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Developed the [[AI:JCAI|JCAI]] Skirmish AI.
{{historical}}
Developed the [[AI:JCAI|JCAI]] Skirmish AI, and the Upspring 3DO/S3O editor.
Currently the lead programmer for the Windows version, after SJ left.


Currently the lead programmer for the Windows version, after SJ left.
== Priority list ==
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[http://www.mp3.com/users/nokia-ringtone/profile.php  free nokia ringtones]
# Make a start with coding/design of the sync system
[http://groups.yahoo.com/group/Gas-Powered-Scooter/ Gas Powered Scooter]
# Get the ported code working for a windows release (needs fixing of sounds that stop playing, getting shadows enabled and getting the camera movement back to like it is in the CVS spring)
[http://groups.yahoo.com/group/Electric-Scooter/ Electric Scooter]
# Release a bugfix for upspring (will be 1.3)
[http://groups.yahoo.com/group/Scooter-Store/ Scooter Store]
# Finish my terrain renderer and add it to [[spring]], adding a new CReadMap implementation
[http://groups.yahoo.com/group/Gas-Scooter/ Gas Scooter]
# Begin working on a new scripting language specifically for spring
[http://white.prohosting.com/amoxil/paris-hilton-nude/ paris hilton nude]
[http://amoxil.white.prohosting.com  Order amoxil online]
</div>

Latest revision as of 20:27, 17 July 2011

This page contains outdated information, but is kept for historical reasons.

Developed the JCAI Skirmish AI, and the Upspring 3DO/S3O editor. Currently the lead programmer for the Windows version, after SJ left.

Priority list

  1. Make a start with coding/design of the sync system
  2. Get the ported code working for a windows release (needs fixing of sounds that stop playing, getting shadows enabled and getting the camera movement back to like it is in the CVS spring)
  3. Release a bugfix for upspring (will be 1.3)
  4. Finish my terrain renderer and add it to spring, adding a new CReadMap implementation
  5. Begin working on a new scripting language specifically for spring