KuroTA: Difference between revisions

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KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 artillary vehicles to massive lvl3 artillary cannons.
KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 flamethrowers vehicles to massive lvl4 artillery cannons.


Since the conversion to Spring, I've worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).
Since the conversion to Spring, I've worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).
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Get the most current TASClient Compatible version (0.48) at [http://www.fileuniverse.com/?p=show&a=it&id=2697 File Universe]
Get the most current TASClient Compatible version (0.50) at...
[http://www.fileuniverse.com/?p=show&a=it&id=4290 File Universe]
[http://spring.unknown-files.net/file/2386/KuroTA_v0.50/ Unknown Files]
[http://kuroneko.gotdns.com:27018/ta/KuroTA-v050.sd7 Kuroneko's Website]


[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 Discussion Thread]
[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2514 Discussion Thread]

Revision as of 04:29, 19 February 2007

KuroTA started as a bunch of custom units that I had slapped together over the years in my old TA installation. I added and dropped units to help fufill certain roles that never existed in the original TA. For example, there are now mine laying ships. The mod has all sorts of new units, from lvl1 flamethrowers vehicles to massive lvl4 artillery cannons.

Since the conversion to Spring, I've worked on making all of the units a little better balanced, as well as opening up avenues for more interesting strategies. This project is still in development so suggestions/comments are always entertained (or entertaining).



Get the most current TASClient Compatible version (0.50) at... File Universe Unknown Files Kuroneko's Website

Discussion Thread


This site is kept for historical reasons, all mods here are incompatible to the current spring engine, maybe they work with an older version of the Engine.
- please use Category:Games if you search for playable games!