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{{historical}}
This was originally a mod by Maelstorm in which you had 3 units the Ubercar a transport car, Skink a turret, and your commander the builder.


==== This was originally a mod by Maelstorm in which you could build the Ubercar a transport car, Skink a turret, and your commnader the builder. ====
===Basic Info===


In this mod, players construct chassis and turrets separate, then combine them for devastating results.  Turrets upgrade firepower and change models with enough veteran experience.


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In this mod you start of with you immobile nanotower who can build skinks, ubercars, and medium lasers[recently added].  Ubercars can transport up to 2 turrets and the turrets allow the ubercar to function like a standard 2 turret tank, also the builder could be equipped to the ubercar.
===Things that I have added/changed:===
 
In the spirit of things, this being the last time I plan to mess with BloX, the gameplay will be balanced slightly.  Units will require resources to be constructed, and resources will be provided from either the ground based mine-nodes, or from transportable solar panels.


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=== Things that I intend to add: ===
=== Things that I intend to add: ===


More turrets, more transports, transports with more than two turret zones, and air and sea transports and possibly amphibious transports.
I plan to only include what is on my design document, which includes 8 weapons, 3 builders(Including Core Node), 4 Technology Modules, 5 land units, 3 sea units, 3 air units, and 2 hovertanks.
 
Unit List:
 
 
--Turrets--
 
 
-Transportable Builders-
 
Builder - Builds Basic Units
 
Advanced Builder - Builds Advanced Units
 
 
-Attack Modules-
 
Laser - Laser, 3 Levels, Final Level is a Constant Beam
 
MG - Machine Gun, 4 Levels, Final Level is a Dual Gatling Gun
 
Cannon - Cannon, 6 Levels, Final Level is a 6 pack Cannon Array
 
Rocket Launcher - Dummy Rocket Launcher, 3 Levels, Final Level is a 6 pack high speed launcher
 
Missile Launcher - Seeker Missile Launcher, 3 Levels, Final Level is a 4 pack Missile Launcher
 
Mortar - Mortar/Artillery, 3 Levels, Final Level is a Dual Artillery Array
 
Shotgun - Shotgun, 3 Levels, Final Level is a 3 pack Shotgun Array
 
Flamethrower - Flamethrower, 3 Levels, Final Level is a Plasma Igniter
 
 
-Tech Modules-
 
Paralyzer - Paralyzer, paralyzes things
 
Shield - Shield, Blocks most bullets
 
Radar - Radar, Detects Enemies
 
Solar Panels - Solar Panel Array, Generates Energy
 
 
--Immobile Units--
 
Core Node - Commander, Produces Energy/Metal, Builds Some Units
 
Mine Node - Mine, Produces Metal, 1 slot for turrets
 
 
--Vehicles--
 
-Land-
 
Trike - Trike, Fast, 1 slot
 
Tank - Tank, Armored, 1 slot
 
Heavy Tank - Heavy Tank, Heavy Armor, 2 slot
 
Spider Tank - Spider Tank, Climbs Steep Slopes, 1 slot
 
Behemoth Tank - Behemoth Tank, Very Heavy Armor, 4 slot
 
 
-Sea-
 
Scout Boat - Scout Boat, Fast, 1 slot
 
Cruiser - Cruiser, Armored, 2 slot
 
Battleship - Battleship, Heavy Armor, 3 slot
 
 
-Air-
 
Helicopter - Helicopter, Quick, 1 slot
 
VTOL Fighter - Gunship, Fast, 1 slot
 
Flying Fortress - Heavy Gunship, Quick, 2 slot
 
 
-Hover-
 
Skiff - Skiff, Fast, 1 slot
 
Hovertank - Hovertank, Quick, 2 slot
 


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===Download===
As soon as the mod is done it will be released, and a link will be provided here.
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Credits go to '''''Maelstorm''''' for making the mod, and '''''Smoth''''' for the FBI tag [fireplatform].
Credits go to '''''Maelstorm''''' for making the mod, and '''''Smoth''''' for the FBI tag [fireplatform].

Latest revision as of 17:51, 24 February 2011

This page contains outdated information, but is kept for historical reasons.

This was originally a mod by Maelstorm in which you had 3 units the Ubercar a transport car, Skink a turret, and your commander the builder.

Basic Info

In this mod, players construct chassis and turrets separate, then combine them for devastating results. Turrets upgrade firepower and change models with enough veteran experience.


Things that I have added/changed:

In the spirit of things, this being the last time I plan to mess with BloX, the gameplay will be balanced slightly. Units will require resources to be constructed, and resources will be provided from either the ground based mine-nodes, or from transportable solar panels.


Things that I intend to add:

I plan to only include what is on my design document, which includes 8 weapons, 3 builders(Including Core Node), 4 Technology Modules, 5 land units, 3 sea units, 3 air units, and 2 hovertanks.

Unit List:


--Turrets--


-Transportable Builders-

Builder - Builds Basic Units

Advanced Builder - Builds Advanced Units


-Attack Modules-

Laser - Laser, 3 Levels, Final Level is a Constant Beam

MG - Machine Gun, 4 Levels, Final Level is a Dual Gatling Gun

Cannon - Cannon, 6 Levels, Final Level is a 6 pack Cannon Array

Rocket Launcher - Dummy Rocket Launcher, 3 Levels, Final Level is a 6 pack high speed launcher

Missile Launcher - Seeker Missile Launcher, 3 Levels, Final Level is a 4 pack Missile Launcher

Mortar - Mortar/Artillery, 3 Levels, Final Level is a Dual Artillery Array

Shotgun - Shotgun, 3 Levels, Final Level is a 3 pack Shotgun Array

Flamethrower - Flamethrower, 3 Levels, Final Level is a Plasma Igniter


-Tech Modules-

Paralyzer - Paralyzer, paralyzes things

Shield - Shield, Blocks most bullets

Radar - Radar, Detects Enemies

Solar Panels - Solar Panel Array, Generates Energy


--Immobile Units--

Core Node - Commander, Produces Energy/Metal, Builds Some Units

Mine Node - Mine, Produces Metal, 1 slot for turrets


--Vehicles--

-Land-

Trike - Trike, Fast, 1 slot

Tank - Tank, Armored, 1 slot

Heavy Tank - Heavy Tank, Heavy Armor, 2 slot

Spider Tank - Spider Tank, Climbs Steep Slopes, 1 slot

Behemoth Tank - Behemoth Tank, Very Heavy Armor, 4 slot


-Sea-

Scout Boat - Scout Boat, Fast, 1 slot

Cruiser - Cruiser, Armored, 2 slot

Battleship - Battleship, Heavy Armor, 3 slot


-Air-

Helicopter - Helicopter, Quick, 1 slot

VTOL Fighter - Gunship, Fast, 1 slot

Flying Fortress - Heavy Gunship, Quick, 2 slot


-Hover-

Skiff - Skiff, Fast, 1 slot

Hovertank - Hovertank, Quick, 2 slot



Download

As soon as the mod is done it will be released, and a link will be provided here.




Credits go to Maelstorm for making the mod, and Smoth for the FBI tag [fireplatform].