Maps: Difference between revisions
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*[[A Complete Map Making Tutorial]]: Everything you need to know (under construction) | *[[A Complete Map Making Tutorial]]: Everything you need to know (under construction) | ||
*[[Create maps]]: A slightly dissorganised, but complete tutorial. Needs cleaning up. | *[[Create maps]]: A slightly dissorganised, but complete tutorial. Needs cleaning up. | ||
*[[MapsBalance]]: So, you're making a map. But how much resources should it have? | |||
A useful tip, on almost every map in a 1v1 you will start opposite your opponent unless you choose your position. this is because random order simply randomly distributes players at the default start points which in almost every map are opposite each other. one exception that i know of is flooded desert where you both start on the left hand island | A useful tip, on almost every map in a 1v1 you will start opposite your opponent unless you choose your position. this is because random order simply randomly distributes players at the default start points which in almost every map are opposite each other. one exception that i know of is flooded desert where you both start on the left hand island | ||
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[[Category:Maps]] | [[Category:Maps]] | ||
Revision as of 00:09, 8 November 2005
Maps
With version 0.6 Spring has a new map format.
Download maps
You can find a lot of new maps at FileUniverse.
Map Information
- Top 5 Maps: For information about the top 5 most played maps.
- Map reviews: Map reveiws galore
Making Maps
- Maps:Tutorial: A simple tutorial for making maps in an image editor
- Map Making Guild: aGorms Map Making Guild. A more indepth tutorial.
- A Complete Map Making Tutorial: Everything you need to know (under construction)
- Create maps: A slightly dissorganised, but complete tutorial. Needs cleaning up.
- MapsBalance: So, you're making a map. But how much resources should it have?
A useful tip, on almost every map in a 1v1 you will start opposite your opponent unless you choose your position. this is because random order simply randomly distributes players at the default start points which in almost every map are opposite each other. one exception that i know of is flooded desert where you both start on the left hand island