Game and Unit development: Difference between revisions

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[[Engine_Development|Development]] < {{FULLPAGENAME}}
#REDIRECT [[Gamedev:Main]]
 
=Game development=
This information is meant to help newcomers learn how to develop their own games for the Spring Engine.
==General==
*[[Mod specification|Game specification]]<br>
*[http://spring.clan-sy.com/phpbb/viewtopic.php?t=6015 What do I need to create a game?]
*[[Simple Mod Tutorial|Simple Game Tutorial]]
*[[Freely available and reusable content|Freely available and reusable content for maps and games]]
 
==Unit Development==
====Models - s3o Files====
*[http://user.supradigital.org/jcnossen/UpspringInstaller-1.54-EulerAngles.exe UpSpring, our second-gen import / export / rigging / animation tool.]
* [http://lassie.student.utwente.nl/vliet/springtut.pdf Maestro's tutorial of Upspring and textures].
* [[Basic s3o unit making guide]]
* [[Simple Mod Tutorial|Simple Game Tutorial]]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?t=10612 Wings UV Mapping Tutorial]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?f=9&t=12354 Saving polygons in Wings3d Tutorial]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?t=10947 Greeble Tutorial 1]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?f=9&t=12356 Greeble Tutorial 2]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?p=75495 various things about unit making. (Also contains an illustrated alpha-channel tut)]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?t=10503 Runecrafter's 3DS Max UV Mapping Tutorial]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?f=9&t=15106 Argh's UpSpring Easy Workflow Guide]
* [[Trouble-shooting s3o units]]
 
====[http://springrts.com/wiki/Category:Animation Scripting and Animation - COB/BOS Files]====
To edit .bos files you need a program/compiler. The most famous one is [http://jobjol.nl/1384 Scriptor]
*[[Animation-LuaScripting]]
**[[Animation-LuaCallins]]
**[[Animation-LuaCallouts]]
**[[Animation-CobLuaDifferences]]
*[[Animation-CobOverview]]
**[[Animation-CobExamples]]
**[[Animation-CobAnimation]]
**[[Animation-CobCallins]]
**[[Animation-CobConstants]]
**[[Animation-CobThreads]]
**[[Animation-CobHitByWeaponID]]
*[http://www.planetannihilation.com/tadc/tut_unit_01_1.asp PlanetAnnihilation] has a nice tutorial
*[[Units:LuaCOB]] - how to interface COB with LUA
*[[CEG_For_Units|Game Development:Calling basic CEGs from COB]]
* [http://spring.clan-sy.com/phpbb/viewtopic.php?p=132943#132943 GPL-compliant sourcecode, scripting code examples, and other things.]
 
===Legacy Porting Tools===
====Models - 3do Files====
-NOTE- this is and outdated model format used by OTA<br>
(Note: UpSpring has some problems with empty objects and groundplates)
*use [http://spring.clan-sy.com/phpbb/viewtopic.php?f=12&t=7208&p=126129&hilit=upspring#p126129 UpSpring] and [http://springfiles.com/1755 3doBuilder] to edit those files
 
====Automated Game Creation====
* [[TA2Spring]] - Automatically adds and converts Total Annihilation unit packs (.ufo files, etc..) into Spring games (requires a base gameification for the game rules, XTA is recommended)
 
====Units - FBI Files====
*[[Units:FBI]]
*[[All_FBI-variable_values:_min,_max,_default,_type|Units:FBI (variable datatype list)]]
*[[Unit_Categories]]
 
====Units - MoveTypes====
*[[Units:MoveTypes]]
 
====Weapons - TDF Files====
*[[Weapon Variables]] : This is the most up to date
*[[Units:WeaponMainDir]]
*[[Units:Weapons]] : Various informations about the weapontypes (uncompleted)
*[[All_Weapons_variable_values:_min%2C_max%2C_default%2C_type|Weapon datatype list]] : All weapon variables min/max/default values and datatypes listed.
*[[Weapons:Antinukes]]: All about antinukes.
 
====Explosions====
*[[CEG]]
**[[CEG-Calls]]
**[[CEG-Format]]
**[[CEG-Classes]]
**[[CEG-Operators]]
**[[CEG-Miscellaneous]]
**[[CEG-OldInfo]]
 
====Misc====
*[[Units:Design]]
*[[Units:Textures]]
*[[Units:Buildpics]]
*[[Units:SideData TDF]]
*[[Units:Download TDF]]
*[[Units:FlankingBonus]]
*[[Mod Development:Armor|Game Development:Armor]]
*[[Mod Development:Cursors|Game Development:Cursors]]
*[[Mod Development:Archives|Game Development:Archives]]
*[[Mod Development:Sidepics|Game Development:Sidepics]]
*[[CustomUnitIcons|Game Development:Custom unit icons]]

Latest revision as of 16:10, 22 February 2013

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