AI:RAI: Difference between revisions
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=== Version History === | === Version History === | ||
v0.551 (spring v0.75b2) | v0.551 (spring v0.75b2) | ||
* Fixes | *Fixes | ||
v0.55 (spring v0.75b2) | v0.55 (spring v0.75b2) | ||
* | *Assault units now use basic attack groups | ||
* | *Remembering enemy positions outside of LOS/Radar | ||
* | *Restrict hovercraft on certain maps & mods | ||
* | *Player given orders are now followed until completion | ||
* | *Unit support added: nano turrets | ||
* | *Basic building placement added: defenses | ||
* Minor Changes | *Minor Changes/Fixes | ||
v0.50 (spring v0.74b3) | v0.50 (spring v0.74b3) | ||
* | *Basic hub support & improved build list detection | ||
* | *Units will now use capture/resurrect/high trajectory and are more willing to reclaim | ||
* | *Builders will now upgrade extractors/geos | ||
* | *Expands a little more intelligently | ||
* | *A bit quicker expansion, slowly seizing available (metal/geo spots) | ||
*Minor Changes | *Minor Changes/Fixes | ||
v0.40 (spring v0.74b2-v0.74b3) | v0.40 (spring v0.74b2-v0.74b3) | ||
* | *Minor Changes/Fixes | ||
v0.355 (spring v0.74b1) | v0.355 (spring v0.74b1) | ||
*Fixes | *Fixes | ||
| Line 38: | Line 36: | ||
*Improvements to Building Decisions. | *Improvements to Building Decisions. | ||
*Support for Water Units/Maps. | *Support for Water Units/Maps. | ||
*Minor Changes | *Minor Changes/Fixes | ||
v0.300 (spring v0.73b1) | v0.300 (spring v0.73b1) | ||
*First Release | *First Release | ||
Revision as of 09:09, 19 August 2007
| Developer | |
| Version | |
| Mod Support | |
| Status | |
| License | |
| Interface | |
| Wrapper | |
Forum thread
Mods with incomplete support:
- Blox (transporters unsupported) - mod is no longer stable
- 1944 & Epic Legions (requires a unique method of destroying parts of the enemy base)
Known Crash:
- None
Version History
v0.551 (spring v0.75b2)
- Fixes
v0.55 (spring v0.75b2)
- Assault units now use basic attack groups
- Remembering enemy positions outside of LOS/Radar
- Restrict hovercraft on certain maps & mods
- Player given orders are now followed until completion
- Unit support added: nano turrets
- Basic building placement added: defenses
- Minor Changes/Fixes
v0.50 (spring v0.74b3)
- Basic hub support & improved build list detection
- Units will now use capture/resurrect/high trajectory and are more willing to reclaim
- Builders will now upgrade extractors/geos
- Expands a little more intelligently
- A bit quicker expansion, slowly seizing available (metal/geo spots)
- Minor Changes/Fixes
v0.40 (spring v0.74b2-v0.74b3)
- Minor Changes/Fixes
v0.355 (spring v0.74b1)
- Fixes
v0.350 (spring v0.73b1)
- Improvements to Building Decisions.
- Support for Water Units/Maps.
- Minor Changes/Fixes
v0.300 (spring v0.73b1)
- First Release