SpringRtsTutorialAnimDef: Difference between revisions

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*[[emiter scripts]] AnimDef emiting smoke, buble, wave, weapon, explosion, ceg ingame
*[[emiter scripts]] AnimDef emiting smoke, buble, wave, weapon, explosion, ceg ingame
*[[dynamic scripts]] AnimDef changing UnitDef values ingame
*[[dynamic scripts]] AnimDef changing UnitDef values ingame
*[[health scripts]] AnimDef determine maxhealth, actual health, damage take, % build ingame
*[[location scripts]] AnimDef check position on map,slopes ,direction of attack ingame
*[[death scripts]] diying with style ingame
*[[animation scripts]] moving wheels leg arm crane accurately ingame

Revision as of 20:20, 10 November 2012

AnimDef fonction script with exemples