Springsettings.cfg: Difference between revisions

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==3DTrees==
==3DTrees==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 11: Line 12:
==AI_UnpauseAfterInit==
==AI_UnpauseAfterInit==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 19: Line 21:
==AdvMapShading==
==AdvMapShading==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 29: Line 32:
==AdvSky==
==AdvSky==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 37: Line 41:
==AdvUnitShading==
==AdvUnitShading==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 45: Line 50:
==AllowAdditionalPlayers==
==AllowAdditionalPlayers==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 53: Line 59:
==AtiHacks==
==AtiHacks==


defaultValue: -1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: -1


<code>type</code>: int
<code>type</code>: int
Line 61: Line 68:
==AtiSwapRBFix==
==AtiSwapRBFix==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 69: Line 77:
==AutoAddBuiltUnitsToFactoryGroup==
==AutoAddBuiltUnitsToFactoryGroup==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 77: Line 86:
==AutoAddBuiltUnitsToSelectedGroup==
==AutoAddBuiltUnitsToSelectedGroup==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 85: Line 95:
==AutohostIP==
==AutohostIP==


defaultValue: 127.0.0.1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 127.0.0.1


<code>type</code>: std::string
<code>type</code>: std::string
Line 93: Line 104:
==AutohostPort==
==AutohostPort==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 101: Line 113:
==BuildIconsFirst==
==BuildIconsFirst==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 109: Line 122:
==BumpWaterAnisotropy==
==BumpWaterAnisotropy==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 117: Line 131:
==BumpWaterBlurReflection==
==BumpWaterBlurReflection==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 125: Line 140:
==BumpWaterDepthBits==
==BumpWaterDepthBits==


defaultValue: 24
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 24


<code>type</code>: int
<code>type</code>: int
Line 133: Line 149:
==BumpWaterDynamicWaves==
==BumpWaterDynamicWaves==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 141: Line 158:
==BumpWaterEndlessOcean==
==BumpWaterEndlessOcean==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 149: Line 167:
==BumpWaterOcclusionQuery==
==BumpWaterOcclusionQuery==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 157: Line 176:
==BumpWaterReflection==
==BumpWaterReflection==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 165: Line 185:
==BumpWaterRefraction==
==BumpWaterRefraction==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 173: Line 194:
==BumpWaterShoreWaves==
==BumpWaterShoreWaves==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 181: Line 203:
==BumpWaterTexSizeReflection==
==BumpWaterTexSizeReflection==


defaultValue: 512
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 512


<code>type</code>: int
<code>type</code>: int
Line 189: Line 212:
==BumpWaterUseDepthTexture==
==BumpWaterUseDepthTexture==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 197: Line 221:
==BumpWaterUseUniforms==
==BumpWaterUseUniforms==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 205: Line 230:
==CamFreeAngVelTime==
==CamFreeAngVelTime==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 213: Line 239:
==CamFreeAutoTilt==
==CamFreeAutoTilt==


defaultValue: 150
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 150


<code>type</code>: float
<code>type</code>: float
Line 221: Line 248:
==CamFreeEnabled==
==CamFreeEnabled==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 229: Line 257:
==CamFreeFOV==
==CamFreeFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 237: Line 266:
==CamFreeGoForward==
==CamFreeGoForward==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 245: Line 275:
==CamFreeGravity==
==CamFreeGravity==


defaultValue: -500
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: -500


<code>type</code>: float
<code>type</code>: float
Line 253: Line 284:
==CamFreeGroundOffset==
==CamFreeGroundOffset==


defaultValue: 16
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 16


<code>type</code>: float
<code>type</code>: float
Line 261: Line 293:
==CamFreeInvertAlt==
==CamFreeInvertAlt==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 269: Line 302:
==CamFreeScrollSpeed==
==CamFreeScrollSpeed==


defaultValue: 500
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 500


<code>type</code>: float
<code>type</code>: float
Line 277: Line 311:
==CamFreeSlide==
==CamFreeSlide==


defaultValue: 0.5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.5


<code>type</code>: float
<code>type</code>: float
Line 285: Line 320:
==CamFreeTiltSpeed==
==CamFreeTiltSpeed==


defaultValue: 150
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 150


<code>type</code>: float
<code>type</code>: float
Line 293: Line 329:
==CamFreeVelTime==
==CamFreeVelTime==


defaultValue: 1.5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1.5


<code>type</code>: float
<code>type</code>: float
Line 301: Line 338:
==CamMode==
==CamMode==


description: Defines the used camera. Options are:0 = FPS1 = Overhead2 = TotalWar3 = RotOverhead4 = Free5 = SmoothOverhead6 = Orbit7 = Overview
=== Description ===
Defines the used camera. Options are:0 = FPS1 = Overhead2 = TotalWar3 = RotOverhead4 = Free5 = SmoothOverhead6 = Orbit7 = Overview


defaultValue: 5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 5


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 7
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 7


<code>type</code>: int
<code>type</code>: int
Line 315: Line 354:
==CamModeName==
==CamModeName==


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 323: Line 363:
==CamTimeExponent==
==CamTimeExponent==


defaultValue: 4
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 4


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 333: Line 374:
==CamTimeFactor==
==CamTimeFactor==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 343: Line 385:
==CatchAIExceptions==
==CatchAIExceptions==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 351: Line 394:
==ColorElev==
==ColorElev==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 359: Line 403:
==CompressTextures==
==CompressTextures==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


safemodeValue: 1
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 369: Line 414:
==CrossAlpha==
==CrossAlpha==


defaultValue: 0.5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.5


<code>type</code>: float
<code>type</code>: float
Line 377: Line 423:
==CrossMoveScale==
==CrossMoveScale==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 385: Line 432:
==CrossSize==
==CrossSize==


defaultValue: 12
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 12


<code>type</code>: float
<code>type</code>: float
Line 393: Line 441:
==CubeTexSizeReflection==
==CubeTexSizeReflection==


defaultValue: 128
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 128


minimumValue: 1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 403: Line 452:
==CubeTexSizeSpecular==
==CubeTexSizeSpecular==


defaultValue: 128
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 128


minimumValue: 1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 413: Line 463:
==DemoFromDemo==
==DemoFromDemo==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 421: Line 472:
==DepthBufferBits==
==DepthBufferBits==


defaultValue: 24
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 24


<code>type</code>: int
<code>type</code>: int
Line 429: Line 481:
==DisableCrappyGPUWarning==
==DisableCrappyGPUWarning==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 437: Line 490:
==DoubleClickTime==
==DoubleClickTime==


defaultValue: 200
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 200


<code>type</code>: float
<code>type</code>: float
Line 445: Line 499:
==DualScreenMiniMapOnLeft==
==DualScreenMiniMapOnLeft==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 453: Line 508:
==DualScreenMode==
==DualScreenMode==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 461: Line 517:
==DynamicSky==
==DynamicSky==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 469: Line 526:
==DynamicSun==
==DynamicSun==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 477: Line 535:
==DynamicSunMinElevation==
==DynamicSunMinElevation==


defaultValue: 0.1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.1


<code>type</code>: float
<code>type</code>: float
Line 485: Line 544:
==EnableDrawCallIns==
==EnableDrawCallIns==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 493: Line 553:
==ExtraTextureUpdateRate==
==ExtraTextureUpdateRate==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: int
<code>type</code>: int
Line 501: Line 562:
==FPSEnabled==
==FPSEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 509: Line 571:
==FPSFOV==
==FPSFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 517: Line 580:
==FPSMouseScale==
==FPSMouseScale==


defaultValue: 0.01
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.01


<code>type</code>: float
<code>type</code>: float
Line 525: Line 589:
==FPSScrollSpeed==
==FPSScrollSpeed==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 533: Line 598:
==FSAALevel==
==FSAALevel==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 541: Line 607:
==FeatureDrawDistance==
==FeatureDrawDistance==


defaultValue: 6000
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 6000


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 551: Line 618:
==FeatureFadeDistance==
==FeatureFadeDistance==


defaultValue: 4500
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 4500


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 561: Line 629:
==FixAltTab==
==FixAltTab==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 569: Line 638:
==FontFile==
==FontFile==


defaultValue: fonts/FreeSansBold.otf
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: fonts/FreeSansBold.otf


<code>type</code>: std::string
<code>type</code>: std::string
Line 577: Line 647:
==FontOutlineWeight==
==FontOutlineWeight==


defaultValue: 25
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 25


<code>type</code>: float
<code>type</code>: float
Line 585: Line 656:
==FontOutlineWidth==
==FontOutlineWidth==


defaultValue: 3
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 3


<code>type</code>: int
<code>type</code>: int
Line 593: Line 665:
==FontSize==
==FontSize==


defaultValue: 23
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 23


<code>type</code>: int
<code>type</code>: int
Line 601: Line 674:
==Fullscreen==
==Fullscreen==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 609: Line 683:
==FullscreenEdgeMove==
==FullscreenEdgeMove==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 617: Line 692:
==GrassDetail==
==GrassDetail==


defaultValue: 3
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 3


<code>type</code>: int
<code>type</code>: int
Line 625: Line 701:
==GroundDecals==
==GroundDecals==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 633: Line 710:
==GroundDetail==
==GroundDetail==


defaultValue: 60
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 60


<code>type</code>: int
<code>type</code>: int
Line 641: Line 719:
==GroundLODScaleReflection==
==GroundLODScaleReflection==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 649: Line 728:
==GroundLODScaleRefraction==
==GroundLODScaleRefraction==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 657: Line 737:
==GroundLODScaleUnitReflection==
==GroundLODScaleUnitReflection==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 665: Line 746:
==GroundNormalTextureHighPrecision==
==GroundNormalTextureHighPrecision==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 673: Line 755:
==GroundScarAlphaFade==
==GroundScarAlphaFade==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 681: Line 764:
==GuiOpacity==
==GuiOpacity==


defaultValue: 0.8
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.8


<code>type</code>: float
<code>type</code>: float
Line 689: Line 773:
==HangTimeout==
==HangTimeout==


description: Number of seconds that if spent in the same code segment indicate a hang; -1 to disable.
=== Description ===
Number of seconds that if spent in the same code segment indicate a hang; -1 to disable.


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


minimumValue: -1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: -1


maximumValue: 600
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 600


<code>type</code>: int
<code>type</code>: int
Line 703: Line 789:
==HardwareCursor==
==HardwareCursor==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 711: Line 798:
==HardwareThreadCount==
==HardwareThreadCount==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


safemodeValue: 1
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 721: Line 809:
==HeightMapTexture==
==HeightMapTexture==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 729: Line 818:
==HighResLos==
==HighResLos==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 737: Line 827:
==InfoConsoleGeometry==
==InfoConsoleGeometry==


defaultValue: 0.26 0.96 0.41 0.205
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.26 0.96 0.41 0.205


<code>type</code>: std::string
<code>type</code>: std::string
Line 745: Line 836:
==InfoMessageTime==
==InfoMessageTime==


defaultValue: 400
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 400


<code>type</code>: int
<code>type</code>: int
Line 753: Line 845:
==InitialNetworkTimeout==
==InitialNetworkTimeout==


defaultValue: 30
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 30


minimumValue: 10
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 763: Line 856:
==InputTextGeo==
==InputTextGeo==


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 771: Line 865:
==InvertMouse==
==InvertMouse==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 779: Line 874:
==InvertQueueKey==
==InvertQueueKey==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 787: Line 883:
==JoystickEnabled==
==JoystickEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 795: Line 892:
==JoystickUse==
==JoystickUse==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 803: Line 901:
==LODScale==
==LODScale==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 811: Line 910:
==LODScaleReflection==
==LODScaleReflection==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 819: Line 919:
==LODScaleRefraction==
==LODScaleRefraction==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 827: Line 928:
==LODScaleShadow==
==LODScaleShadow==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 835: Line 937:
==LastSelectedMap==
==LastSelectedMap==


defaultValue: No map selected
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: No map selected


<code>type</code>: std::string
<code>type</code>: std::string
Line 843: Line 946:
==LastSelectedMod==
==LastSelectedMod==


defaultValue: No game selected
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: No game selected


<code>type</code>: std::string
<code>type</code>: std::string
Line 851: Line 955:
==LastSelectedScript==
==LastSelectedScript==


defaultValue: No script selected
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: No script selected


<code>type</code>: std::string
<code>type</code>: std::string
Line 859: Line 964:
==LastSelectedSetting==
==LastSelectedSetting==


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 867: Line 973:
==LinkIncomingMaxPacketRate==
==LinkIncomingMaxPacketRate==


defaultValue: 64
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 64


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 877: Line 984:
==LinkIncomingMaxWaitingPackets==
==LinkIncomingMaxWaitingPackets==


defaultValue: 512
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 512


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 887: Line 995:
==LinkIncomingPeakBandwidth==
==LinkIncomingPeakBandwidth==


defaultValue: 32768
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 32768


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 897: Line 1,006:
==LinkIncomingSustainedBandwidth==
==LinkIncomingSustainedBandwidth==


defaultValue: 2048
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2048


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 907: Line 1,017:
==LinkOutgoingBandwidth==
==LinkOutgoingBandwidth==


defaultValue: 65536
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 65536


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 917: Line 1,028:
==LoadingMT==
==LoadingMT==


defaultValue: -1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: -1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 927: Line 1,039:
==LobbyServer==
==LobbyServer==


defaultValue: lobby.springrts.com
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: lobby.springrts.com


<code>type</code>: std::string
<code>type</code>: std::string
Line 935: Line 1,048:
==LogFlush==
==LogFlush==


description: Instantly write to the logfile use only for debugging as it will cause a slowdown
=== Description ===
Instantly write to the logfile use only for debugging as it will cause a slowdown


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 945: Line 1,060:
==LogSections==
==LogSections==


description: Comma seperated list of enabled logsections see infolog.txt / console output for possible values
=== Description ===
Comma seperated list of enabled logsections see infolog.txt / console output for possible values


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 955: Line 1,072:
==LuaModUICtrl==
==LuaModUICtrl==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 963: Line 1,081:
==LuaShaders==
==LuaShaders==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 973: Line 1,092:
==LuaSocketEnabled==
==LuaSocketEnabled==


description: Enable LuaSocket support allows a lua-widget to make TCP/UDP Connections
=== Description ===
Enable LuaSocket support allows a lua-widget to make TCP/UDP Connections


readOnly: 1
readOnly: 1


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 985: Line 1,106:
==MTInfoThreshold==
==MTInfoThreshold==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 993: Line 1,115:
==MaxDynamicMapLights==
==MaxDynamicMapLights==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,003: Line 1,126:
==MaxDynamicModelLights==
==MaxDynamicModelLights==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,013: Line 1,137:
==MaxNanoParticles==
==MaxNanoParticles==


defaultValue: 2500
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2500


<code>type</code>: int
<code>type</code>: int
Line 1,021: Line 1,146:
==MaxParticles==
==MaxParticles==


defaultValue: 1000
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1000


<code>type</code>: int
<code>type</code>: int
Line 1,029: Line 1,155:
==MaxPathCostsMemoryFootPrint==
==MaxPathCostsMemoryFootPrint==


defaultValue: 536870912
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 536870912


<code>type</code>: int
<code>type</code>: int
Line 1,037: Line 1,164:
==MaxSounds==
==MaxSounds==


defaultValue: 128
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 128


<code>type</code>: int
<code>type</code>: int
Line 1,045: Line 1,173:
==MaximumTransmissionUnit==
==MaximumTransmissionUnit==


defaultValue: 1400
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1400


minimumValue: 400
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 400


<code>type</code>: int
<code>type</code>: int
Line 1,055: Line 1,184:
==MetalMapPalette==
==MetalMapPalette==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,063: Line 1,193:
==MiddleClickScrollSpeed==
==MiddleClickScrollSpeed==


defaultValue: 0.01
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.01


<code>type</code>: float
<code>type</code>: float
Line 1,071: Line 1,202:
==MiniMapButtonSize==
==MiniMapButtonSize==


defaultValue: 16
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 16


<code>type</code>: int
<code>type</code>: int
Line 1,079: Line 1,211:
==MiniMapCursorScale==
==MiniMapCursorScale==


defaultValue: -0.5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: -0.5


<code>type</code>: float
<code>type</code>: float
Line 1,087: Line 1,220:
==MiniMapDrawCommands==
==MiniMapDrawCommands==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,097: Line 1,231:
==MiniMapDrawProjectiles==
==MiniMapDrawProjectiles==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,105: Line 1,240:
==MiniMapFullProxy==
==MiniMapFullProxy==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,113: Line 1,249:
==MiniMapGeometry==
==MiniMapGeometry==


defaultValue: 2 2 200 200
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2 2 200 200


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,121: Line 1,258:
==MiniMapIcons==
==MiniMapIcons==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,129: Line 1,267:
==MiniMapMarker==
==MiniMapMarker==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,137: Line 1,276:
==MiniMapUnitExp==
==MiniMapUnitExp==


defaultValue: 0.25
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.25


<code>type</code>: float
<code>type</code>: float
Line 1,145: Line 1,285:
==MiniMapUnitSize==
==MiniMapUnitSize==


defaultValue: 2.5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2.5


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 1,155: Line 1,296:
==MouseDragScrollThreshold==
==MouseDragScrollThreshold==


defaultValue: 0.3
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.3


<code>type</code>: float
<code>type</code>: float
Line 1,163: Line 1,305:
==MultiThreadDrawUnit==
==MultiThreadDrawUnit==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,171: Line 1,314:
==MultiThreadDrawUnitShadow==
==MultiThreadDrawUnitShadow==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,179: Line 1,323:
==MultiThreadLua==
==MultiThreadLua==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 6
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 6


<code>type</code>: int
<code>type</code>: int
Line 1,191: Line 1,336:
==NetworkLossFactor==
==NetworkLossFactor==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 2
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 2


<code>type</code>: int
<code>type</code>: int
Line 1,203: Line 1,349:
==NetworkTimeout==
==NetworkTimeout==


defaultValue: 120
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 120


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,213: Line 1,360:
==NoHelperAIs==
==NoHelperAIs==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,221: Line 1,369:
==NoSound==
==NoSound==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,229: Line 1,378:
==OrbitControllerEnabled==
==OrbitControllerEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,237: Line 1,387:
==OrbitControllerOrbitSpeed==
==OrbitControllerOrbitSpeed==


defaultValue: 0.25
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.25


minimumValue: 0.1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0.1


maximumValue: 10
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 10


<code>type</code>: float
<code>type</code>: float
Line 1,249: Line 1,400:
==OrbitControllerPanSpeed==
==OrbitControllerPanSpeed==


defaultValue: 2
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2


minimumValue: 0.1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0.1


maximumValue: 10
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 10


<code>type</code>: float
<code>type</code>: float
Line 1,261: Line 1,413:
==OrbitControllerZoomSpeed==
==OrbitControllerZoomSpeed==


defaultValue: 5
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 5


minimumValue: 0.1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0.1


maximumValue: 10
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 10


<code>type</code>: float
<code>type</code>: float
Line 1,273: Line 1,426:
==OscStatsSenderDestinationAddress==
==OscStatsSenderDestinationAddress==


defaultValue: 127.0.0.1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 127.0.0.1


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,281: Line 1,435:
==OscStatsSenderDestinationPort==
==OscStatsSenderDestinationPort==


defaultValue: 6447
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 6447


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 65535
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 65535


<code>type</code>: int
<code>type</code>: int
Line 1,293: Line 1,448:
==OscStatsSenderEnabled==
==OscStatsSenderEnabled==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,301: Line 1,457:
==OverheadEnabled==
==OverheadEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,309: Line 1,466:
==OverheadFOV==
==OverheadFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 1,317: Line 1,475:
==OverheadScrollSpeed==
==OverheadScrollSpeed==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 1,325: Line 1,484:
==OverheadTiltSpeed==
==OverheadTiltSpeed==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 1,333: Line 1,493:
==PitchAdjust==
==PitchAdjust==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,341: Line 1,502:
==ROAM==
==ROAM==


description: Use ROAM for terrain mesh rendering. 1=VBO mode 2=DL mode 3=VA mode
=== Description ===
Use ROAM for terrain mesh rendering. 1=VBO mode 2=DL mode 3=VA mode


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 2
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 2


<code>type</code>: int
<code>type</code>: int
Line 1,353: Line 1,516:
==ReconnectTimeout==
==ReconnectTimeout==


defaultValue: 15
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 15


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,363: Line 1,527:
==ReflectiveWater==
==ReflectiveWater==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,373: Line 1,538:
==RotOverheadEnabled==
==RotOverheadEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,381: Line 1,547:
==RotOverheadFOV==
==RotOverheadFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 1,389: Line 1,556:
==RotOverheadMouseScale==
==RotOverheadMouseScale==


defaultValue: 0.01
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.01


<code>type</code>: float
<code>type</code>: float
Line 1,397: Line 1,565:
==RotOverheadScrollSpeed==
==RotOverheadScrollSpeed==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 1,405: Line 1,574:
==RotateLogFiles==
==RotateLogFiles==


description: rotate logfiles valid values are \always\ (default in debug builds) and ever\ (default in release builds).
=== Description ===
rotate logfiles valid values are \always\ (default in debug builds) and ever\ (default in release builds).


defaultValue: auto
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: auto


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,415: Line 1,586:
==SM3ForceFallbackTex==
==SM3ForceFallbackTex==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,423: Line 1,595:
==SM3MaxTextureStages==
==SM3MaxTextureStages==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 1,431: Line 1,604:
==SM3TerrainDetail==
==SM3TerrainDetail==


defaultValue: 200
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 200


<code>type</code>: int
<code>type</code>: int
Line 1,439: Line 1,613:
==SMFTexAniso==
==SMFTexAniso==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 1,447: Line 1,622:
==ScreenshotCounter==
==ScreenshotCounter==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,455: Line 1,631:
==ScrollWheelSpeed==
==ScrollWheelSpeed==


defaultValue: 25
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 25


minimumValue: -255
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: -255


maximumValue: 255
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 255


<code>type</code>: float
<code>type</code>: float
Line 1,467: Line 1,644:
==SetCoreAffinity==
==SetCoreAffinity==


description: Defines a bitmask indicating which CPU cores the main-thread should use.
=== Description ===
Defines a bitmask indicating which CPU cores the main-thread should use.


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


safemodeValue: 1
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 1


<code>type</code>: unsigned
<code>type</code>: unsigned
Line 1,479: Line 1,658:
==ShadowMapSize==
==ShadowMapSize==


defaultValue: 2048
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2048


minimumValue: 1
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 1,489: Line 1,669:
==ShadowProjectionMode==
==ShadowProjectionMode==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 1,497: Line 1,678:
==Shadows==
==Shadows==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,505: Line 1,687:
==ShowClock==
==ShowClock==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,513: Line 1,696:
==ShowFPS==
==ShowFPS==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,521: Line 1,705:
==ShowHealthBars==
==ShowHealthBars==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,529: Line 1,714:
==ShowMTInfo==
==ShowMTInfo==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,537: Line 1,723:
==ShowPlayerInfo==
==ShowPlayerInfo==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: int
<code>type</code>: int
Line 1,545: Line 1,732:
==ShowRezBars==
==ShowRezBars==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,553: Line 1,741:
==ShowSpeed==
==ShowSpeed==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,561: Line 1,750:
==SimpleMiniMapColors==
==SimpleMiniMapColors==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,569: Line 1,759:
==SmallFontFile==
==SmallFontFile==


defaultValue: fonts/FreeSansBold.otf
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: fonts/FreeSansBold.otf


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,577: Line 1,768:
==SmallFontOutlineWeight==
==SmallFontOutlineWeight==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: float
<code>type</code>: float
Line 1,585: Line 1,777:
==SmallFontOutlineWidth==
==SmallFontOutlineWidth==


defaultValue: 2
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2


<code>type</code>: int
<code>type</code>: int
Line 1,593: Line 1,786:
==SmallFontSize==
==SmallFontSize==


defaultValue: 14
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 14


<code>type</code>: int
<code>type</code>: int
Line 1,601: Line 1,795:
==SmoothEnabled==
==SmoothEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,609: Line 1,804:
==SmoothFOV==
==SmoothFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 1,617: Line 1,813:
==SmoothLines==
==SmoothLines==


description: Smooth lines. 0: off 1: fastest 2: don't care 3: nicest
=== Description ===
Smooth lines. 0: off 1: fastest 2: don't care 3: nicest


defaultValue: 2
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 3
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 3


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,633: Line 1,831:
==SmoothPoints==
==SmoothPoints==


description: Smooth points. 0: off 1: fastest 2: don't care 3: nicest
=== Description ===
Smooth points. 0: off 1: fastest 2: don't care 3: nicest


defaultValue: 2
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 2


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 3
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 3


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,649: Line 1,849:
==SmoothScrollSpeed==
==SmoothScrollSpeed==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 1,657: Line 1,858:
==SmoothTiltSpeed==
==SmoothTiltSpeed==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: float
<code>type</code>: float
Line 1,665: Line 1,867:
==SourcePort==
==SourcePort==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,673: Line 1,876:
==SpeedControl==
==SpeedControl==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,681: Line 1,885:
==SpringData==
==SpringData==


description: List of addidional data-directories separated by ';' on windows ':' on other OSs
=== Description ===
List of addidional data-directories separated by ';' on windows ':' on other OSs


readOnly: 1
readOnly: 1


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,693: Line 1,899:
==StencilBufferBits==
==StencilBufferBits==


defaultValue: 8
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 8


<code>type</code>: int
<code>type</code>: int
Line 1,703: Line 1,910:
readOnly: 1
readOnly: 1


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,713: Line 1,921:
readOnly: 1
readOnly: 1


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,721: Line 1,930:
==TWEnabled==
==TWEnabled==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,729: Line 1,939:
==TWFOV==
==TWFOV==


defaultValue: 45
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 45


<code>type</code>: float
<code>type</code>: float
Line 1,737: Line 1,948:
==TWScrollSpeed==
==TWScrollSpeed==


defaultValue: 10
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10


<code>type</code>: int
<code>type</code>: int
Line 1,745: Line 1,957:
==TeamHighlight==
==TeamHighlight==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


maximumValue: 2
<span style="color:#ffd100;text-shadow: #111 2px 2px 2px;">maximumValue</span>: 2


<code>type</code>: int
<code>type</code>: int
Line 1,757: Line 1,970:
==TeamNanoSpray==
==TeamNanoSpray==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,765: Line 1,979:
==TextureLODBias==
==TextureLODBias==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: float
<code>type</code>: float
Line 1,773: Line 1,988:
==TooltipGeometry==
==TooltipGeometry==


defaultValue: 0.0 0.0 0.41 0.1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.0 0.0 0.41 0.1


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,781: Line 1,997:
==TooltipOutlineFont==
==TooltipOutlineFont==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,789: Line 2,006:
==TreeRadius==
==TreeRadius==


defaultValue: 1408
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1408


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,801: Line 2,019:
readOnly: 1
readOnly: 1


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,811: Line 2,030:
readOnly: 1
readOnly: 1


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,819: Line 2,039:
==UnitIconDist==
==UnitIconDist==


defaultValue: 10000
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 10000


<code>type</code>: int
<code>type</code>: int
Line 1,827: Line 2,048:
==UnitLodDist==
==UnitLodDist==


defaultValue: 1000
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1000


<code>type</code>: int
<code>type</code>: int
Line 1,835: Line 2,057:
==UnitTransparency==
==UnitTransparency==


defaultValue: 0.7
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.7


<code>type</code>: float
<code>type</code>: float
Line 1,843: Line 2,066:
==UseDistToGroundForIcons==
==UseDistToGroundForIcons==


defaultValue: 0.95
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.95


<code>type</code>: float
<code>type</code>: float
Line 1,851: Line 2,075:
==UseEFX==
==UseEFX==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,861: Line 2,086:
==UsePBO==
==UsePBO==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


safemodeValue: 0
<span style="color:#ff4500;text-shadow: #111 2px 2px 2px;">safemodeValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,871: Line 2,097:
==VSync==
==VSync==


description: Vertical synchronization update render frames in monitor's refresh rate. <=0: off 1: enabled  x: render with monitor-Hz/x FPS
=== Description ===
Vertical synchronization update render frames in monitor's refresh rate. <=0: off 1: enabled  x: render with monitor-Hz/x FPS


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


minimumValue: 0
<span style="color:#00ff00;text-shadow: #111 2px 2px 2px;">minimumValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,883: Line 2,111:
==WhiteListAdditionalPlayers==
==WhiteListAdditionalPlayers==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,891: Line 2,120:
==WindowBorderless==
==WindowBorderless==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: bool
<code>type</code>: bool
Line 1,899: Line 2,129:
==WindowPosX==
==WindowPosX==


defaultValue: 32
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 32


<code>type</code>: int
<code>type</code>: int
Line 1,907: Line 2,138:
==WindowPosY==
==WindowPosY==


defaultValue: 32
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 32


<code>type</code>: int
<code>type</code>: int
Line 1,915: Line 2,147:
==WindowState==
==WindowState==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,923: Line 2,156:
==WindowedEdgeMove==
==WindowedEdgeMove==


defaultValue: 1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 1


<code>type</code>: bool
<code>type</code>: bool
Line 1,931: Line 2,165:
==XResolution==
==XResolution==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,939: Line 2,174:
==YResolution==
==YResolution==


defaultValue: 0
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0


<code>type</code>: int
<code>type</code>: int
Line 1,947: Line 2,183:
==address==
==address==


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,955: Line 2,192:
==name==
==name==


defaultValue: UnnamedPlayer
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: UnnamedPlayer


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,963: Line 2,201:
==snd_airAbsorption==
==snd_airAbsorption==


defaultValue: 0.1
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 0.1


<code>type</code>: float
<code>type</code>: float
Line 1,971: Line 2,210:
==snd_device==
==snd_device==


defaultValue:  
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>:  


<code>type</code>: std::string
<code>type</code>: std::string
Line 1,979: Line 2,219:
==snd_volbattle==
==snd_volbattle==


defaultValue: 100
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 100


<code>type</code>: int
<code>type</code>: int
Line 1,987: Line 2,228:
==snd_volgeneral==
==snd_volgeneral==


defaultValue: 100
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 100


<code>type</code>: int
<code>type</code>: int
Line 1,995: Line 2,237:
==snd_volmaster==
==snd_volmaster==


defaultValue: 60
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 60


<code>type</code>: int
<code>type</code>: int
Line 2,003: Line 2,246:
==snd_volmusic==
==snd_volmusic==


defaultValue: 100
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 100


<code>type</code>: int
<code>type</code>: int
Line 2,011: Line 2,255:
==snd_volui==
==snd_volui==


defaultValue: 100
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 100


<code>type</code>: int
<code>type</code>: int
Line 2,019: Line 2,264:
==snd_volunitreply==
==snd_volunitreply==


defaultValue: 100
==== Values ====
<span style="color:#cccccc;text-shadow: #111 2px 2px 2px;">defaultValue</span>: 100


<code>type</code>: int
<code>type</code>: int

Revision as of 03:19, 21 February 2013

3DTrees

Values

defaultValue: 1

safemodeValue: 0

type: bool


AI_UnpauseAfterInit

Values

defaultValue: 1

type: bool


AdvMapShading

Values

defaultValue: 1

safemodeValue: 0

type: bool


AdvSky

Values

defaultValue: 0

type: bool


AdvUnitShading

Values

defaultValue: 1

type: bool


AllowAdditionalPlayers

Values

defaultValue: 0

type: bool


AtiHacks

Values

defaultValue: -1

type: int


AtiSwapRBFix

Values

defaultValue: 0

type: bool


AutoAddBuiltUnitsToFactoryGroup

Values

defaultValue: 0

type: bool


AutoAddBuiltUnitsToSelectedGroup

Values

defaultValue: 0

type: bool


AutohostIP

Values

defaultValue: 127.0.0.1

type: std::string


AutohostPort

Values

defaultValue: 0

type: int


BuildIconsFirst

Values

defaultValue: 0

type: bool


BumpWaterAnisotropy

Values

defaultValue: 0

type: float


BumpWaterBlurReflection

Values

defaultValue: 0

type: bool


BumpWaterDepthBits

Values

defaultValue: 24

type: int


BumpWaterDynamicWaves

Values

defaultValue: 1

type: bool


BumpWaterEndlessOcean

Values

defaultValue: 1

type: bool


BumpWaterOcclusionQuery

Values

defaultValue: 1

type: bool


BumpWaterReflection

Values

defaultValue: 1

type: int


BumpWaterRefraction

Values

defaultValue: 1

type: int


BumpWaterShoreWaves

Values

defaultValue: 1

type: bool


BumpWaterTexSizeReflection

Values

defaultValue: 512

type: int


BumpWaterUseDepthTexture

Values

defaultValue: 1

type: bool


BumpWaterUseUniforms

Values

defaultValue: 0

type: bool


CamFreeAngVelTime

Values

defaultValue: 1

type: float


CamFreeAutoTilt

Values

defaultValue: 150

type: float


CamFreeEnabled

Values

defaultValue: 0

type: bool


CamFreeFOV

Values

defaultValue: 45

type: float


CamFreeGoForward

Values

defaultValue: 0

type: bool


CamFreeGravity

Values

defaultValue: -500

type: float


CamFreeGroundOffset

Values

defaultValue: 16

type: float


CamFreeInvertAlt

Values

defaultValue: 0

type: bool


CamFreeScrollSpeed

Values

defaultValue: 500

type: float


CamFreeSlide

Values

defaultValue: 0.5

type: float


CamFreeTiltSpeed

Values

defaultValue: 150

type: float


CamFreeVelTime

Values

defaultValue: 1.5

type: float


CamMode

Description

Defines the used camera. Options are:0 = FPS1 = Overhead2 = TotalWar3 = RotOverhead4 = Free5 = SmoothOverhead6 = Orbit7 = Overview

Values

defaultValue: 5

minimumValue: 0

maximumValue: 7

type: int


CamModeName

Values

defaultValue:

type: std::string


CamTimeExponent

Values

defaultValue: 4

minimumValue: 0

type: float


CamTimeFactor

Values

defaultValue: 1

minimumValue: 0

type: float


CatchAIExceptions

Values

defaultValue: 1

type: int


ColorElev

Values

defaultValue: 1

type: bool


CompressTextures

Values

defaultValue: 0

safemodeValue: 1

type: bool


CrossAlpha

Values

defaultValue: 0.5

type: float


CrossMoveScale

Values

defaultValue: 1

type: float


CrossSize

Values

defaultValue: 12

type: float


CubeTexSizeReflection

Values

defaultValue: 128

minimumValue: 1

type: int


CubeTexSizeSpecular

Values

defaultValue: 128

minimumValue: 1

type: int


DemoFromDemo

Values

defaultValue: 0

type: bool


DepthBufferBits

Values

defaultValue: 24

type: int


DisableCrappyGPUWarning

Values

defaultValue: 0

type: bool


DoubleClickTime

Values

defaultValue: 200

type: float


DualScreenMiniMapOnLeft

Values

defaultValue: 0

type: bool


DualScreenMode

Values

defaultValue: 0

type: bool


DynamicSky

Values

defaultValue: 0

type: bool


DynamicSun

Values

defaultValue: 0

type: bool


DynamicSunMinElevation

Values

defaultValue: 0.1

type: float


EnableDrawCallIns

Values

defaultValue: 1

type: bool


ExtraTextureUpdateRate

Values

defaultValue: 45

type: int


FPSEnabled

Values

defaultValue: 1

type: bool


FPSFOV

Values

defaultValue: 45

type: float


FPSMouseScale

Values

defaultValue: 0.01

type: float


FPSScrollSpeed

Values

defaultValue: 10

type: int


FSAALevel

Values

defaultValue: 0

type: int


FeatureDrawDistance

Values

defaultValue: 6000

minimumValue: 0

type: float


FeatureFadeDistance

Values

defaultValue: 4500

minimumValue: 0

type: float


FixAltTab

Values

defaultValue: 0

type: bool


FontFile

Values

defaultValue: fonts/FreeSansBold.otf

type: std::string


FontOutlineWeight

Values

defaultValue: 25

type: float


FontOutlineWidth

Values

defaultValue: 3

type: int


FontSize

Values

defaultValue: 23

type: int


Fullscreen

Values

defaultValue: 1

type: bool


FullscreenEdgeMove

Values

defaultValue: 1

type: bool


GrassDetail

Values

defaultValue: 3

type: int


GroundDecals

Values

defaultValue: 1

type: int


GroundDetail

Values

defaultValue: 60

type: int


GroundLODScaleReflection

Values

defaultValue: 1

type: float


GroundLODScaleRefraction

Values

defaultValue: 1

type: float


GroundLODScaleUnitReflection

Values

defaultValue: 1

type: float


GroundNormalTextureHighPrecision

Values

defaultValue: 0

type: bool


GroundScarAlphaFade

Values

defaultValue: 0

type: int


GuiOpacity

Values

defaultValue: 0.8

type: float


HangTimeout

Description

Number of seconds that if spent in the same code segment indicate a hang; -1 to disable.

Values

defaultValue: 10

minimumValue: -1

maximumValue: 600

type: int


HardwareCursor

Values

defaultValue: 0

type: bool


HardwareThreadCount

Values

defaultValue: 0

safemodeValue: 1

type: int


HeightMapTexture

Values

defaultValue: 1

type: bool


HighResLos

Values

defaultValue: 0

type: bool


InfoConsoleGeometry

Values

defaultValue: 0.26 0.96 0.41 0.205

type: std::string


InfoMessageTime

Values

defaultValue: 400

type: int


InitialNetworkTimeout

Values

defaultValue: 30

minimumValue: 10

type: int


InputTextGeo

Values

defaultValue:

type: std::string


InvertMouse

Values

defaultValue: 0

type: bool


InvertQueueKey

Values

defaultValue: 0

type: bool


JoystickEnabled

Values

defaultValue: 1

type: bool


JoystickUse

Values

defaultValue: 0

type: int


LODScale

Values

defaultValue: 1

type: float


LODScaleReflection

Values

defaultValue: 1

type: float


LODScaleRefraction

Values

defaultValue: 1

type: float


LODScaleShadow

Values

defaultValue: 1

type: float


LastSelectedMap

Values

defaultValue: No map selected

type: std::string


LastSelectedMod

Values

defaultValue: No game selected

type: std::string


LastSelectedScript

Values

defaultValue: No script selected

type: std::string


LastSelectedSetting

Values

defaultValue:

type: std::string


LinkIncomingMaxPacketRate

Values

defaultValue: 64

minimumValue: 0

type: int


LinkIncomingMaxWaitingPackets

Values

defaultValue: 512

minimumValue: 0

type: int


LinkIncomingPeakBandwidth

Values

defaultValue: 32768

minimumValue: 0

type: int


LinkIncomingSustainedBandwidth

Values

defaultValue: 2048

minimumValue: 0

type: int


LinkOutgoingBandwidth

Values

defaultValue: 65536

minimumValue: 0

type: int


LoadingMT

Values

defaultValue: -1

safemodeValue: 0

type: int


LobbyServer

Values

defaultValue: lobby.springrts.com

type: std::string


LogFlush

Description

Instantly write to the logfile use only for debugging as it will cause a slowdown

Values

defaultValue: 0

type: bool


LogSections

Description

Comma seperated list of enabled logsections see infolog.txt / console output for possible values

Values

defaultValue:

type: std::string


LuaModUICtrl

Values

defaultValue: 1

type: bool


LuaShaders

Values

defaultValue: 1

safemodeValue: 0

type: bool


LuaSocketEnabled

Description

Enable LuaSocket support allows a lua-widget to make TCP/UDP Connections

readOnly: 1

Values

defaultValue: 0

type: bool


MTInfoThreshold

Values

defaultValue: 1

type: float


MaxDynamicMapLights

Values

defaultValue: 1

minimumValue: 0

type: int


MaxDynamicModelLights

Values

defaultValue: 1

minimumValue: 0

type: int


MaxNanoParticles

Values

defaultValue: 2500

type: int


MaxParticles

Values

defaultValue: 1000

type: int


MaxPathCostsMemoryFootPrint

Values

defaultValue: 536870912

type: int


MaxSounds

Values

defaultValue: 128

type: int


MaximumTransmissionUnit

Values

defaultValue: 1400

minimumValue: 400

type: int


MetalMapPalette

Values

defaultValue: 0

type: bool


MiddleClickScrollSpeed

Values

defaultValue: 0.01

type: float


MiniMapButtonSize

Values

defaultValue: 16

type: int


MiniMapCursorScale

Values

defaultValue: -0.5

type: float


MiniMapDrawCommands

Values

defaultValue: 1

minimumValue: 0

type: int


MiniMapDrawProjectiles

Values

defaultValue: 1

type: bool


MiniMapFullProxy

Values

defaultValue: 1

type: bool


MiniMapGeometry

Values

defaultValue: 2 2 200 200

type: std::string


MiniMapIcons

Values

defaultValue: 1

type: bool


MiniMapMarker

Values

defaultValue: 1

type: bool


MiniMapUnitExp

Values

defaultValue: 0.25

type: float


MiniMapUnitSize

Values

defaultValue: 2.5

minimumValue: 0

type: float


MouseDragScrollThreshold

Values

defaultValue: 0.3

type: float


MultiThreadDrawUnit

Values

defaultValue: 1

type: bool


MultiThreadDrawUnitShadow

Values

defaultValue: 1

type: bool


MultiThreadLua

Values

defaultValue: 0

minimumValue: 0

maximumValue: 6

type: int


NetworkLossFactor

Values

defaultValue: 0

minimumValue: 0

maximumValue: 2

type: int


NetworkTimeout

Values

defaultValue: 120

minimumValue: 0

type: int


NoHelperAIs

Values

defaultValue: 0

type: bool


NoSound

Values

defaultValue: 0

type: bool


OrbitControllerEnabled

Values

defaultValue: 1

type: bool


OrbitControllerOrbitSpeed

Values

defaultValue: 0.25

minimumValue: 0.1

maximumValue: 10

type: float


OrbitControllerPanSpeed

Values

defaultValue: 2

minimumValue: 0.1

maximumValue: 10

type: float


OrbitControllerZoomSpeed

Values

defaultValue: 5

minimumValue: 0.1

maximumValue: 10

type: float


OscStatsSenderDestinationAddress

Values

defaultValue: 127.0.0.1

type: std::string


OscStatsSenderDestinationPort

Values

defaultValue: 6447

minimumValue: 0

maximumValue: 65535

type: int


OscStatsSenderEnabled

Values

defaultValue: 0

type: bool


OverheadEnabled

Values

defaultValue: 1

type: bool


OverheadFOV

Values

defaultValue: 45

type: float


OverheadScrollSpeed

Values

defaultValue: 10

type: int


OverheadTiltSpeed

Values

defaultValue: 1

type: float


PitchAdjust

Values

defaultValue: 0

type: bool


ROAM

Description

Use ROAM for terrain mesh rendering. 1=VBO mode 2=DL mode 3=VA mode

Values

defaultValue: 1

safemodeValue: 2

type: int


ReconnectTimeout

Values

defaultValue: 15

minimumValue: 0

type: int


ReflectiveWater

Values

defaultValue: 1

safemodeValue: 0

type: int


RotOverheadEnabled

Values

defaultValue: 1

type: bool


RotOverheadFOV

Values

defaultValue: 45

type: float


RotOverheadMouseScale

Values

defaultValue: 0.01

type: float


RotOverheadScrollSpeed

Values

defaultValue: 10

type: int


RotateLogFiles

Description

rotate logfiles valid values are \always\ (default in debug builds) and ever\ (default in release builds).

Values

defaultValue: auto

type: std::string


SM3ForceFallbackTex

Values

defaultValue: 0

type: bool


SM3MaxTextureStages

Values

defaultValue: 10

type: int


SM3TerrainDetail

Values

defaultValue: 200

type: int


SMFTexAniso

Values

defaultValue: 0

type: float


ScreenshotCounter

Values

defaultValue: 0

type: int


ScrollWheelSpeed

Values

defaultValue: 25

minimumValue: -255

maximumValue: 255

type: float


SetCoreAffinity

Description

Defines a bitmask indicating which CPU cores the main-thread should use.

Values

defaultValue: 0

safemodeValue: 1

type: unsigned


ShadowMapSize

Values

defaultValue: 2048

minimumValue: 1

type: int


ShadowProjectionMode

Values

defaultValue: 1

type: int


Shadows

Values

defaultValue: 0

type: int


ShowClock

Values

defaultValue: 1

type: bool


ShowFPS

Values

defaultValue: 0

type: bool


ShowHealthBars

Values

defaultValue: 1

type: bool


ShowMTInfo

Values

defaultValue: 1

type: bool


ShowPlayerInfo

Values

defaultValue: 1

type: int


ShowRezBars

Values

defaultValue: 1

type: bool


ShowSpeed

Values

defaultValue: 0

type: bool


SimpleMiniMapColors

Values

defaultValue: 0

type: bool


SmallFontFile

Values

defaultValue: fonts/FreeSansBold.otf

type: std::string


SmallFontOutlineWeight

Values

defaultValue: 10

type: float


SmallFontOutlineWidth

Values

defaultValue: 2

type: int


SmallFontSize

Values

defaultValue: 14

type: int


SmoothEnabled

Values

defaultValue: 1

type: bool


SmoothFOV

Values

defaultValue: 45

type: float


SmoothLines

Description

Smooth lines. 0: off 1: fastest 2: don't care 3: nicest

Values

defaultValue: 2

minimumValue: 0

maximumValue: 3

safemodeValue: 0

type: int


SmoothPoints

Description

Smooth points. 0: off 1: fastest 2: don't care 3: nicest

Values

defaultValue: 2

minimumValue: 0

maximumValue: 3

safemodeValue: 0

type: int


SmoothScrollSpeed

Values

defaultValue: 10

type: int


SmoothTiltSpeed

Values

defaultValue: 1

type: float


SourcePort

Values

defaultValue: 0

type: int


SpeedControl

Values

defaultValue: 0

type: int


SpringData

Description

List of addidional data-directories separated by ';' on windows ':' on other OSs

readOnly: 1

Values

defaultValue:

type: std::string


StencilBufferBits

Values

defaultValue: 8

type: int


TCPAllowConnect

readOnly: 1

Values

defaultValue:

type: std::string


TCPAllowListen

readOnly: 1

Values

defaultValue:

type: std::string


TWEnabled

Values

defaultValue: 1

type: bool


TWFOV

Values

defaultValue: 45

type: float


TWScrollSpeed

Values

defaultValue: 10

type: int


TeamHighlight

Values

defaultValue: 1

minimumValue: 0

maximumValue: 2

type: int


TeamNanoSpray

Values

defaultValue: 1

type: bool


TextureLODBias

Values

defaultValue: 0

type: float


TooltipGeometry

Values

defaultValue: 0.0 0.0 0.41 0.1

type: std::string


TooltipOutlineFont

Values

defaultValue: 1

type: bool


TreeRadius

Values

defaultValue: 1408

minimumValue: 0

type: int


UDPAllowConnect

readOnly: 1

Values

defaultValue:

type: std::string


UDPAllowListen

readOnly: 1

Values

defaultValue:

type: std::string


UnitIconDist

Values

defaultValue: 10000

type: int


UnitLodDist

Values

defaultValue: 1000

type: int


UnitTransparency

Values

defaultValue: 0.7

type: float


UseDistToGroundForIcons

Values

defaultValue: 0.95

type: float


UseEFX

Values

defaultValue: 1

safemodeValue: 0

type: bool


UsePBO

Values

defaultValue: 1

safemodeValue: 0

type: bool


VSync

Description

Vertical synchronization update render frames in monitor's refresh rate. <=0: off 1: enabled  x: render with monitor-Hz/x FPS

Values

defaultValue: 0

minimumValue: 0

type: int


WhiteListAdditionalPlayers

Values

defaultValue: 1

type: bool


WindowBorderless

Values

defaultValue: 0

type: bool


WindowPosX

Values

defaultValue: 32

type: int


WindowPosY

Values

defaultValue: 32

type: int


WindowState

Values

defaultValue: 0

type: int


WindowedEdgeMove

Values

defaultValue: 1

type: bool


XResolution

Values

defaultValue: 0

type: int


YResolution

Values

defaultValue: 0

type: int


address

Values

defaultValue:

type: std::string


name

Values

defaultValue: UnnamedPlayer

type: std::string


snd_airAbsorption

Values

defaultValue: 0.1

type: float


snd_device

Values

defaultValue:

type: std::string


snd_volbattle

Values

defaultValue: 100

type: int


snd_volgeneral

Values

defaultValue: 100

type: int


snd_volmaster

Values

defaultValue: 60

type: int


snd_volmusic

Values

defaultValue: 100

type: int


snd_volui

Values

defaultValue: 100

type: int


snd_volunitreply

Values

defaultValue: 100

type: int