Health scripts: Difference between revisions
From Spring
Jump to navigationJump to search
m another formatting fix |
|||
| (6 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
== | ==Get the health of the unit in AnimDef== | ||
*read the "damage" full health in UnitDef data: | *read the "damage" full health in UnitDef data: | ||
< | <nowiki> | ||
local maxhealth | |||
local percenthealth,health,maxHealth,paralyzeDamage,captureProgress,buildProgress | |||
health,maxHealth,paralyzeDamage,captureProgress,buildProgress=Spring.GetUnitHealth(unitID) | |||
percenthealth=(health/maxHealth)*100 | |||
</nowiki> | |||
< | *print all the data in the chat box and infolog for control : | ||
<nowiki> | |||
Spring.Echo("health="..health,"maxHealth="..maxHealth,"paralyzeDamage="..paralyzeDamage, | |||
"captureProgress="..captureProgress,"buildProgress="..buildProgress,"percenthealth="..percenthealth.." %") | |||
--health=19921.25390625,maxHealth=20000,paralyzeDamage=0,captureProgress=0,buildProgress=1,percenthealth=99.606269836426 % | |||
(unitID) | |||
</nowiki> | |||
**note the buildprogress and captureprogress values are in the range 0 to 1 (1 = complete) | |||
*[[SpringRtsTutorialAnimDef]] return to the list of animDef exemples | |||
[[Category:Emmanuel]] | |||
Latest revision as of 19:25, 21 September 2017
Get the health of the unit in AnimDef
- read the "damage" full health in UnitDef data:
local maxhealth local percenthealth,health,maxHealth,paralyzeDamage,captureProgress,buildProgress health,maxHealth,paralyzeDamage,captureProgress,buildProgress=Spring.GetUnitHealth(unitID) percenthealth=(health/maxHealth)*100
- print all the data in the chat box and infolog for control :
Spring.Echo("health="..health,"maxHealth="..maxHealth,"paralyzeDamage="..paralyzeDamage,
"captureProgress="..captureProgress,"buildProgress="..buildProgress,"percenthealth="..percenthealth.." %")
--health=19921.25390625,maxHealth=20000,paralyzeDamage=0,captureProgress=0,buildProgress=1,percenthealth=99.606269836426 %
(unitID)
- note the buildprogress and captureprogress values are in the range 0 to 1 (1 = complete)
- SpringRtsTutorialAnimDef return to the list of animDef exemples