AI:NullAI: Difference between revisions

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{{AI|NullAI|zenzike & hoijui|0.1 (spring GIT)|Supports everything / Does nothing|Finnished|-}}
{{AI|NullAI|zenzike & [[User:hoijui|hoijui]]|0.1|Supports everything / Does nothing|Finnished|GNU GPL V2+|C|-}}


=== Description ===
=== Description ===
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NullAI is an empty implementation, meaning it will load, but do absolutely nothing. It can be used to test the AI interface or for exploring a map if one wants the end game screen not to appear. It can also be used as a template for new C or C++ Skirmish AI projects.
NullAI is an empty implementation, meaning it will load, but do absolutely nothing. It can be used to test the AI interface or for exploring a map if one wants the end game screen not to appear. It can also be used as a template for new C or C++ Skirmish AI projects.


This AI uses the [[AIInterface:C|C & C++ AI Interface library]]. See also [[AI:NullLegacyCppAI|Null Legacy C++ AI]].
This AI uses the [[AIInterface:C|C & C++ AI Interface library]]. See also [[AI:NullLegacyCppAI|Null Legacy C++ AI]] and [[AI:CppTestAI|C++ Test AI]].


=== Download ===
=== Download ===
It comes with spring, GIT branch ''caiinterface''.
It comes with spring source. Reffer to [[Building_spring#Obtaining_the_Source|Obtaining the Source]].


=== Known Crashes ===
=== Known Crashes ===
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=== How to compile ===
=== How to compile ===
'''The easy way'''
'''The easy way'''
Use SCons or CMake (refer to [[Building_spring|Building spring]]).
Use SCons or CMake (refer to [[Building_spring|Building spring]]).


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* include directories:
* include directories:
** {spring_source}/rts/ExternalAI/Interface
** ''{spring_source}/rts''
** {spring_source}/AI/Skirmish/NullAI
** ''{spring_source}/rts/System''
** ''{spring_source}/rts/ExternalAI/Interface''
** ''{spring_source}/AI/Skirmish/NullAI''
* source files:
* source files:
** {spring_source}/AI/Skirmish/NullAI/*.c
** ''{spring_source}/AI/Skirmish/NullAI/*.c''
* create dynamic loadable shared library (module)
* create dynamic loadable shared library (module)
* should compile with all C compilers (tested with MinGW, GCC, Intel)
* should compile with all C compilers (tested with MinGW, GCC, Intel)
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=== How to install ===
=== How to install ===
from: ''{spring_source}/AI/Skirmish/NullAI/''<br>
from: ''{spring_source}/AI/Skirmish/NullAI/''<br>
to: ''{spring_data_dir}/AI/Skirmish/data/NullAI-{NullAI-version}/''
to: ''{spring_data_dir}/AI/Skirmish/NullAI/{NullAI-version}/''
* copy ''build/libNullAI.so'', ''build/libNullAI.dylib'' or ''build/NullAI.dll'' to ''./''
* copy ''build/libNullAI.so'', ''build/libNullAI.dylib'' or ''build/NullAI.dll'' to ''./''
* copy ''data/*'' to ''./''
* copy ''data/*'' to ''./''

Latest revision as of 10:52, 8 June 2009

NullAI
Developer
zenzike & hoijui
Version
0.1
Mod Support
Supports everything / Does nothing
Status
Finnished
License
GNU GPL V2+
Interface
C
Wrapper
-
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Description

This Skirmish AI is written in pure C, to prove that the C AI interface works. It consists of only the very minimum that is needed for a spring Skirmish AI to load.

NullAI is an empty implementation, meaning it will load, but do absolutely nothing. It can be used to test the AI interface or for exploring a map if one wants the end game screen not to appear. It can also be used as a template for new C or C++ Skirmish AI projects.

This AI uses the C & C++ AI Interface library. See also Null Legacy C++ AI and C++ Test AI.

Download

It comes with spring source. Reffer to Obtaining the Source.

Known Crashes

  • None

How to compile

The easy way

Use SCons or CMake (refer to Building spring).

The hard way

  • include directories:
    • {spring_source}/rts
    • {spring_source}/rts/System
    • {spring_source}/rts/ExternalAI/Interface
    • {spring_source}/AI/Skirmish/NullAI
  • source files:
    • {spring_source}/AI/Skirmish/NullAI/*.c
  • create dynamic loadable shared library (module)
  • should compile with all C compilers (tested with MinGW, GCC, Intel)

How to install

from: {spring_source}/AI/Skirmish/NullAI/
to: {spring_data_dir}/AI/Skirmish/NullAI/{NullAI-version}/

  • copy build/libNullAI.so, build/libNullAI.dylib or build/NullAI.dll to ./
  • copy data/* to ./


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