Map reviews: Difference between revisions

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The map looks at first sight... pretty good. The texture is maybe a little repetitive, but it's different. The ambiance is good (i.e. sky effects and lighting). In Normal mode it all looks fine! Just nothing special...
The map looks at first sight... pretty good. The texture is maybe a little repetitive, but it's different. The ambiance is good (i.e. sky effects and lighting). In Normal mode it all looks fine! Just nothing special...


However... The metal map is like somthing out of a funky light show. It's just green dots on the ground! They obviosly ment to represent metal patches... but the time was not taken to add then onto the surface map... If they would have I would forgive them, but as they are... well they do look a bit off.
However... The metal map is like somthing out of a funky light show. It's just green dots on the ground! They obviously meant to represent metal patches... but the time was not taken to add then onto the surface map... If they would have, I would forgive them but as they are... well they do look a bit off.


7/10
7/10
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Here it scores above average... Its a simple concept, everything works well (as you'd hope in a version 2...) No problems... except how easy it is to defend... Should 2 popup turrets and 4 imolators realy be able to take down 100 mavericks?? Not really... however the terrain does give that sort of gr8 advantage to the defender... but a good attacker will be able to work around this!
Here it scores above average... Its a simple concept, everything works well (as you'd hope in a version 2...) No problems... except how easy it is to defend... Should 2 popup turrets and 4 imolators realy be able to take down 100 mavericks?? Not really... however the terrain does give that sort of gr8 advantage to the defender... but a good attacker will be able to work around this!


It's bigest problem here is just size... It's tiny realy. Had it been a little bigger I'd have said 8/10, but it's dropped to 6/10.
It's biggest problem here is just size... It's tiny really. Had it been a little bigger I'd have said 8/10, but it's dropped to 6/10.


Want the map?? Get It here:
Want the map?? Get It here:

Revision as of 21:17, 22 June 2005

MAP REVIEWS

Anybody please feel free to add reviews to this section, or add to existing ones - latest reviews first.

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Lava Highground 2 - v1.0

by aGorm

Looks

The map looks at first sight... pretty good. The texture is maybe a little repetitive, but it's different. The ambiance is good (i.e. sky effects and lighting). In Normal mode it all looks fine! Just nothing special...

However... The metal map is like somthing out of a funky light show. It's just green dots on the ground! They obviously meant to represent metal patches... but the time was not taken to add then onto the surface map... If they would have, I would forgive them but as they are... well they do look a bit off.

7/10

Playability

Here it scores above average... Its a simple concept, everything works well (as you'd hope in a version 2...) No problems... except how easy it is to defend... Should 2 popup turrets and 4 imolators realy be able to take down 100 mavericks?? Not really... however the terrain does give that sort of gr8 advantage to the defender... but a good attacker will be able to work around this!

It's biggest problem here is just size... It's tiny really. Had it been a little bigger I'd have said 8/10, but it's dropped to 6/10.

Want the map?? Get It here: http://www.fileuniverse.com/?page=showitem&ID=1011