Infrastructure:Development: Difference between revisions
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See [[Spring:Organization]] for responsibilities. For questions / problems please use the bug tracker or the forum and avoid pm's! | |||
==Lobby Server== | ==Lobby Server== | ||
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==repo== | ==repo== | ||
https://github.com/dansan/spring-replay-site/ | https://github.com/dansan/spring-replay-site/ | ||
=Continuous Delivery / Continuous Integration= | |||
[[Buildbot]] and [https://travis-ci.org/spring/spring travis-ci] is used for automaticly building + testing spring. | |||
[[Category:Development]] | [[Category:Development]] | ||
Latest revision as of 20:24, 19 April 2018
See Spring:Organization for responsibilities. For questions / problems please use the bug tracker or the forum and avoid pm's!
Lobby Server
uberserver is used as lobby server. also an IrcBridge exists. SpringLobby is the default lobby client. An ingame lobby client written in lua exists, too.
Website
repo
https://github.com/spring/spring-website
Bug Tracker
https://springrts.com/mantis/view_all_bug_page.php?project_id=8
Download system
pr-downloader is used as client for automaticly downloading files in SpringLobby and springweblobby. Also, a console client exists.
repo
https://github.com/spring/pr-downloader
upq api
rapid
Rapid is used for fast distribution of games from a git repository.
engine integration
It is planed to integrate it directly into the engine. Current WIP state can be found at these two repositories: https://github.com/gajop/pr-downloader
https://github.com/gajop/spring/tree/pr-downloader (pr-downloader branch)
replay site
repo
https://github.com/dansan/spring-replay-site/
Continuous Delivery / Continuous Integration
Buildbot and travis-ci is used for automaticly building + testing spring.