Mapdev:minimap: Difference between revisions
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* The mini map will update when the terrain is terraformed to reflect the changes. | * The mini map will update when the terrain is terraformed to reflect the changes. | ||
* The mini map is used as the grass shading map if a grass shading map hasn't been specified. ({{FIXME}} need to verify this) | * The mini map is used as the grass shading map if a grass shading map hasn't been specified. ({{FIXME}} need to verify this) | ||
[[Category:Development]] | |||
[[Category:Mapdev]] | |||
Revision as of 07:05, 31 December 2012
Mini-Map
It is traditionally a simplified top down view of the battlefield, it can also be an arbitrary image. It is used in the lobby when viewing and selecting maps.
| (FIXME: image of minimap) | (FIXME: Image ingame or in lobby) |
| Example Minimap | Example of use |
|---|
Specification
Image File
- 1024x1024 8bpp RGB
- This image is an intermediary file compiled into the SMF file using MapConv or MapConvNG
- The mini map will update when the terrain is terraformed to reflect the changes.
- The mini map is used as the grass shading map if a grass shading map hasn't been specified. (FIXME: need to verify this)