigValue |name=CompressTextures|type=bool|defvalue=false|safevalue=true |description=Runtime compress most textures to save VideoRAM. }} | ||
{{ConfigValue |name=CrossAlpha|type=float|defvalue=0.5|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=CrossAlpha|type=float|defvalue=0.5|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L65 source pos] }} | ||
{{ConfigValue |name=CrossMoveScale|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=CrossMoveScale|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L66 source pos] }} | ||
{{ConfigValue |name=CrossSize|type=float|defvalue=12|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=CrossSize|type=float|defvalue=12|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L64 source pos] }} | ||
{{ConfigValue |name=CubeTexSizeReflection|type=int|defvalue=128|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L17 source pos] }} | {{ConfigValue |name=CubeTexSizeReflection|type=int|defvalue=128|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L17 source pos] }} | ||
{{ConfigValue |name=CubeTexSizeSpecular|type=int|defvalue=128|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L16 source pos] }} | {{ConfigValue |name=CubeTexSizeSpecular|type=int|defvalue=128|minvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L16 source pos] }} | ||
{{ConfigValue |name=DemoFromDemo|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/PreGame.cpp# | {{ConfigValue |name=DebugGL|type=bool|defvalue=false|safevalue= |description=Enables _driver_ debug feedback. (see GL_ARB_debug_output) }} | ||
{{ConfigValue |name=DebugGLStacktraces|type=bool|defvalue=false|safevalue= |description=Create a stacktrace when an OpenGL error occurs }} | |||
{{ConfigValue |name=DemoFromDemo|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/PreGame.cpp#L56 source pos] }} | |||
{{ConfigValue |name=DisableCrappyGPUWarning|type=bool|defvalue=false|safevalue= |description=Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card. }} | {{ConfigValue |name=DisableCrappyGPUWarning|type=bool|defvalue=false|safevalue= |description=Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card. }} | ||
{{ConfigValue |name=DisableDemoVersionCheck|type=bool|defvalue=false|safevalue= |description=Allow to play every replay file (may crash / cause undefined behaviour in replays) }} | {{ConfigValue |name=DisableDemoVersionCheck|type=bool|defvalue=false|safevalue= |description=Allow to play every replay file (may crash / cause undefined behaviour in replays) }} | ||
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The sun will always stay above {{taglink|DynamicSunMinElevation}} }} | The sun will always stay above {{taglink|DynamicSunMinElevation}} }} | ||
{{ConfigValue |name=DynamicSunMinElevation|type=float|defvalue=0.1|safevalue= |description=Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. }} | {{ConfigValue |name=DynamicSunMinElevation|type=float|defvalue=0.1|safevalue= |description=Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. }} | ||
{{ConfigValue |name=EnableDrawCallIns|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=EnableDrawCallIns|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L61 source pos] }} | ||
{{ConfigValue |name=ExtraTextureUpdateRate|type=int|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L26 source pos] }} | {{ConfigValue |name=ExtraTextureUpdateRate|type=int|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L26 source pos] }} | ||
{{ConfigValue |name=FPSEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L18 source pos] }} | {{ConfigValue |name=FPSEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L18 source pos] }} | ||
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{{ConfigValue |name=FeatureDrawDistance|type=float|defvalue=6000|minvalue=0|safevalue= |description=Maximum distance at which features will be drawn. }} | {{ConfigValue |name=FeatureDrawDistance|type=float|defvalue=6000|minvalue=0|safevalue= |description=Maximum distance at which features will be drawn. }} | ||
{{ConfigValue |name=FeatureFadeDistance|type=float|defvalue=4500|minvalue=0|safevalue= |description=Distance at which features will begin to fade from view. }} | {{ConfigValue |name=FeatureFadeDistance|type=float|defvalue=4500|minvalue=0|safevalue= |description=Distance at which features will begin to fade from view. }} | ||
{{ConfigValue |name=FixAltTab|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp# | {{ConfigValue |name=FixAltTab|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L91 source pos] }} | ||
{{ConfigValue |name=FontFile|type=string|defvalue="fonts/FreeSansBold.otf"|safevalue= |description=Sets the font of Spring engine text. }} | {{ConfigValue |name=FontFile|type=string|defvalue="fonts/FreeSansBold.otf"|safevalue= |description=Sets the font of Spring engine text. }} | ||
{{ConfigValue |name=FontOutlineWeight|type=float|defvalue=25|safevalue= |description=Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }} | {{ConfigValue |name=FontOutlineWeight|type=float|defvalue=25|safevalue= |description=Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }} | ||
{{ConfigValue |name=FontOutlineWidth|type=int|defvalue=3|safevalue= |description=Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }} | {{ConfigValue |name=FontOutlineWidth|type=int|defvalue=3|safevalue= |description=Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }} | ||
{{ConfigValue |name=FontSize|type=int|defvalue=23|safevalue= |description=Sets the font size (in pixels) of the MainMenu and more. }} | {{ConfigValue |name=FontSize|type=int|defvalue=23|safevalue= |description=Sets the font size (in pixels) of the MainMenu and more. }} | ||
{{ConfigValue |name= | {{ConfigValue |name=ForceShaders|type=int|defvalue=-1|minvalue=-1|maxvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L18 source pos] }} | ||
{{ConfigValue |name=Fullscreen|type=bool|defvalue=true|safevalue= |description=Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, {{taglink|WindowBorderless}} to 1, and {{taglink|WindowPosX}} and {{taglink|WindowPosY}} to 0. }} | {{ConfigValue |name=Fullscreen|type=bool|defvalue=true|safevalue= |description=Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, {{taglink|WindowBorderless}} to 1, and {{taglink|WindowPosX}} and {{taglink|WindowPosY}} to 0. }} | ||
{{ConfigValue |name=FullscreenEdgeMove|type=bool|defvalue=true|safevalue= |description=see {{taglink|WindowedEdgeMove}}, just for fullscreen mode }} | {{ConfigValue |name=FullscreenEdgeMove|type=bool|defvalue=true|safevalue= |description=see {{taglink|WindowedEdgeMove}}, just for fullscreen mode }} | ||
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{{ConfigValue |name=HeightMapTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightMapTexture.cpp#L12 source pos] }} | {{ConfigValue |name=HeightMapTexture|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightMapTexture.cpp#L12 source pos] }} | ||
{{ConfigValue |name=HighResLos|type=bool|defvalue=false|safevalue= |description=Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy! }} | {{ConfigValue |name=HighResLos|type=bool|defvalue=false|safevalue= |description=Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy! }} | ||
{{ConfigValue |name=InfoConsoleGeometry|type=string|defvalue="0.26 0.96 0.41 0.205"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp# | {{ConfigValue |name=HostIPDefault|type=string|defvalue="localhost"|safevalue= |description=Default IP to use for hosting if not specified in script.txt }} | ||
{{ConfigValue |name=InfoMessageTime|type=int|defvalue= | {{ConfigValue |name=HostPortDefault|type=int|defvalue=8452|minvalue=0|maxvalue=65535|safevalue= |description=Default Port to use for hosting if not specified in script.txt }} | ||
{{ConfigValue |name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=InfoConsoleGeometry|type=string|defvalue="0.26 0.96 0.41 0.205"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp#L16 source pos] }} | ||
{{ConfigValue |name=InputTextGeo|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp# | {{ConfigValue |name=InfoMessageTime|type=int|defvalue=10|safevalue= |description=Timeout till old messages disappear from the ingame console. }} | ||
{{ConfigValue |name=InvertMouse|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L14 source pos] }} | ||
{{ConfigValue |name=InputTextGeo|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L173 source pos] }} | |||
{{ConfigValue |name=InvertMouse|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L56 source pos] }} | |||
{{ConfigValue |name=InvertQueueKey|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L63 source pos] }} | {{ConfigValue |name=InvertQueueKey|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L63 source pos] }} | ||
{{ConfigValue |name=JoystickEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L12 source pos] }} | {{ConfigValue |name=JoystickEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L12 source pos] }} | ||
{{ConfigValue |name=JoystickUse|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L13 source pos] }} | {{ConfigValue |name=JoystickUse|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L13 source pos] }} | ||
{{ConfigValue |name=LODScale|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=KeyChainTimeout|type=int|defvalue=750|minvalue=0|safevalue= |description=Timeout in milliseconds waiting for a key chain shortcut. }} | ||
{{ConfigValue |name=LODScaleReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=LODScale|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L75 source pos] }} | ||
{{ConfigValue |name=LODScaleRefraction|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=LODScaleReflection|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L77 source pos] }} | ||
{{ConfigValue |name=LODScaleShadow|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=LODScaleRefraction|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L78 source pos] }} | ||
{{ConfigValue |name=LODScaleShadow|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L76 source pos] }} | |||
{{ConfigValue |name=LastSelectedMap|type=string|defvalue="No map selected"|safevalue= |description=Stores the previously played map. }} | {{ConfigValue |name=LastSelectedMap|type=string|defvalue="No map selected"|safevalue= |description=Stores the previously played map. }} | ||
{{ConfigValue |name=LastSelectedMod|type=string|defvalue="No game selected"|safevalue= |description=Stores the previously played game. }} | {{ConfigValue |name=LastSelectedMod|type=string|defvalue="No game selected"|safevalue= |description=Stores the previously played game. }} | ||
{{ConfigValue |name=LastSelectedScript|type=string|defvalue="No script selected"|safevalue= |description=Stores the previously played AI. }} | {{ConfigValue |name=LastSelectedScript|type=string|defvalue="No script selected"|safevalue= |description=Stores the previously played AI. }} | ||
{{ConfigValue |name=LastSelectedSetting|type=string|defvalue=""|safevalue= |description=Stores the previously selected setting, when editing settings within the Spring main menu. }} | {{ConfigValue |name=LastSelectedSetting|type=string|defvalue=""|safevalue= |description=Stores the previously selected setting, when editing settings within the Spring main menu. }} | ||
{{ConfigValue |name=LinkIncomingMaxPacketRate|type=int|defvalue=64|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LinkIncomingMaxPacketRate|type=int|defvalue=64|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L42 source pos] }} | ||
{{ConfigValue |name=LinkIncomingMaxWaitingPackets|type=int|defvalue=512|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LinkIncomingMaxWaitingPackets|type=int|defvalue=512|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L48 source pos] }} | ||
{{ConfigValue |name=LinkIncomingPeakBandwidth|type=int|defvalue=32768|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LinkIncomingPeakBandwidth|type=int|defvalue=32768|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L38 source pos] }} | ||
{{ConfigValue |name=LinkIncomingSustainedBandwidth|type=int|defvalue=2048|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LinkIncomingSustainedBandwidth|type=int|defvalue=2048|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L34 source pos] }} | ||
{{ConfigValue |name=LinkOutgoingBandwidth|type=int|defvalue=65536|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LinkOutgoingBandwidth|type=int|defvalue=65536|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L30 source pos] }} | ||
{{ConfigValue |name=LoadingMT|type=int|defvalue=-1|safevalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L41 source pos] }} | {{ConfigValue |name=LoadingMT|type=int|defvalue=-1|safevalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L41 source pos] }} | ||
{{ConfigValue |name= | {{ConfigValue |name=LogFlushLevel|type=int|defvalue=50|safevalue= |description=Flush the logfile when level of message is above LogFlushLevel. i.e. ERROR is flushed as default, WARNING isn't. }} | ||
{{ConfigValue |name=LogSections|type=string|defvalue=""|safevalue= |description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values }} | {{ConfigValue |name=LogSections|type=string|defvalue=""|safevalue= |description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values }} | ||
{{ConfigValue |name=LuaModUICtrl|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp# | {{ConfigValue |name=LuaModUICtrl|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L174 source pos] }} | ||
{{ConfigValue |name=LuaShaders|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaOpenGL.cpp# | {{ConfigValue |name=LuaShaders|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaOpenGL.cpp#L75 source pos] }} | ||
{{ConfigValue |name=LuaSocketEnabled|type=bool|defvalue=true|safevalue= |description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections }} | {{ConfigValue |name=LuaSocketEnabled|type=bool|defvalue=true|safevalue= |description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections }} | ||
{{ConfigValue |name=LuaWritableConfigFile|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=LuaWritableConfigFile|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L59 source pos] }} | ||
{{ConfigValue |name=MapBorder|type=bool|defvalue=true|safevalue= |description=Draws a solid border at the edges of the map. }} | {{ConfigValue |name=MapBorder|type=bool|defvalue=true|safevalue= |description=Draws a solid border at the edges of the map. }} | ||
{{ConfigValue |name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L29 source pos] }} | {{ConfigValue |name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L29 source pos] }} | ||
{{ConfigValue |name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L68 source pos] }} | ||
{{ConfigValue |name=MaxLuaGarbageCollectionTime|type=float|defvalue=5|minvalue=1|safevalue= |description=in MilliSecs }} | |||
{{ConfigValue |name=MaxLuaGarbageCollectionTime|type=float|defvalue= | {{ConfigValue |name=MaxNanoParticles|type=int|defvalue=2000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L37 source pos] }} | ||
{{ConfigValue |name=MaxParticles|type=int|defvalue=3000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L36 source pos] }} | |||
{{ConfigValue |name=MaxNanoParticles|type=int|defvalue=2000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp# | |||
{{ConfigValue |name=MaxParticles|type=int|defvalue=3000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp# | |||
{{ConfigValue |name=MaxPathCostsMemoryFootPrint|type=int|defvalue=512|minvalue=64|safevalue= |description=Maximum memusage (in MByte) of mutlithreaded pathcache generator at loading time. }} | {{ConfigValue |name=MaxPathCostsMemoryFootPrint|type=int|defvalue=512|minvalue=64|safevalue= |description=Maximum memusage (in MByte) of mutlithreaded pathcache generator at loading time. }} | ||
{{ConfigValue |name=MaximumTransmissionUnit|type=int|defvalue=1400|minvalue=400|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L26 source pos] }} | |||
{{ConfigValue |name=MaximumTransmissionUnit|type=int|defvalue=1400|minvalue=400|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | |||
{{ConfigValue |name=MenuArchive|type=string|defvalue="Spring Bitmaps"|safevalue= |description=Archive {{taglink|name}} for the default Menu. }} | {{ConfigValue |name=MenuArchive|type=string|defvalue="Spring Bitmaps"|safevalue= |description=Archive {{taglink|name}} for the default Menu. }} | ||
{{ConfigValue |name=MetalMapPalette|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/MetalMap.cpp#L9 source pos] }} | {{ConfigValue |name=MetalMapPalette|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/MetalMap.cpp#L9 source pos] }} | ||
{{ConfigValue |name=MiddleClickScrollSpeed|type=float|defvalue=0.01|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L18 source pos] }} | {{ConfigValue |name=MiddleClickScrollSpeed|type=float|defvalue=0.01|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L18 source pos] }} | ||
{{ConfigValue |name=MiniMapButtonSize|type=int|defvalue=16|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapButtonSize|type=int|defvalue=16|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L58 source pos] }} | ||
{{ConfigValue |name=MiniMapCursorScale|type=float|defvalue=-0.5|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapCursorScale|type=float|defvalue=-0.5|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L65 source pos] }} | ||
{{ConfigValue |name=MiniMapDrawCommands|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapDrawCommands|type=int|defvalue=1|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L68 source pos] }} | ||
{{ConfigValue |name=MiniMapDrawProjectiles|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapDrawProjectiles|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L72 source pos] }} | ||
{{ConfigValue |name=MiniMapFullProxy|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapFullProxy|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L57 source pos] }} | ||
{{ConfigValue |name=MiniMapGeometry|type=string|defvalue="2 2 200 200"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapGeometry|type=string|defvalue="2 2 200 200"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L56 source pos] }} | ||
{{ConfigValue |name=MiniMapIcons|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapIcons|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L66 source pos] }} | ||
{{ConfigValue |name=MiniMapMarker|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L62 source pos] }} | {{ConfigValue |name=MiniMapMarker|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L62 source pos] }} | ||
{{ConfigValue |name=MiniMapRefreshRate|type=int|defvalue=0|minvalue=0|safevalue= |description=The refresh rate of the async MiniMap texture. Needs {{taglink|MiniMapRenderToTexture}} to be true. Value of "0" autoselects between 10-60FPS. }} | {{ConfigValue |name=MiniMapRefreshRate|type=int|defvalue=0|minvalue=0|safevalue= |description=The refresh rate of the async MiniMap texture. Needs {{taglink|MiniMapRenderToTexture}} to be true. Value of "0" autoselects between 10-60FPS. }} | ||
{{ConfigValue |name=MiniMapRenderToTexture|type=bool|defvalue=true|safevalue=false |description=Asynchronous render MiniMap to a texture independent of screen FPS. }} | {{ConfigValue |name=MiniMapRenderToTexture|type=bool|defvalue=true|safevalue=false |description=Asynchronous render MiniMap to a texture independent of screen FPS. }} | ||
{{ConfigValue |name=MiniMapUnitExp|type=float|defvalue=0.25|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapUnitExp|type=float|defvalue=0.25|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L64 source pos] }} | ||
{{ConfigValue |name=MiniMapUnitSize|type=float|defvalue=2.5|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=MiniMapUnitSize|type=float|defvalue=2.5|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L60 source pos] }} | ||
{{ConfigValue |name=MouseDragScrollThreshold|type=float|defvalue=0.3|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=MouseDragScrollThreshold|type=float|defvalue=0.3|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L67 source pos] }} | ||
{{ConfigValue |name=NetworkLossFactor|type=int|defvalue=0|minvalue=0|maxvalue=2|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L9 source pos] }} | |||
{{ConfigValue |name=NetworkTimeout|type=int|defvalue=120|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L18 source pos] }} | |||
{{ConfigValue |name=NoHelperAIs|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/StartScriptGen.cpp#L17 source pos] }} | |||
{{ConfigValue |name=NetworkLossFactor|type=int|defvalue=0|minvalue=0|maxvalue=2|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | |||
{{ConfigValue |name=NetworkTimeout|type=int|defvalue=120|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | |||
{{ConfigValue |name=NoHelperAIs|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/StartScriptGen.cpp# | |||
{{ConfigValue |name=OrbitControllerEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L16 source pos] }} | {{ConfigValue |name=OrbitControllerEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L16 source pos] }} | ||
{{ConfigValue |name=OrbitControllerOrbitSpeed|type=float|defvalue=0.25|minvalue=0.1|maxvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L17 source pos] }} | {{ConfigValue |name=OrbitControllerOrbitSpeed|type=float|defvalue=0.25|minvalue=0.1|maxvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L17 source pos] }} | ||
| Line 203: | Line 200: | ||
{{ConfigValue |name=OverheadScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L19 source pos] }} | {{ConfigValue |name=OverheadScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L19 source pos] }} | ||
{{ConfigValue |name=OverheadTiltSpeed|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L20 source pos] }} | {{ConfigValue |name=OverheadTiltSpeed|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L20 source pos] }} | ||
{{ConfigValue |name=PathingThreadCount|type=int|defvalue=0|minvalue=0|safevalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp# | {{ConfigValue |name=PathingThreadCount|type=int|defvalue=0|minvalue=0|safevalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L108 source pos] }} | ||
{{ConfigValue |name=ROAM|type=int|defvalue=1|minvalue=0|maxvalue=3|safevalue=2 |description=Use ROAM for terrain mesh rendering. 0:=disable ROAM, 1=VBO mode, 2=DL mode, 3=VA mode }} | {{ConfigValue |name=ROAM|type=int|defvalue=1|minvalue=0|maxvalue=3|safevalue=2 |description=Use ROAM for terrain mesh rendering. 0:=disable ROAM, 1=VBO mode, 2=DL mode, 3=VA mode }} | ||
{{ConfigValue |name=ReconnectTimeout|type=int|defvalue=15|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=ReconnectTimeout|type=int|defvalue=15|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L22 source pos] }} | ||
{{ConfigValue |name=ReflectiveWater|type=int|defvalue=1|minvalue=0|maxvalue=4|safevalue=0 |description=Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water }} | {{ConfigValue |name=ReflectiveWater|type=int|defvalue=1|minvalue=0|maxvalue=4|safevalue=0 |description=Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water }} | ||
{{ConfigValue |name=RotOverheadEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L14 source pos] }} | {{ConfigValue |name=RotOverheadEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L14 source pos] }} | ||
{{ConfigValue |name=RotOverheadFOV|type=float|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L15 source pos] }} | {{ConfigValue |name=RotOverheadFOV|type=float|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L15 source pos] }} | ||
| Line 216: | Line 211: | ||
{{ConfigValue |name=SMFTexAniso|type=float|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L29 source pos] }} | {{ConfigValue |name=SMFTexAniso|type=float|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L29 source pos] }} | ||
{{ConfigValue |name=ScreenshotCounter|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Screenshot.cpp#L20 source pos] }} | {{ConfigValue |name=ScreenshotCounter|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Screenshot.cpp#L20 source pos] }} | ||
{{ConfigValue |name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp# | {{ConfigValue |name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L59 source pos] }} | ||
{{ConfigValue |name=ServerLogDebugMessages | {{ConfigValue |name=ServerLogDebugMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L84 source pos] }} | ||
{{ConfigValue |name=ServerLogInfoMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L83 source pos] }} | {{ConfigValue |name=ServerLogInfoMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L83 source pos] }} | ||
{{ConfigValue |name=ServerRecordDemos|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L81 source pos] }} | {{ConfigValue |name=ServerRecordDemos|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L81 source pos] }} | ||
{{ConfigValue |name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the main-thread should use. }} | {{ConfigValue |name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the main-thread should use. }} | ||
{{ConfigValue |name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the sim-thread should use. }} | {{ConfigValue |name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the sim-thread should use. }} | ||
{{ConfigValue |name=ShadowMapSize|type=int|defvalue=2048|minvalue=32|safevalue= |description=Sets the resolution of shadows. Higher numbers increase quality at the cost of performance. }} | {{ConfigValue |name=ShadowMapSize|type=int|defvalue=2048|minvalue=32|safevalue= |description=Sets the resolution of shadows. Higher numbers increase quality at the cost of performance. }} | ||
{{ConfigValue |name=ShadowProjectionMode|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/ShadowHandler.cpp# | {{ConfigValue |name=ShadowProjectionMode|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/ShadowHandler.cpp#L33 source pos] }} | ||
{{ConfigValue |name=Shadows|type=int|defvalue=2|minvalue= | {{ConfigValue |name=Shadows|type=int|defvalue=2|minvalue=-1|safevalue=-1 |description=Sets whether shadows are rendered. | ||
0:=off, 1:=full, 2:=fast (skip terrain) }} | -1:=forceoff, 0:=off, 1:=full, 2:=fast (skip terrain) }} | ||
{{ConfigValue |name=ShowClock|type=bool|defvalue=true|safevalue= |description=Displays a clock on the top-right corner of the screen showing the elapsed time of the current game. }} | {{ConfigValue |name=ShowClock|type=bool|defvalue=true|safevalue= |description=Displays a clock on the top-right corner of the screen showing the elapsed time of the current game. }} | ||
{{ConfigValue |name=ShowFPS|type=bool|defvalue=false|safevalue= |description=Displays current framerate. }} | {{ConfigValue |name=ShowFPS|type=bool|defvalue=false|safevalue= |description=Displays current framerate. }} | ||
{{ConfigValue |name=ShowLoadMessages|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L42 source pos] }} | {{ConfigValue |name=ShowLoadMessages|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L42 source pos] }} | ||
{{ConfigValue |name=ShowMTInfo|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp# | {{ConfigValue |name=ShowMTInfo|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L170 source pos] }} | ||
{{ConfigValue |name=ShowPlayerInfo|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp# | {{ConfigValue |name=ShowPlayerInfo|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L171 source pos] }} | ||
{{ConfigValue |name=ShowRezBars|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/FeatureDrawer.cpp# | {{ConfigValue |name=ShowRezBars|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/FeatureDrawer.cpp#L35 source pos] }} | ||
{{ConfigValue |name=ShowSpeed|type=bool|defvalue=false|safevalue= |description=Displays current game speed. }} | {{ConfigValue |name=ShowSpeed|type=bool|defvalue=false|safevalue= |description=Displays current game speed. }} | ||
{{ConfigValue |name=SimpleMiniMapColors|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp# | {{ConfigValue |name=SimpleMiniMapColors|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L73 source pos] }} | ||
{{ConfigValue |name=SmallFontFile|type=string|defvalue="fonts/FreeSansBold.otf"|safevalue= |description=Sets the font of Spring engine small text. }} | {{ConfigValue |name=SmallFontFile|type=string|defvalue="fonts/FreeSansBold.otf"|safevalue= |description=Sets the font of Spring engine small text. }} | ||
{{ConfigValue |name=SmallFontOutlineWeight|type=float|defvalue=10|safevalue= |description=see {{taglink|FontOutlineWeight}} }} | {{ConfigValue |name=SmallFontOutlineWeight|type=float|defvalue=10|safevalue= |description=see {{taglink|FontOutlineWeight}} }} | ||
| Line 255: | Line 247: | ||
{{ConfigValue |name=SmoothScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L20 source pos] }} | {{ConfigValue |name=SmoothScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L20 source pos] }} | ||
{{ConfigValue |name=SmoothTiltSpeed|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L21 source pos] }} | {{ConfigValue |name=SmoothTiltSpeed|type=float|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L21 source pos] }} | ||
{{ConfigValue |name=SourcePort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/Protocol/NetProtocol.cpp# | {{ConfigValue |name=Sound|type=bool|defvalue=true|safevalue= |description=Select the Sound driver, true = OpenAL, false = NullAudio }} | ||
{{ConfigValue |name=SourcePort|type=int|defvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Net/Protocol/NetProtocol.cpp#L23 source pos] }} | |||
{{ConfigValue |name=SpeedControl|type=int|defvalue=1|minvalue=1|maxvalue=2|safevalue= |description=Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest }} | {{ConfigValue |name=SpeedControl|type=int|defvalue=1|minvalue=1|maxvalue=2|safevalue= |description=Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest }} | ||
{{ConfigValue |name=SpringData|type=string|defvalue=""|safevalue= |description=List of addidional data-directories, separated by ';' on windows, ':' on other OSs }} | {{ConfigValue |name=SpringData|type=string|defvalue=""|safevalue= |description=List of addidional data-directories, separated by ';' on windows, ':' on other OSs }} | ||
{{ConfigValue |name=TCPAllowConnect|type=string|defvalue="*"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L22 source pos] }} | |||
{{ConfigValue |name=TCPAllowConnect|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp# | {{ConfigValue |name=TCPAllowListen|type=string|defvalue="*"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L23 source pos] }} | ||
{{ConfigValue |name=TCPAllowListen|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp# | |||
{{ConfigValue |name=TWEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L17 source pos] }} | {{ConfigValue |name=TWEnabled|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L17 source pos] }} | ||
{{ConfigValue |name=TWFOV|type=float|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L18 source pos] }} | {{ConfigValue |name=TWFOV|type=float|defvalue=45|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L18 source pos] }} | ||
{{ConfigValue |name=TWScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L16 source pos] }} | {{ConfigValue |name=TWScrollSpeed|type=int|defvalue=10|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L16 source pos] }} | ||
{{ConfigValue |name=TeamHighlight|type=int|defvalue=1|minvalue=0|maxvalue=2|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=TeamHighlight|type=int|defvalue=1|minvalue=0|maxvalue=2|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L52 source pos] }} | ||
{{ConfigValue |name=TeamNanoSpray|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L22 source pos] }} | {{ConfigValue |name=TeamNanoSpray|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L22 source pos] }} | ||
{{ConfigValue |name=TextureLODBias|type=float|defvalue=0|minvalue=-4|maxvalue=4|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp# | {{ConfigValue |name=TextureLODBias|type=float|defvalue=0|minvalue=-4|maxvalue=4|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L90 source pos] }} | ||
{{ConfigValue |name=TooltipGeometry|type=string|defvalue="0.0 0.0 0.41 0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L26 source pos] }} | {{ConfigValue |name=TooltipGeometry|type=string|defvalue="0.0 0.0 0.41 0.1"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L26 source pos] }} | ||
{{ConfigValue |name=TooltipOutlineFont|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L27 source pos] }} | {{ConfigValue |name=TooltipOutlineFont|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L27 source pos] }} | ||
{{ConfigValue |name=TreeRadius|type=int|defvalue=1408|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/ITreeDrawer.cpp#L18 source pos] }} | {{ConfigValue |name=TreeRadius|type=int|defvalue=1408|minvalue=0|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/ITreeDrawer.cpp#L18 source pos] }} | ||
{{ConfigValue |name=UDPAllowConnect|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp# | {{ConfigValue |name=UDPAllowConnect|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L24 source pos] }} | ||
{{ConfigValue |name=UDPAllowListen|type=string|defvalue=""|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp# | {{ConfigValue |name=UDPAllowListen|type=string|defvalue="*"|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L25 source pos] }} | ||
{{ConfigValue |name=UDPConnectionLogDebugMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Net/UDPConnection.cpp#L21 source pos] }} | {{ConfigValue |name=UDPConnectionLogDebugMessages|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/Net/UDPConnection.cpp#L21 source pos] }} | ||
{{ConfigValue |name=UnitIconDist|type=int|defvalue=200|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=UnitIconDist|type=int|defvalue=200|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L65 source pos] }} | ||
{{ConfigValue |name=UnitLodDist|type=int|defvalue=1000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=UnitLodDist|type=int|defvalue=1000|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L64 source pos] }} | ||
{{ConfigValue |name=UnitTransparency|type=float|defvalue=0.7|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp# | {{ConfigValue |name=UnitTransparency|type=float|defvalue=0.7|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L66 source pos] }} | ||
{{ConfigValue |name=UseCREGSaveLoad|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/LoadSave/LoadSaveHandler.cpp# | {{ConfigValue |name=UseCREGSaveLoad|type=bool|defvalue=false|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/LoadSave/LoadSaveHandler.cpp#L12 source pos] }} | ||
{{ConfigValue |name=UseDistToGroundForIcons|type=float|defvalue=0.95|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/CameraController.cpp#L10 source pos] }} | {{ConfigValue |name=UseDistToGroundForIcons|type=float|defvalue=0.95|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/CameraController.cpp#L10 source pos] }} | ||
{{ConfigValue |name=UseHighResTimer|type=bool|defvalue=false|safevalue= |description=On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames. }} | {{ConfigValue |name=UseHighResTimer|type=bool|defvalue=false|safevalue= |description=On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames. }} | ||
{{ConfigValue |name=UseNetMessageSmoothingBuffer|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp# | {{ConfigValue |name=UseNetMessageSmoothingBuffer|type=bool|defvalue=true|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L57 source pos] }} | ||
{{ConfigValue |name=UsePBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L18 source pos] }} | {{ConfigValue |name=UsePBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L18 source pos] }} | ||
{{ConfigValue |name=UseVBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L17 source pos] }} | {{ConfigValue |name=UseVBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L17 source pos] }} | ||
| Line 291: | Line 282: | ||
{{ConfigValue |name=WindowPosX|type=int|defvalue=32|safevalue= |description=Sets the horizontal position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }} | {{ConfigValue |name=WindowPosX|type=int|defvalue=32|safevalue= |description=Sets the horizontal position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }} | ||
{{ConfigValue |name=WindowPosY|type=int|defvalue=32|safevalue= |description=Sets the vertical position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }} | {{ConfigValue |name=WindowPosY|type=int|defvalue=32|safevalue= |description=Sets the vertical position of the game window, if {{taglink|Fullscreen}} is 0. When {{taglink|WindowBorderless}} is set, this should usually be 0. }} | ||
{{ConfigValue |name=WindowState|type=int|defvalue= | {{ConfigValue |name=WindowState|type=int|defvalue=1|safevalue= |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L106 source pos] }} | ||
{{ConfigValue |name=WindowedEdgeMove|type=bool|defvalue=true|safevalue= |description=Sets whether moving the mouse cursor to the screen edge will move the camera across the map. }} | {{ConfigValue |name=WindowedEdgeMove|type=bool|defvalue=true|safevalue= |description=Sets whether moving the mouse cursor to the screen edge will move the camera across the map. }} | ||
{{ConfigValue |name=WorkerThreadCount|type=int|defvalue=-1|minvalue=-1|safevalue=0 |description=Count of worker threads (including mainthread!) used in parallel sections. }} | {{ConfigValue |name=WorkerThreadCount|type=int|defvalue=-1|minvalue=-1|safevalue=0 |description=Count of worker threads (including mainthread!) used in parallel sections. }} | ||
{{ConfigValue |name=WorkerThreadSpinTime|type=int|defvalue= | {{ConfigValue |name=WorkerThreadSpinTime|type=int|defvalue=1|minvalue=0|safevalue= |description=The number of milliseconds worker threads will spin after no tasks to perform. }} | ||
{{ConfigValue |name=XResolution|type=int|defvalue=0|minvalue=0|safevalue= |description=Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }} | {{ConfigValue |name=XResolution|type=int|defvalue=0|minvalue=0|safevalue= |description=Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }} | ||
{{ConfigValue |name=YResolution|type=int|defvalue=0|minvalue=0|safevalue= |description=Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }} | {{ConfigValue |name=YResolution|type=int|defvalue=0|minvalue=0|safevalue= |description=Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }} | ||
{{ConfigValue |name=address|type=string|defvalue=""|safevalue= |description=Last Ip/host{{taglink|name}} used as direct connect in the menu. }} | {{ConfigValue |name=address|type=string|defvalue=""|safevalue= |description=Last Ip/host{{taglink|name}} used as direct connect in the menu. }} | ||
{{ConfigValue |name=name|type=string|defvalue="UnnamedPlayer"|safevalue= |description=Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes. }} | {{ConfigValue |name=name|type=string|defvalue="UnnamedPlayer"|safevalue= |description=Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes. }} | ||
=Example= | =Example= | ||
Revision as of 19:37, 14 October 2014
Springsettings.cfg
springsettings.cfg is the configuration file of the Spring Engine.
Below is a comprehensive list of all the values available. This page is an attempt to thoroughly document them all.
Such list can be created by starting Spring with --list-config-vars as commandline parameter. For example on windows:
spring.exe --list-config-vars > cfgdoc.txt
A setting can be changed by starting spring (.exe) without parameters and clicking edit settings. Some changes require spring to be restarted.
Location
95.0 and later
On Windows it's ../My Documents/My Games/Spring/springsettings.cfg,
and on Linux/MacOSX it's ~/.config/spring/springsettings.cfg
< 95.0
On Windows it's %APPDATA%\Local\springsettings.cfg,
and on Linux/MacOSX it has a different name and is ~/.springrc
Portable Mode
If spring detects springsettings.cfg next to spring.exe it runs in portable mode (meaning it writes config settings / infolog.txt / etc in the same directory where spring.exe exists).
Safemode
Spring supports a safemode, which can be enabled with spring --safemode. There is a startmenu link to it and some lobbies got an option for it, too.
But it's not meant for regular gaming, it's just a debugmode to find out if runtime problems are caused by incorrect settings. So you can try it and discuss it with devs for further help.
Available Options
(last update: 98.0.1-69-gfd0ea0b)
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| Enable shaders for terrain rendering and enable so more effects. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Enables High Resolution Clouds. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| Determines whether specular highlights and other lighting effects are rendered for units. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | false | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | false | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | -1 | -1 | 1 | ||
Enables graphics drivers workarounds for users with ATI video cards.
-1:=runtime detect, 0:=off, 1:=on | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Controls whether or not units built by factories will inherit that factory's unit group. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "127.0.0.1" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | true | |||
| Disables kwin compositing to fix tearing, possible fixes low FPS in windowed mode, too. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 24 | 16 | 32 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Sets whether Bumpmapped water will be drawn beyond the map edge. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | 2 | ||
| Determines the amount of objects reflected in Bumpmapped water.
0:=off, 1:=fast (skip terrain), 2:=full | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | 2 | ||
| Determines the method of refraction with Bumpmapped water.
0:=off, 1:=screencopy, 2:=own rendering cycle | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| Enables rendering of shorewaves. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 512 | 32 | |||
| Sets the size of the framebuffer texture used to store the reflection in Bumpmapped water. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 150 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | -500 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 16 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 500 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.5 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 150 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1.5 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 5 | 0 | 7 | ||
| Defines the used camera. Options are:
0 = FPS 1 = Overhead 2 = TotalWar 3 = RotOverhead 4 = Free 5 = SmoothOverhead 6 = Orbit 7 = Overview | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 4 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | true | |||
| Runtime compress most textures to save VideoRAM. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.5 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 12 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 128 | 1 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 128 | 1 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Enables _driver_ debug feedback. (see GL_ARB_debug_output) | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Create a stacktrace when an OpenGL error occurs | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Allow to play every replay file (may crash / cause undefined behaviour in replays) | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 200 | ||||
| Double click time in milliseconds. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| When set, will make the left half of the screen the minimap when DualScreenMode is set. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Sets whether to split the screen in half, with one half for minimap and one for main screen. Right side is for minimap unless DualScreenMiniMapOnLeft is set. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Sets whether the clouds in the sky will be procedurally generated and moved. Resource heavy! | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Sets whether the sun will move around the sky throughout the game.
The sun will always stay above DynamicSunMinElevation | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.1 | ||||
| Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.01 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | 8 | ||
| If >0 enables FullScreen AntiAliasing. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 6000 | 0 | |||
| Maximum distance at which features will be drawn. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 4500 | 0 | |||
| Distance at which features will begin to fade from view. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "fonts/FreeSansBold.otf" | ||||
| Sets the font of Spring engine text. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 25 | ||||
| Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 3 | ||||
| Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 23 | ||||
| Sets the font size (in pixels) of the MainMenu and more. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | -1 | -1 | 1 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, WindowBorderless to 1, and WindowPosX and WindowPosY to 0. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| see WindowedEdgeMove, just for fullscreen mode | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 7 | 0 | |||
| Sets how detailed the engine rendered grass will be on any given map. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | |||
| Controls whether ground decals underneath buildings and ground scars from explosions will be rendered. Values >1 define how long such decals will stay. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 60 | 0 | 200 | ||
| Controls how detailed the map geometry will be. On lowered settings, cliffs may appear to be jagged or "melting". | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.8 | 0 | 1 | ||
| Sets the opacity of the built-in Spring UI. Generally has no effect on LuaUI widgets. Can be set in-game using shift+, to decrease and shift+. to increase. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | -1 | 600 | ||
| Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Sets hardware mouse cursor rendering. If you have a low framerate, your mouse cursor will seem "laggy". Setting hardware cursor will render the mouse cursor separately from spring and the mouse will behave normally. Note, not all GPU drivers support it in fullscreen mode! | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy! | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "localhost" | ||||
| Default IP to use for hosting if not specified in script.txt | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 8452 | 0 | 65535 | ||
| Default Port to use for hosting if not specified in script.txt | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "0.26 0.96 0.41 0.205" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| Timeout till old messages disappear from the ingame console. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 30 | 10 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 750 | 0 | |||
| Timeout in milliseconds waiting for a key chain shortcut. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "No map selected" | ||||
| Stores the previously played map. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "No game selected" | ||||
| Stores the previously played game. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "No script selected" | ||||
| Stores the previously played AI. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| Stores the previously selected setting, when editing settings within the Spring main menu. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 64 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 512 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 32768 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2048 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 65536 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | -1 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 50 | ||||
| Flush the logfile when level of message is above LogFlushLevel. i.e. ERROR is flushed as default, WARNING isn't. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| Comma seperated list of enabled logsections, see infolog.txt / console output for possible values | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Draws a solid border at the edges of the map. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 5 | 1 | |||
| in MilliSecs | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2000 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 3000 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 512 | 64 | |||
| Maximum memusage (in MByte) of mutlithreaded pathcache generator at loading time. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1400 | 400 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "Spring Bitmaps" | ||||
| Archive name for the default Menu. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.01 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 16 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | -0.5 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "2 2 200 200" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | |||
| The refresh rate of the async MiniMap texture. Needs MiniMapRenderToTexture to be true. Value of "0" autoselects between 10-60FPS. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| Asynchronous render MiniMap to a texture independent of screen FPS. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.25 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 2.5 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.3 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | 2 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 120 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.25 | 0.1 | 10 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 2 | 0.1 | 10 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 5 | 0.1 | 10 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | 1 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | 3 | 2 | |
| Use ROAM for terrain mesh rendering. 0:=disable ROAM, 1=VBO mode, 2=DL mode, 3=VA mode | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 15 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | 4 | 0 | |
| Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.01 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| rotate logfiles, old logfiles will be moved into the subfolder "log". | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 25 | -255 | 255 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| unsigned | 0 | 1 | |||
| Defines a bitmask indicating which CPU cores the main-thread should use. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| unsigned | 0 | 1 | |||
| Defines a bitmask indicating which CPU cores the sim-thread should use. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2048 | 32 | |||
| Sets the resolution of shadows. Higher numbers increase quality at the cost of performance. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2 | -1 | -1 | ||
| Sets whether shadows are rendered.
-1:=forceoff, 0:=off, 1:=full, 2:=fast (skip terrain) | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Displays a clock on the top-right corner of the screen showing the elapsed time of the current game. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Displays current framerate. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| Displays current game speed. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "fonts/FreeSansBold.otf" | ||||
| Sets the font of Spring engine small text. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 10 | ||||
| see FontOutlineWeight | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2 | ||||
| see FontOutlineWidth | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 14 | ||||
| Sets the font size (in pixels) of the engine GUIs and more. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2 | 0 | 3 | 0 | |
Smooth lines.
0 := off 1 := fastest 2 := don't care 3 := nicest | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 2 | 0 | 3 | 0 | |
Smooth points.
0 := off 1 := fastest 2 := don't care 3 := nicest | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Select the Sound driver, true = OpenAL, false = NullAudio | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 1 | 2 | ||
| Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| List of addidional data-directories, separated by ';' on windows, ':' on other OSs | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "*" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "*" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 45 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 10 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | 2 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0 | -4 | 4 | ||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "0.0 0.0 0.41 0.1" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1408 | 0 | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "*" | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 200 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1000 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.7 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| float | 0.95 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| On Windows, sets whether Spring will use low- or high-resolution timer functions for tasks like graphical interpolation between game frames. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | false | |||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | |||
Vertical synchronization, update render frames in monitor's refresh rate.
<=0: off 1: enabled x: render with monitor-Hz/x FPS | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | false | ||||
| When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set WindowPosX and WindowPosY to 0 | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 32 | ||||
| Sets the horizontal position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 32 | ||||
| Sets the vertical position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | ||||
| source pos | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| bool | true | ||||
| Sets whether moving the mouse cursor to the screen edge will move the camera across the map. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | -1 | -1 | 0 | ||
| Count of worker threads (including mainthread!) used in parallel sections. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 1 | 0 | |||
| The number of milliseconds worker threads will spin after no tasks to perform. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | |||
| Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| int | 0 | 0 | |||
| Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "" | ||||
| Last Ip/hostname used as direct connect in the menu. | |||||
| alias
|
type | default | min | max | safemode |
|---|---|---|---|---|---|
| string | "UnnamedPlayer" | ||||
| Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes. | |||||
Example
Here is a raw springsettings file (cleaned but without values) http://paste.springfiles.com/view/648280bc