SSMF: Grass Shading Map: Difference between revisions
From Spring
Jump to navigationJump to search
m duplicate information http://springrts.com/wiki/Mapdev:grass |
|||
| Line 1: | Line 1: | ||
{{delete} | |||
= Grass Shading Map = | = Grass Shading Map = | ||
By default spring's grass pulls the minimap to use for coloration of the grass patches. You can override this with ''grassShadingTex''. Below is an example | By default spring's grass pulls the minimap to use for coloration of the grass patches. You can override this with ''grassShadingTex''. Below is an example | ||
Revision as of 09:40, 21 October 2014
{{delete}
Grass Shading Map
By default spring's grass pulls the minimap to use for coloration of the grass patches. You can override this with grassShadingTex. Below is an example
| Grass map | Grass map in game | |
| grassmap example | This is a section of grassmap image. This image applied to the entire map which determines the color of grass. | grassmapp applied in game |
| Click image for larger picture | Click image for larger picture | |