Gamedev:Main: Difference between revisions

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Added Shaders, CUSF & PBR Shading sections to →Models & Textures
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m →Animation of units: link to examples
 
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== Lua API & Libraries (excerpt) ==
== Lua API & Libraries (excerpt) ==
* [[Lua_Scripting|Lua API Documentation]]
* [[Lua_Scripting|Lua API Documentation]]
* [[LUPS]] - Lua Particle System
* [[Lua_Libraries|Lua Libraries]]
* [[Chili]] - A GUI Framework
* {{forumlink|topic=28341|title=ChangePiece}} - Switch piece geometry


== Animation of units ==
== Animation of units ==
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**[[Animation-LuaCallouts]]
**[[Animation-LuaCallouts]]
**[[Animation-CobLuaDifferences]]
**[[Animation-CobLuaDifferences]]
**[[Animation:LuaExamples]]


COB Animations (Antiquated)
COB Animations (Antiquated)

Latest revision as of 20:44, 17 November 2022

Development < Gamedev:Main

Game Development

This information is meant to help newcomers learn how to develop their own games for the Spring Engine. If you are interested in creating maps for Spring, see Mapdev:Main.

Templates & Examples

Technical Documentation

GameData

Definition Files

Lua API & Libraries (excerpt)

Animation of units

Lua Animations (LUS)

COB Animations (Antiquated)

Models & Textures

Misc

Tools

In-Game Tools

External Tools

Engine Related

  • Download_Testing - Test the compatibility of your game on upcoming versions of the Spring engine.

Tutorials

Tips, Tricks & Testing

These tricks and commands are useful for testing or debugging.

Game Development Tutorials

Modelling Tutorials

Wings3D

Blender

3DS Max

Texturing Tutorials

Misc