User:Jk/Sanbox: Difference between revisions

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=Foobar=
=Foo=
 
=List=
=List=
{{ConfigValue|name=3DTrees|type=bool|defvalue=1|safevalue=0}}
<center><span class=warning>'''THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!'''</span></center>
{{ConfigValue|name=AdvMapShading|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue |name=3DTrees|type=bool|defvalue=true|safevalue=false |description=Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides.|showsafe=1}}
{{ConfigValue|name=AdvSky|type=bool|defvalue=0}}
{{ConfigValue |name=AdvMapShading|type=bool|defvalue=true|safevalue=false |description=Enable shaders for terrain rendering and enable so more effects. }}
{{ConfigValue|name=AdvUnitShading|type=bool|defvalue=1}}
{{ConfigValue |name=AdvSky|type=bool|defvalue=false |description=Enables High Resolution Clouds. }}
{{ConfigValue|name=AtiHacks|type=int|defvalue=-1}}
{{ConfigValue |name=AdvUnitShading|type=bool|defvalue=true|safevalue=false |description=Determines whether specular highlights and other lighting effects are rendered for units. }}
{{ConfigValue|name=AtiSwapRBFix|type=bool|defvalue=0}}
{{ConfigValue |name=AtiHacks|type=int|defvalue=-1|minvalue=-1|maxvalue=1 |description=Enables graphics drivers workarounds for users with ATI video cards.
{{ConfigValue|name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=0}}
-1:=runtime detect, 0:=off, 1:=on }}
{{ConfigValue|name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=0}}
{{ConfigValue |name=AtiSwapRBFix|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/FBO.cpp#L16 source pos] }}
{{ConfigValue|name=AutohostIP|type=string|defvalue="127.0.0.1"}}
{{ConfigValue |name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=false |description=Controls whether or not units built by factories will inherit that factory's unit group. }}
{{ConfigValue|name=AutohostPort|type=int|defvalue=0}}
{{ConfigValue |name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L50 source pos] }}
{{ConfigValue|name=BuildIconsFirst|type=bool|defvalue=0}}
{{ConfigValue |name=AutohostIP|type=string|defvalue="127.0.0.1" |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L79 source pos] }}
{{ConfigValue|name=BumpWaterAnisotropy|type=float|defvalue=0}}
{{ConfigValue |name=AutohostPort|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L80 source pos] }}
{{ConfigValue|name=BumpWaterBlurReflection|type=bool|defvalue=0}}
{{ConfigValue |name=BuildIconsFirst|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/SelectedUnitsHandler.cpp#L48 source pos] }}
{{ConfigValue|name=BumpWaterDepthBits|type=int|defvalue=24}}
{{ConfigValue |name=BumpWaterAnisotropy|type=float|defvalue=0|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L49 source pos] }}
{{ConfigValue|name=BumpWaterDynamicWaves|type=bool|defvalue=1}}
{{ConfigValue |name=BumpWaterBlurReflection|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L52 source pos] }}
{{ConfigValue|name=BumpWaterEndlessOcean|type=bool|defvalue=1}}
{{ConfigValue |name=BumpWaterDepthBits|type=int|defvalue=24|minvalue=16|maxvalue=32 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L51 source pos] }}
{{ConfigValue|name=BumpWaterOcclusionQuery|type=bool|defvalue=0}}
{{ConfigValue |name=BumpWaterDynamicWaves|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L55 source pos] }}
{{ConfigValue|name=BumpWaterReflection|type=int|defvalue=1}}
{{ConfigValue |name=BumpWaterEndlessOcean|type=bool|defvalue=true |description=Sets whether Bumpmapped water will be drawn beyond the map edge. }}
{{ConfigValue|name=BumpWaterRefraction|type=int|defvalue=1}}
{{ConfigValue |name=BumpWaterOcclusionQuery|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L57 source pos] }}
{{ConfigValue|name=BumpWaterShoreWaves|type=bool|defvalue=1}}
{{ConfigValue |name=BumpWaterReflection|type=int|defvalue=1|minvalue=0|maxvalue=2 |description=Determines the amount of objects reflected in Bumpmapped water.
{{ConfigValue|name=BumpWaterTexSizeReflection|type=int|defvalue=512}}
0:=off, 1:=fast (skip terrain), 2:=full }}
{{ConfigValue|name=BumpWaterUseDepthTexture|type=bool|defvalue=1}}
{{ConfigValue |name=BumpWaterRefraction|type=int|defvalue=1|minvalue=0|maxvalue=2 |description=Determines the method of refraction with Bumpmapped water.
{{ConfigValue|name=BumpWaterUseUniforms|type=bool|defvalue=0}}
0:=off, 1:=screencopy, 2:=own rendering cycle }}
{{ConfigValue|name=BypassScriptPasswordCheck|type=bool|defvalue=0}}
{{ConfigValue |name=BumpWaterShoreWaves|type=bool|defvalue=true|safevalue=false |description=Enables rendering of shorewaves. }}
{{ConfigValue|name=CamFreeAngVelTime|type=float|defvalue=1}}
{{ConfigValue |name=BumpWaterTexSizeReflection|type=int|defvalue=512|minvalue=32 |description=Sets the size of the framebuffer texture used to store the reflection in Bumpmapped water. }}
{{ConfigValue|name=CamFreeAutoTilt|type=float|defvalue=150}}
{{ConfigValue |name=BumpWaterUseDepthTexture|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L50 source pos] }}
{{ConfigValue|name=CamFreeEnabled|type=bool|defvalue=0}}
{{ConfigValue |name=BumpWaterUseUniforms|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/BumpWater.cpp#L56 source pos] }}
{{ConfigValue|name=CamFreeFOV|type=float|defvalue=45}}
{{ConfigValue |name=BypassScriptPasswordCheck|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L77 source pos] }}
{{ConfigValue|name=CamFreeGoForward|type=bool|defvalue=0}}
{{ConfigValue |name=CamFreeAngVelTime|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L28 source pos] }}
{{ConfigValue|name=CamFreeGravity|type=float|defvalue=-500}}
{{ConfigValue |name=CamFreeAutoTilt|type=float|defvalue=150 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L26 source pos] }}
{{ConfigValue|name=CamFreeGroundOffset|type=float|defvalue=16}}
{{ConfigValue |name=CamFreeEnabled|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L17 source pos] }}
{{ConfigValue|name=CamFreeInvertAlt|type=bool|defvalue=0}}
{{ConfigValue |name=CamFreeFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L20 source pos] }}
{{ConfigValue|name=CamFreeScrollSpeed|type=float|defvalue=500}}
{{ConfigValue |name=CamFreeGoForward|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L19 source pos] }}
{{ConfigValue|name=CamFreeSlide|type=float|defvalue=0.5}}
{{ConfigValue |name=CamFreeGravity|type=float|defvalue=-500 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L22 source pos] }}
{{ConfigValue|name=CamFreeTiltSpeed|type=float|defvalue=150}}
{{ConfigValue |name=CamFreeGroundOffset|type=float|defvalue=16 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L24 source pos] }}
{{ConfigValue|name=CamFreeVelTime|type=float|defvalue=1.5}}
{{ConfigValue |name=CamFreeInvertAlt|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L18 source pos] }}
{{ConfigValue|name=CamMode|type=int|defvalue=5|minvalue=0|maxvalue=7|description=Defines the used camera. Options are:
{{ConfigValue |name=CamFreeScrollSpeed|type=float|defvalue=500 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L21 source pos] }}
{{ConfigValue |name=CamFreeSlide|type=float|defvalue=0.5 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L23 source pos] }}
{{ConfigValue |name=CamFreeTiltSpeed|type=float|defvalue=150 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L25 source pos] }}
{{ConfigValue |name=CamFreeVelTime|type=float|defvalue=1.5 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FreeController.cpp#L27 source pos] }}
{{ConfigValue |name=CamMode|type=int|defvalue=5|minvalue=0|maxvalue=7 |description=Defines the used camera. Options are:
0 = FPS
0 = FPS
1 = Overhead
1 = Overhead
Line 46: Line 49:
5 = SmoothOverhead
5 = SmoothOverhead
6 = Orbit
6 = Orbit
7 = Overview}}
7 = Overview }}
{{ConfigValue|name=CamModeName|type=string|defvalue=""}}
{{ConfigValue |name=CamModeName|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/Game/CameraHandler.cpp#L35 source pos] }}
{{ConfigValue|name=CamTimeExponent|type=float|defvalue=4|minvalue=0}}
{{ConfigValue |name=CamTimeExponent|type=float|defvalue=4|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/CameraHandler.cpp#L56 source pos] }}
{{ConfigValue|name=CamTimeFactor|type=float|defvalue=1|minvalue=0}}
{{ConfigValue |name=CamTimeFactor|type=float|defvalue=1|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/CameraHandler.cpp#L52 source pos] }}
{{ConfigValue|name=CatchAIExceptions|type=int|defvalue=1}}
{{ConfigValue |name=CatchAIExceptions|type=int|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/ExternalAI/EngineOutHandler.cpp#L29 source pos] }}
{{ConfigValue|name=ColorElev|type=bool|defvalue=1}}
{{ConfigValue |name=ColorElev|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightLinePalette.cpp#L7 source pos] }}
{{ConfigValue|name=CompressTextures|type=bool|defvalue=0|safevalue=1}}
{{ConfigValue |name=CompressTextures|type=bool|defvalue=false|safevalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L17 source pos] }}
{{ConfigValue|name=CrossAlpha|type=float|defvalue=0.5}}
{{ConfigValue |name=CrossAlpha|type=float|defvalue=0.5 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L66 source pos] }}
{{ConfigValue|name=CrossMoveScale|type=float|defvalue=1}}
{{ConfigValue |name=CrossMoveScale|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L67 source pos] }}
{{ConfigValue|name=CrossSize|type=float|defvalue=12}}
{{ConfigValue |name=CrossSize|type=float|defvalue=12 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L65 source pos] }}
{{ConfigValue|name=CubeTexSizeReflection|type=int|defvalue=128|minvalue=1}}
{{ConfigValue |name=CubeTexSizeReflection|type=int|defvalue=128|minvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L17 source pos] }}
{{ConfigValue|name=CubeTexSizeSpecular|type=int|defvalue=128|minvalue=1}}
{{ConfigValue |name=CubeTexSizeSpecular|type=int|defvalue=128|minvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/CubeMapHandler.cpp#L16 source pos] }}
{{ConfigValue|name=DemoFromDemo|type=bool|defvalue=0}}
{{ConfigValue |name=DemoFromDemo|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/PreGame.cpp#L53 source pos] }}
{{ConfigValue|name=DisableCrappyGPUWarning|type=bool|defvalue=0}}
{{ConfigValue |name=DisableCrappyGPUWarning|type=bool|defvalue=false |description=Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card. }}
{{ConfigValue|name=DisableDemoVersionCheck|type=bool|defvalue=0|description=Allow to play every replay file (may crash / cause undefined behaviour in replays)}}
{{ConfigValue |name=DisableDemoVersionCheck|type=bool|defvalue=false |description=Allow to play every replay file (may crash / cause undefined behaviour in replays) }}
{{ConfigValue|name=DoubleClickTime|type=float|defvalue=200}}
{{ConfigValue |name=DoubleClickTime|type=float|defvalue=200 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L58 source pos] }}
{{ConfigValue|name=DualScreenMiniMapOnLeft|type=bool|defvalue=0}}
{{ConfigValue |name=DualScreenMiniMapOnLeft|type=bool|defvalue=false |description=When set, will make the left half of the screen the minimap when DualScreenMode is set. }}
{{ConfigValue|name=DualScreenMode|type=bool|defvalue=0}}
{{ConfigValue |name=DualScreenMode|type=bool|defvalue=false |description=Sets whether to split the screen in half, with one half for minimap and one for main screen. Right side is for minimap unless DualScreenMinimapOnLeft is set. }}
{{ConfigValue|name=DynamicSky|type=bool|defvalue=0}}
{{ConfigValue |name=DynamicSky|type=bool|defvalue=false |description=Sets whether the clouds in the sky will be procedurally generated and moved. Resource heavy! }}
{{ConfigValue|name=DynamicSun|type=bool|defvalue=0}}
{{ConfigValue |name=DynamicSun|type=bool|defvalue=false |description=Sets whether the sun will move around the sky throughout the game.
{{ConfigValue|name=DynamicSunMinElevation|type=float|defvalue=0.1}}
The sun will always stay above [[#DynamicSunMinElevation]] }}
{{ConfigValue|name=EnableDrawCallIns|type=bool|defvalue=1}}
{{ConfigValue |name=DynamicSunMinElevation|type=float|defvalue=0.1 |description=Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves. }}
{{ConfigValue|name=ExtraTextureUpdateRate|type=int|defvalue=45}}
{{ConfigValue |name=EnableDrawCallIns|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L59 source pos] }}
{{ConfigValue|name=FPSEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=ExtraTextureUpdateRate|type=int|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L27 source pos] }}
{{ConfigValue|name=FPSFOV|type=float|defvalue=45}}
{{ConfigValue |name=FPSEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L18 source pos] }}
{{ConfigValue|name=FPSMouseScale|type=float|defvalue=0.01}}
{{ConfigValue |name=FPSFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L19 source pos] }}
{{ConfigValue|name=FPSScrollSpeed|type=int|defvalue=10}}
{{ConfigValue |name=FPSMouseScale|type=float|defvalue=0.01 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L17 source pos] }}
{{ConfigValue|name=FSAALevel|type=int|defvalue=0|minvalue=0|maxvalue=8}}
{{ConfigValue |name=FPSScrollSpeed|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/FPSController.cpp#L16 source pos] }}
{{ConfigValue|name=FeatureDrawDistance|type=float|defvalue=6000|minvalue=0}}
{{ConfigValue |name=FSAALevel|type=int|defvalue=0|minvalue=0|maxvalue=8 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L87 source pos] }}
{{ConfigValue|name=FeatureFadeDistance|type=float|defvalue=4500|minvalue=0}}
{{ConfigValue |name=FeatureDrawDistance|type=float|defvalue=6000|minvalue=0 |description=Maximum distance at which features will be drawn. }}
{{ConfigValue|name=FixAltTab|type=bool|defvalue=0}}
{{ConfigValue |name=FeatureFadeDistance|type=float|defvalue=4500|minvalue=0 |description=Distance at which features will begin to fade from view. }}
{{ConfigValue|name=FontFile|type=string|defvalue="fonts/FreeSansBold.otf"}}
{{ConfigValue |name=FixAltTab|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L91 source pos] }}
{{ConfigValue|name=FontOutlineWeight|type=float|defvalue=25}}
{{ConfigValue |name=FontFile|type=string|defvalue="fonts/FreeSansBold.otf" |description=Sets the font of Spring engine text. }}
{{ConfigValue|name=FontOutlineWidth|type=int|defvalue=3}}
{{ConfigValue |name=FontOutlineWeight|type=float|defvalue=25 |description=Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }}
{{ConfigValue|name=FontSize|type=int|defvalue=23}}
{{ConfigValue |name=FontOutlineWidth|type=int|defvalue=3 |description=Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements. }}
{{ConfigValue|name=ForceEnableIntelShaderSupport|type=bool|defvalue=0}}
{{ConfigValue |name=FontSize|type=int|defvalue=23 |description=Sets the font size (in pixels) of the MainMenu and more. }}
{{ConfigValue|name=Fullscreen|type=bool|defvalue=1}}
{{ConfigValue |name=ForceEnableIntelShaderSupport|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L18 source pos] }}
{{ConfigValue|name=FullscreenEdgeMove|type=bool|defvalue=1}}
{{ConfigValue |name=Fullscreen|type=bool|defvalue=true |description=Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, WindowBorderless to 1, and WindowPosX and WindowPosY to 0. }}
{{ConfigValue|name=GrassDetail|type=int|defvalue=7}}
{{ConfigValue |name=FullscreenEdgeMove|type=bool|defvalue=true |description=see [[#WindowedEdgeMove]], just for fullscreen mode }}
{{ConfigValue|name=GroundDecals|type=int|defvalue=1}}
{{ConfigValue |name=GrassDetail|type=int|defvalue=7|minvalue=0 |description=Sets how detailed the engine rendered grass will be on any given map. }}
{{ConfigValue|name=GroundDetail|type=int|defvalue=60|minvalue=0|maxvalue=200}}
{{ConfigValue |name=GroundDecals|type=int|defvalue=1|minvalue=0 |description=Controls whether ground decals underneath buildings and ground scars from explosions will be rendered. Values >1 define how long such decals will stay. }}
{{ConfigValue|name=GroundLODScaleReflection|type=float|defvalue=1}}
{{ConfigValue |name=GroundDetail|type=int|defvalue=60|minvalue=0|maxvalue=200 |description=Controls how detailed the map geometry will be. On lowered settings, cliffs may appear to be jagged or "melting". }}
{{ConfigValue|name=GroundLODScaleRefraction|type=float|defvalue=1}}
{{ConfigValue |name=GroundLODScaleReflection|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L23 source pos] }}
{{ConfigValue|name=GroundLODScaleUnitReflection|type=float|defvalue=1}}
{{ConfigValue |name=GroundLODScaleRefraction|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L24 source pos] }}
{{ConfigValue|name=GroundNormalTextureHighPrecision|type=bool|defvalue=0}}
{{ConfigValue |name=GroundLODScaleUnitReflection|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Map/BaseGroundDrawer.cpp#L25 source pos] }}
{{ConfigValue|name=GroundScarAlphaFade|type=int|defvalue=0}}
{{ConfigValue |name=GroundNormalTextureHighPrecision|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L28 source pos] }}
{{ConfigValue|name=GuiOpacity|type=float|defvalue=0.8}}
{{ConfigValue |name=GroundScarAlphaFade|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/Decals/GroundDecalHandler.cpp#L44 source pos] }}
{{ConfigValue|name=HangTimeout|type=int|defvalue=10|minvalue=-1|maxvalue=600|description=Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable.}}
{{ConfigValue |name=GuiOpacity|type=float|defvalue=0.8|minvalue=0|maxvalue=1 |description=Sets the opacity of the built-in Spring UI. Generally has no effect on LuaUI widgets. Can be set in-game using shift+, to decrease and shift+. to increase. }}
{{ConfigValue|name=HardwareCursor|type=bool|defvalue=0}}
{{ConfigValue |name=HangTimeout|type=int|defvalue=10|minvalue=-1|maxvalue=600 |description=Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable. }}
{{ConfigValue|name=HeightMapTexture|type=bool|defvalue=1}}
{{ConfigValue |name=HardwareCursor|type=bool|defvalue=false |description=Sets hardware mouse cursor rendering. If you have a low framerate, your mouse cursor will seem "laggy". Setting hardware cursor will render the mouse cursor separately from spring and the mouse will behave normally. Note not supported by all GPU drivers in fullscreen mode! }}
{{ConfigValue|name=HighResLos|type=bool|defvalue=0}}
{{ConfigValue |name=HeightMapTexture|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Map/HeightMapTexture.cpp#L12 source pos] }}
{{ConfigValue|name=InfoConsoleGeometry|type=string|defvalue="0.26 0.96 0.41 0.205"}}
{{ConfigValue |name=HighResLos|type=bool|defvalue=false |description=Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy! }}
{{ConfigValue|name=InfoMessageTime|type=int|defvalue=400}}
{{ConfigValue |name=InfoConsoleGeometry|type=string|defvalue="0.26 0.96 0.41 0.205" |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp#L19 source pos] }}
{{ConfigValue|name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10}}
{{ConfigValue |name=InfoMessageTime|type=int|defvalue=400 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/InfoConsole.cpp#L18 source pos] }}
{{ConfigValue|name=InputTextGeo|type=string|defvalue=""}}
{{ConfigValue |name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L16 source pos] }}
{{ConfigValue|name=InvertMouse|type=bool|defvalue=0}}
{{ConfigValue |name=InputTextGeo|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L179 source pos] }}
{{ConfigValue|name=InvertQueueKey|type=bool|defvalue=0}}
{{ConfigValue |name=InvertMouse|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L57 source pos] }}
{{ConfigValue|name=JoystickEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=InvertQueueKey|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L63 source pos] }}
{{ConfigValue|name=JoystickUse|type=int|defvalue=0}}
{{ConfigValue |name=JoystickEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L12 source pos] }}
{{ConfigValue|name=LODScale|type=float|defvalue=1}}
{{ConfigValue |name=JoystickUse|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/Input/Joystick.cpp#L13 source pos] }}
{{ConfigValue|name=LODScaleReflection|type=float|defvalue=1}}
{{ConfigValue |name=LODScale|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L82 source pos] }}
{{ConfigValue|name=LODScaleRefraction|type=float|defvalue=1}}
{{ConfigValue |name=LODScaleReflection|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L84 source pos] }}
{{ConfigValue|name=LODScaleShadow|type=float|defvalue=1}}
{{ConfigValue |name=LODScaleRefraction|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L85 source pos] }}
{{ConfigValue|name=LastSelectedMap|type=string|defvalue="No map selected"}}
{{ConfigValue |name=LODScaleShadow|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L83 source pos] }}
{{ConfigValue|name=LastSelectedMod|type=string|defvalue="No game selected"}}
{{ConfigValue |name=LastSelectedMap|type=string|defvalue="No map selected" |description=Stores the previously played map. }}
{{ConfigValue|name=LastSelectedScript|type=string|defvalue="No script selected"}}
{{ConfigValue |name=LastSelectedMod|type=string|defvalue="No game selected" |description=Stores the previously played game. }}
{{ConfigValue|name=LastSelectedSetting|type=string|defvalue=""}}
{{ConfigValue |name=LastSelectedScript|type=string|defvalue="No script selected" |description=Stores the previously played AI. }}
{{ConfigValue|name=LinkIncomingMaxPacketRate|type=int|defvalue=64|minvalue=0}}
{{ConfigValue |name=LastSelectedSetting|type=string|defvalue="" |description=Stores the previously selected setting, when editing settings within the Spring main menu. }}
{{ConfigValue|name=LinkIncomingMaxWaitingPackets|type=int|defvalue=512|minvalue=0}}
{{ConfigValue |name=LinkIncomingMaxPacketRate|type=int|defvalue=64|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L44 source pos] }}
{{ConfigValue|name=LinkIncomingPeakBandwidth|type=int|defvalue=32768|minvalue=0}}
{{ConfigValue |name=LinkIncomingMaxWaitingPackets|type=int|defvalue=512|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L50 source pos] }}
{{ConfigValue|name=LinkIncomingSustainedBandwidth|type=int|defvalue=2048|minvalue=0}}
{{ConfigValue |name=LinkIncomingPeakBandwidth|type=int|defvalue=32768|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L40 source pos] }}
{{ConfigValue|name=LinkOutgoingBandwidth|type=int|defvalue=65536|minvalue=0}}
{{ConfigValue |name=LinkIncomingSustainedBandwidth|type=int|defvalue=2048|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L36 source pos] }}
{{ConfigValue|name=LoadingMT|type=int|defvalue=-1|safevalue=0}}
{{ConfigValue |name=LinkOutgoingBandwidth|type=int|defvalue=65536|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L32 source pos] }}
{{ConfigValue|name=LogFlush|type=bool|defvalue=1|description=Instantly write to the logfile, use only for debugging as it will cause a slowdown}}
{{ConfigValue |name=LoadingMT|type=int|defvalue=-1|safevalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L40 source pos] }}
{{ConfigValue|name=LogSections|type=string|defvalue=""|description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values}}
{{ConfigValue |name=LogFlush|type=bool|defvalue=true |description=Instantly write to the logfile, use only for debugging as it will cause a slowdown }}
{{ConfigValue|name=LuaModUICtrl|type=bool|defvalue=1}}
{{ConfigValue |name=LogSections|type=string|defvalue="" |description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values }}
{{ConfigValue|name=LuaShaders|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue |name=LuaModUICtrl|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L180 source pos] }}
{{ConfigValue|name=LuaSocketEnabled|type=bool|defvalue=1|description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections}}
{{ConfigValue |name=LuaShaders|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Lua/LuaOpenGL.cpp#L81 source pos] }}
{{ConfigValue|name=LuaWritableConfigFile|type=bool|defvalue=1}}
{{ConfigValue |name=LuaSocketEnabled|type=bool|defvalue=true |description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections }}
{{ConfigValue|name=MTInfoThreshold|type=float|defvalue=1}}
{{ConfigValue |name=LuaWritableConfigFile|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L62 source pos] }}
{{ConfigValue|name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0}}
{{ConfigValue |name=MTInfoThreshold|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L176 source pos] }}
{{ConfigValue|name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0}}
{{ConfigValue |name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFGroundDrawer.cpp#L27 source pos] }}
{{ConfigValue|name=MaxNanoParticles|type=int|defvalue=2500}}
{{ConfigValue |name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L77 source pos] }}
{{ConfigValue|name=MaxParticles|type=int|defvalue=1000}}
{{ConfigValue |name=MaxNanoParticles|type=int|defvalue=2500 |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L38 source pos] }}
{{ConfigValue|name=MaxPathCostsMemoryFootPrint|type=int|defvalue=536870912}}
{{ConfigValue |name=MaxParticles|type=int|defvalue=1000 |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Projectiles/ProjectileHandler.cpp#L37 source pos] }}
{{ConfigValue|name=MaxSounds|type=int|defvalue=128}}
{{ConfigValue |name=MaxPathCostsMemoryFootPrint|type=int|defvalue=536870912 |description=[https://github.com/spring/spring/blob/develop/rts/Sim/Path/Default/PathEstimator.cpp#L37 source pos] }}
{{ConfigValue|name=MaximumTransmissionUnit|type=int|defvalue=1400|minvalue=400}}
{{ConfigValue |name=MaxSounds|type=int|defvalue=128 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L32 source pos] }}
{{ConfigValue|name=MetalMapPalette|type=bool|defvalue=0}}
{{ConfigValue |name=MaximumTransmissionUnit|type=int|defvalue=1400|minvalue=400 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L28 source pos] }}
{{ConfigValue|name=MiddleClickScrollSpeed|type=float|defvalue=0.01}}
{{ConfigValue |name=MetalMapPalette|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/MetalMap.cpp#L9 source pos] }}
{{ConfigValue|name=MiniMapButtonSize|type=int|defvalue=16}}
{{ConfigValue |name=MiddleClickScrollSpeed|type=float|defvalue=0.01 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L18 source pos] }}
{{ConfigValue|name=MiniMapCursorScale|type=float|defvalue=-0.5}}
{{ConfigValue |name=MiniMapButtonSize|type=int|defvalue=16 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L59 source pos] }}
{{ConfigValue|name=MiniMapDrawCommands|type=int|defvalue=1|minvalue=0}}
{{ConfigValue |name=MiniMapCursorScale|type=float|defvalue=-0.5 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L66 source pos] }}
{{ConfigValue|name=MiniMapDrawProjectiles|type=bool|defvalue=1}}
{{ConfigValue |name=MiniMapDrawCommands|type=int|defvalue=1|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L69 source pos] }}
{{ConfigValue|name=MiniMapFullProxy|type=bool|defvalue=1}}
{{ConfigValue |name=MiniMapDrawProjectiles|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L73 source pos] }}
{{ConfigValue|name=MiniMapGeometry|type=string|defvalue="2 2 200 200"}}
{{ConfigValue |name=MiniMapFullProxy|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L58 source pos] }}
{{ConfigValue|name=MiniMapIcons|type=bool|defvalue=1}}
{{ConfigValue |name=MiniMapGeometry|type=string|defvalue="2 2 200 200" |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L57 source pos] }}
{{ConfigValue|name=MiniMapMarker|type=bool|defvalue=1}}
{{ConfigValue |name=MiniMapIcons|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L67 source pos] }}
{{ConfigValue|name=MiniMapUnitExp|type=float|defvalue=0.25}}
{{ConfigValue |name=MiniMapMarker|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/GuiHandler.cpp#L62 source pos] }}
{{ConfigValue|name=MiniMapUnitSize|type=float|defvalue=2.5|minvalue=0}}
{{ConfigValue |name=MiniMapUnitExp|type=float|defvalue=0.25 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L65 source pos] }}
{{ConfigValue|name=MouseDragScrollThreshold|type=float|defvalue=0.3}}
{{ConfigValue |name=MiniMapUnitSize|type=float|defvalue=2.5|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L61 source pos] }}
{{ConfigValue|name=MultiThreadCount|type=int|defvalue=0|minvalue=0|maxvalue=34|safevalue=1}}
{{ConfigValue |name=MouseDragScrollThreshold|type=float|defvalue=0.3 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L68 source pos] }}
{{ConfigValue|name=MultiThreadDrawUnit|type=bool|defvalue=1}}
{{ConfigValue |name=MultiThreadCount|type=int|defvalue=0|minvalue=0|maxvalue=34|safevalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L108 source pos] }}
{{ConfigValue|name=MultiThreadDrawUnitShadow|type=bool|defvalue=1}}
{{ConfigValue |name=MultiThreadDrawUnit|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L74 source pos] }}
{{ConfigValue|name=MultiThreadLua|type=int|defvalue=0|minvalue=0|maxvalue=6}}
{{ConfigValue |name=MultiThreadDrawUnitShadow|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L75 source pos] }}
{{ConfigValue|name=NetworkLossFactor|type=int|defvalue=0|minvalue=0|maxvalue=2}}
{{ConfigValue |name=MultiThreadLua|type=int|defvalue=0|minvalue=0|maxvalue=6 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L65 source pos] }}
{{ConfigValue|name=NetworkTimeout|type=int|defvalue=120|minvalue=0}}
{{ConfigValue |name=NetworkLossFactor|type=int|defvalue=0|minvalue=0|maxvalue=2 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L11 source pos] }}
{{ConfigValue|name=NoHelperAIs|type=bool|defvalue=0}}
{{ConfigValue |name=NetworkTimeout|type=int|defvalue=120|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L20 source pos] }}
{{ConfigValue|name=NoSound|type=bool|defvalue=0}}
{{ConfigValue |name=NoHelperAIs|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Menu/SelectMenu.cpp#L44 source pos] }}
{{ConfigValue|name=OrbitControllerEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=NoSound|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/ISound.cpp#L13 source pos] }}
{{ConfigValue|name=OrbitControllerOrbitSpeed|type=float|defvalue=0.25|minvalue=0.1|maxvalue=10}}
{{ConfigValue |name=OrbitControllerEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L16 source pos] }}
{{ConfigValue|name=OrbitControllerPanSpeed|type=float|defvalue=2|minvalue=0.1|maxvalue=10}}
{{ConfigValue |name=OrbitControllerOrbitSpeed|type=float|defvalue=0.25|minvalue=0.1|maxvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L17 source pos] }}
{{ConfigValue|name=OrbitControllerZoomSpeed|type=float|defvalue=5|minvalue=0.1|maxvalue=10}}
{{ConfigValue |name=OrbitControllerPanSpeed|type=float|defvalue=2|minvalue=0.1|maxvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L18 source pos] }}
{{ConfigValue|name=OverheadEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=OrbitControllerZoomSpeed|type=float|defvalue=5|minvalue=0.1|maxvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OrbitController.cpp#L19 source pos] }}
{{ConfigValue|name=OverheadFOV|type=float|defvalue=45}}
{{ConfigValue |name=OverheadEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L21 source pos] }}
{{ConfigValue|name=OverheadScrollSpeed|type=int|defvalue=10}}
{{ConfigValue |name=OverheadFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L22 source pos] }}
{{ConfigValue|name=OverheadTiltSpeed|type=float|defvalue=1}}
{{ConfigValue |name=OverheadScrollSpeed|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L19 source pos] }}
{{ConfigValue|name=PathingThreadCount|type=int|defvalue=0|minvalue=0|safevalue=1}}
{{ConfigValue |name=OverheadTiltSpeed|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/OverheadController.cpp#L20 source pos] }}
{{ConfigValue|name=PitchAdjust|type=bool|defvalue=0}}
{{ConfigValue |name=PathingThreadCount|type=int|defvalue=0|minvalue=0|safevalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L107 source pos] }}
{{ConfigValue|name=ROAM|type=int|defvalue=1|safevalue=2|description=Use ROAM for terrain mesh rendering. 1=VBO mode, 2=DL mode, 3=VA mode}}
{{ConfigValue |name=PitchAdjust|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L33 source pos] }}
{{ConfigValue|name=ReconnectTimeout|type=int|defvalue=15|minvalue=0}}
{{ConfigValue |name=ROAM|type=int|defvalue=1|safevalue=2 |description=Use ROAM for terrain mesh rendering. 1=VBO mode, 2=DL mode, 3=VA mode }}
{{ConfigValue|name=ReflectiveWater|type=int|defvalue=1|safevalue=0}}
{{ConfigValue |name=ReconnectTimeout|type=int|defvalue=15|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L24 source pos] }}
{{ConfigValue|name=ReportGLErrors|type=bool|defvalue=0}}
{{ConfigValue |name=ReflectiveWater|type=int|defvalue=1|minvalue=0|maxvalue=4|safevalue=0 |description=Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water }}
{{ConfigValue|name=RotOverheadEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=ReportGLErrors|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/myGL.cpp#L29 source pos] }}
{{ConfigValue|name=RotOverheadFOV|type=float|defvalue=45}}
{{ConfigValue |name=RotOverheadEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L14 source pos] }}
{{ConfigValue|name=RotOverheadMouseScale|type=float|defvalue=0.01}}
{{ConfigValue |name=RotOverheadFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L15 source pos] }}
{{ConfigValue|name=RotOverheadScrollSpeed|type=int|defvalue=10}}
{{ConfigValue |name=RotOverheadMouseScale|type=float|defvalue=0.01 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L12 source pos] }}
{{ConfigValue|name=RotateLogFiles|type=bool|defvalue=0|description=rotate logfiles, old logfiles will be moved into the subfolder "log".}}
{{ConfigValue |name=RotOverheadScrollSpeed|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/RotOverheadController.cpp#L13 source pos] }}
{{ConfigValue|name=SM3ForceFallbackTex|type=bool|defvalue=0}}
{{ConfigValue |name=RotateLogFiles|type=bool|defvalue=false |description=rotate logfiles, old logfiles will be moved into the subfolder "log". }}
{{ConfigValue|name=SM3MaxTextureStages|type=int|defvalue=10}}
{{ConfigValue |name=SM3ForceFallbackTex|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Map/SM3/SM3Map.cpp#L26 source pos] }}
{{ConfigValue|name=SM3TerrainDetail|type=int|defvalue=200}}
{{ConfigValue |name=SM3MaxTextureStages|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Map/SM3/SM3Map.cpp#L27 source pos] }}
{{ConfigValue|name=SMFTexAniso|type=float|defvalue=0}}
{{ConfigValue |name=SM3TerrainDetail|type=int|defvalue=200 |description=[https://github.com/spring/spring/blob/develop/rts/Map/SM3/SM3GroundDrawer.cpp#L22 source pos] }}
{{ConfigValue|name=ScreenshotCounter|type=int|defvalue=0}}
{{ConfigValue |name=SMFTexAniso|type=float|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Map/SMF/SMFReadMap.cpp#L29 source pos] }}
{{ConfigValue|name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255}}
{{ConfigValue |name=ScreenshotCounter|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Screenshot.cpp#L20 source pos] }}
{{ConfigValue|name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1|description=Defines a bitmask indicating which CPU cores the main-thread should use.}}
{{ConfigValue |name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255 |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MouseHandler.cpp#L60 source pos] }}
{{ConfigValue|name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1|description=Defines a bitmask indicating which CPU cores the sim-thread should use.}}
{{ConfigValue |name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the main-thread should use. }}
{{ConfigValue|name=ShadowMapSize|type=int|defvalue=2048|minvalue=1}}
{{ConfigValue |name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1 |description=Defines a bitmask indicating which CPU cores the sim-thread should use. }}
{{ConfigValue|name=ShadowProjectionMode|type=int|defvalue=1}}
{{ConfigValue |name=ShadowMapSize|type=int|defvalue=2048|minvalue=32 |description=Sets the resolution of shadows. Higher numbers increase quality at the cost of performance. }}
{{ConfigValue|name=Shadows|type=int|defvalue=2}}
{{ConfigValue |name=ShadowProjectionMode|type=int|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/ShadowHandler.cpp#L31 source pos] }}
{{ConfigValue|name=ShowClock|type=bool|defvalue=1}}
{{ConfigValue |name=Shadows|type=int|defvalue=2|minvalue=0 |description=Sets whether shadows are rendered.
{{ConfigValue|name=ShowFPS|type=bool|defvalue=0}}
0:=off, 1:=full, 2:=fast (skip terrain) }}
{{ConfigValue|name=ShowHealthBars|type=bool|defvalue=1}}
{{ConfigValue |name=ShowClock|type=bool|defvalue=true |description=Displays a clock on the top-right corner of the screen showing the elapsed time of the current game. }}
{{ConfigValue|name=ShowLoadMessages|type=bool|defvalue=1}}
{{ConfigValue |name=ShowFPS|type=bool|defvalue=false |description=Displays current framerate. }}
{{ConfigValue|name=ShowMTInfo|type=bool|defvalue=1}}
{{ConfigValue |name=ShowHealthBars|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L73 source pos] }}
{{ConfigValue|name=ShowPlayerInfo|type=int|defvalue=1}}
{{ConfigValue |name=ShowLoadMessages|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/LoadScreen.cpp#L41 source pos] }}
{{ConfigValue|name=ShowRezBars|type=bool|defvalue=1}}
{{ConfigValue |name=ShowMTInfo|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L175 source pos] }}
{{ConfigValue|name=ShowSpeed|type=bool|defvalue=0}}
{{ConfigValue |name=ShowPlayerInfo|type=int|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Game.cpp#L177 source pos] }}
{{ConfigValue|name=SimpleMiniMapColors|type=bool|defvalue=0}}
{{ConfigValue |name=ShowRezBars|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/FeatureDrawer.cpp#L36 source pos] }}
{{ConfigValue|name=SmallFontFile|type=string|defvalue="fonts/FreeSansBold.otf"}}
{{ConfigValue |name=ShowSpeed|type=bool|defvalue=false |description=Displays current game speed. }}
{{ConfigValue|name=SmallFontOutlineWeight|type=float|defvalue=10}}
{{ConfigValue |name=SimpleMiniMapColors|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/MiniMap.cpp#L74 source pos] }}
{{ConfigValue|name=SmallFontOutlineWidth|type=int|defvalue=2}}
{{ConfigValue |name=SmallFontFile|type=string|defvalue="fonts/FreeSansBold.otf" |description=Sets the font of Spring engine small text. }}
{{ConfigValue|name=SmallFontSize|type=int|defvalue=14}}
{{ConfigValue |name=SmallFontOutlineWeight|type=float|defvalue=10 |description=see [[#FontOutlineWeight]] }}
{{ConfigValue|name=SmoothEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=SmallFontOutlineWidth|type=int|defvalue=2 |description=see [[#FontOutlineWidth]] }}
{{ConfigValue|name=SmoothFOV|type=float|defvalue=45}}
{{ConfigValue |name=SmallFontSize|type=int|defvalue=14 |description=Sets the font size (in pixels) of the engine GUIs and more. }}
{{ConfigValue|name=SmoothLines|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0|description=Smooth lines.
{{ConfigValue |name=SmoothEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L22 source pos] }}
{{ConfigValue |name=SmoothFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L23 source pos] }}
{{ConfigValue |name=SmoothLines|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0 |description=Smooth lines.
  0 := off
  0 := off
  1 := fastest
  1 := fastest
  2 := don't care
  2 := don't care
  3 := nicest}}
  3 := nicest }}
{{ConfigValue|name=SmoothPoints|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0|description=Smooth points.
{{ConfigValue |name=SmoothPoints|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0 |description=Smooth points.
  0 := off
  0 := off
  1 := fastest
  1 := fastest
  2 := don't care
  2 := don't care
  3 := nicest}}
  3 := nicest }}
{{ConfigValue|name=SmoothScrollSpeed|type=int|defvalue=10}}
{{ConfigValue |name=SmoothScrollSpeed|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L20 source pos] }}
{{ConfigValue|name=SmoothTiltSpeed|type=float|defvalue=1}}
{{ConfigValue |name=SmoothTiltSpeed|type=float|defvalue=1 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/SmoothController.cpp#L21 source pos] }}
{{ConfigValue|name=SourcePort|type=int|defvalue=0}}
{{ConfigValue |name=SourcePort|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Net/Protocol/NetProtocol.cpp#L25 source pos] }}
{{ConfigValue|name=SpeedControl|type=int|defvalue=1|minvalue=1|maxvalue=2|description=Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest}}
{{ConfigValue |name=SpeedControl|type=int|defvalue=1|minvalue=1|maxvalue=2 |description=Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest }}
{{ConfigValue|name=SpringData|type=string|defvalue=""|description=List of addidional data-directories, separated by ';' on windows, ':' on other OSs}}
{{ConfigValue |name=SpringData|type=string|defvalue="" |description=List of addidional data-directories, separated by ';' on windows, ':' on other OSs }}
{{ConfigValue|name=StacktraceOnGLErrors|type=bool|defvalue=0|description=Create a stacktrace when an OpenGL error occurs (only available in DEBUG builds)}}
{{ConfigValue |name=StacktraceOnGLErrors|type=bool|defvalue=false |description=Create a stacktrace when an OpenGL error occurs (only available in DEBUG builds) }}
{{ConfigValue|name=TCPAllowConnect|type=string|defvalue=""}}
{{ConfigValue |name=TCPAllowConnect|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L19 source pos] }}
{{ConfigValue|name=TCPAllowListen|type=string|defvalue=""}}
{{ConfigValue |name=TCPAllowListen|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L20 source pos] }}
{{ConfigValue|name=TWEnabled|type=bool|defvalue=1}}
{{ConfigValue |name=TWEnabled|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L17 source pos] }}
{{ConfigValue|name=TWFOV|type=float|defvalue=45}}
{{ConfigValue |name=TWFOV|type=float|defvalue=45 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L18 source pos] }}
{{ConfigValue|name=TWScrollSpeed|type=int|defvalue=10}}
{{ConfigValue |name=TWScrollSpeed|type=int|defvalue=10 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/TWController.cpp#L16 source pos] }}
{{ConfigValue|name=TeamHighlight|type=int|defvalue=1|minvalue=0|maxvalue=2}}
{{ConfigValue |name=TeamHighlight|type=int|defvalue=1|minvalue=0|maxvalue=2 |description=[https://github.com/spring/spring/blob/develop/rts/System/GlobalConfig.cpp#L54 source pos] }}
{{ConfigValue|name=TeamNanoSpray|type=bool|defvalue=1}}
{{ConfigValue |name=TeamNanoSpray|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GlobalRendering.cpp#L22 source pos] }}
{{ConfigValue|name=TextureLODBias|type=float|defvalue=0|minvalue=-4|maxvalue=4}}
{{ConfigValue |name=TextureLODBias|type=float|defvalue=0|minvalue=-4|maxvalue=4 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L90 source pos] }}
{{ConfigValue|name=TooltipGeometry|type=string|defvalue="0.0 0.0 0.41 0.1"}}
{{ConfigValue |name=TooltipGeometry|type=string|defvalue="0.0 0.0 0.41 0.1" |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L26 source pos] }}
{{ConfigValue|name=TooltipOutlineFont|type=bool|defvalue=1}}
{{ConfigValue |name=TooltipOutlineFont|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Game/UI/TooltipConsole.cpp#L27 source pos] }}
{{ConfigValue|name=TreeRadius|type=int|defvalue=1408|minvalue=0}}
{{ConfigValue |name=TreeRadius|type=int|defvalue=1408|minvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/Env/ITreeDrawer.cpp#L18 source pos] }}
{{ConfigValue|name=UDPAllowConnect|type=string|defvalue=""}}
{{ConfigValue |name=UDPAllowConnect|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L21 source pos] }}
{{ConfigValue|name=UDPAllowListen|type=string|defvalue=""}}
{{ConfigValue |name=UDPAllowListen|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/lib/luasocket/src/restrictions.cpp#L22 source pos] }}
{{ConfigValue|name=UnitIconDist|type=int|defvalue=10000}}
{{ConfigValue |name=UnitIconDist|type=int|defvalue=10000 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L71 source pos] }}
{{ConfigValue|name=UnitLodDist|type=int|defvalue=1000}}
{{ConfigValue |name=UnitLodDist|type=int|defvalue=1000 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L70 source pos] }}
{{ConfigValue|name=UnitTransparency|type=float|defvalue=0.7}}
{{ConfigValue |name=UnitTransparency|type=float|defvalue=0.7 |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/UnitDrawer.cpp#L72 source pos] }}
{{ConfigValue|name=UseCREGSaveLoad|type=bool|defvalue=0}}
{{ConfigValue |name=UseCREGSaveLoad|type=bool|defvalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/LoadSave/LoadSaveHandler.cpp#L11 source pos] }}
{{ConfigValue|name=UseDistToGroundForIcons|type=float|defvalue=0.95}}
{{ConfigValue |name=UseDistToGroundForIcons|type=float|defvalue=0.95 |description=[https://github.com/spring/spring/blob/develop/rts/Game/Camera/CameraController.cpp#L10 source pos] }}
{{ConfigValue|name=UseEFX|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue |name=UseEFX|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/EFX.cpp#L18 source pos] }}
{{ConfigValue|name=UsePBO|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue |name=UsePBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L18 source pos] }}
{{ConfigValue|name=UseVBO|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue |name=UseVBO|type=bool|defvalue=true|safevalue=false |description=[https://github.com/spring/spring/blob/develop/rts/Rendering/GL/VBO.cpp#L17 source pos] }}
{{ConfigValue|name=VSync|type=int|defvalue=0|minvalue=0|description=Vertical synchronization, update render frames in monitor's refresh rate.
{{ConfigValue |name=VSync|type=int|defvalue=0|minvalue=0 |description=Vertical synchronization, update render frames in monitor's refresh rate.
  <=0: off
  <=0: off
  1: enabled  
  1: enabled  
  x: render with monitor-Hz/x FPS}}
  x: render with monitor-Hz/x FPS }}
{{ConfigValue|name=WhiteListAdditionalPlayers|type=bool|defvalue=1}}
{{ConfigValue |name=WhiteListAdditionalPlayers|type=bool|defvalue=true |description=[https://github.com/spring/spring/blob/develop/rts/Net/GameServer.cpp#L78 source pos] }}
{{ConfigValue|name=WindowBorderless|type=bool|defvalue=0}}
{{ConfigValue |name=WindowBorderless|type=bool|defvalue=false |description=When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set WindowPosX and WindowPosY to 0 }}
{{ConfigValue|name=WindowPosX|type=int|defvalue=32}}
{{ConfigValue |name=WindowPosX|type=int|defvalue=32 |description=Sets the horizontal position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0. }}
{{ConfigValue|name=WindowPosY|type=int|defvalue=32}}
{{ConfigValue |name=WindowPosY|type=int|defvalue=32 |description=Sets the vertical position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0. }}
{{ConfigValue|name=WindowState|type=int|defvalue=0}}
{{ConfigValue |name=WindowState|type=int|defvalue=0 |description=[https://github.com/spring/spring/blob/develop/rts/System/SpringApp.cpp#L105 source pos] }}
{{ConfigValue|name=WindowedEdgeMove|type=bool|defvalue=1}}
{{ConfigValue |name=WindowedEdgeMove|type=bool|defvalue=true |description=Sets whether moving the mouse cursor to the screen edge will move the camera across the map. }}
{{ConfigValue|name=XResolution|type=int|defvalue=0}}
{{ConfigValue |name=XResolution|type=int|defvalue=0|minvalue=0 |description=Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }}
{{ConfigValue|name=YResolution|type=int|defvalue=0}}
{{ConfigValue |name=YResolution|type=int|defvalue=0|minvalue=0 |description=Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop. }}
{{ConfigValue|name=address|type=string|defvalue=""}}
{{ConfigValue |name=address|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/Menu/SelectMenu.cpp#L43 source pos] }}
{{ConfigValue|name=name|type=string|defvalue="UnnamedPlayer"}}
{{ConfigValue |name=name|type=string|defvalue="UnnamedPlayer" |description=Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes. }}
{{ConfigValue|name=snd_airAbsorption|type=float|defvalue=0.1}}
{{ConfigValue |name=snd_airAbsorption|type=float|defvalue=0.1 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/EFX.cpp#L17 source pos] }}
{{ConfigValue|name=snd_device|type=string|defvalue=""}}
{{ConfigValue |name=snd_device|type=string|defvalue="" |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L40 source pos] }}
{{ConfigValue|name=snd_volbattle|type=int|defvalue=100}}
{{ConfigValue |name=snd_volbattle|type=int|defvalue=100 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L37 source pos] }}
{{ConfigValue|name=snd_volgeneral|type=int|defvalue=100}}
{{ConfigValue |name=snd_volgeneral|type=int|defvalue=100 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L35 source pos] }}
{{ConfigValue|name=snd_volmaster|type=int|defvalue=60}}
{{ConfigValue |name=snd_volmaster|type=int|defvalue=60 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L34 source pos] }}
{{ConfigValue|name=snd_volmusic|type=int|defvalue=100}}
{{ConfigValue |name=snd_volmusic|type=int|defvalue=100 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L39 source pos] }}
{{ConfigValue|name=snd_volui|type=int|defvalue=100}}
{{ConfigValue |name=snd_volui|type=int|defvalue=100 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L38 source pos] }}
{{ConfigValue|name=snd_volunitreply|type=int|defvalue=100}}
{{ConfigValue |name=snd_volunitreply|type=int|defvalue=100 |description=[https://github.com/spring/spring/blob/develop/rts/System/Sound/Sound.cpp#L36 source pos] }}
{{ConfigValue|name=test|type=string|defvalue="x y z"|description="quoted", escaped: \, �, �,
,
, }}
 
=List=
{{ConfigValue|name=3DTrees|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=AdvMapShading|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=AdvSky|type=bool|defvalue=0}}
{{ConfigValue|name=AdvUnitShading|type=bool|defvalue=1}}
{{ConfigValue|name=AtiHacks|type=int|defvalue=-1}}
{{ConfigValue|name=AtiSwapRBFix|type=bool|defvalue=0}}
{{ConfigValue|name=AutoAddBuiltUnitsToFactoryGroup|type=bool|defvalue=0}}
{{ConfigValue|name=AutoAddBuiltUnitsToSelectedGroup|type=bool|defvalue=0}}
{{ConfigValue|name=AutohostIP|type=string|defvalue="127.0.0.1"}}
{{ConfigValue|name=AutohostPort|type=int|defvalue=0}}
{{ConfigValue|name=BuildIconsFirst|type=bool|defvalue=0}}
{{ConfigValue|name=BumpWaterAnisotropy|type=float|defvalue=0}}
{{ConfigValue|name=BumpWaterBlurReflection|type=bool|defvalue=0}}
{{ConfigValue|name=BumpWaterDepthBits|type=int|defvalue=24}}
{{ConfigValue|name=BumpWaterDynamicWaves|type=bool|defvalue=1}}
{{ConfigValue|name=BumpWaterEndlessOcean|type=bool|defvalue=1}}
{{ConfigValue|name=BumpWaterOcclusionQuery|type=bool|defvalue=0}}
{{ConfigValue|name=BumpWaterReflection|type=int|defvalue=1}}
{{ConfigValue|name=BumpWaterRefraction|type=int|defvalue=1}}
{{ConfigValue|name=BumpWaterShoreWaves|type=bool|defvalue=1}}
{{ConfigValue|name=BumpWaterTexSizeReflection|type=int|defvalue=512}}
{{ConfigValue|name=BumpWaterUseDepthTexture|type=bool|defvalue=1}}
{{ConfigValue|name=BumpWaterUseUniforms|type=bool|defvalue=0}}
{{ConfigValue|name=BypassScriptPasswordCheck|type=bool|defvalue=0}}
{{ConfigValue|name=CamFreeAngVelTime|type=float|defvalue=1}}
{{ConfigValue|name=CamFreeAutoTilt|type=float|defvalue=150}}
{{ConfigValue|name=CamFreeEnabled|type=bool|defvalue=0}}
{{ConfigValue|name=CamFreeFOV|type=float|defvalue=45}}
{{ConfigValue|name=CamFreeGoForward|type=bool|defvalue=0}}
{{ConfigValue|name=CamFreeGravity|type=float|defvalue=-500}}
{{ConfigValue|name=CamFreeGroundOffset|type=float|defvalue=16}}
{{ConfigValue|name=CamFreeInvertAlt|type=bool|defvalue=0}}
{{ConfigValue|name=CamFreeScrollSpeed|type=float|defvalue=500}}
{{ConfigValue|name=CamFreeSlide|type=float|defvalue=0.5}}
{{ConfigValue|name=CamFreeTiltSpeed|type=float|defvalue=150}}
{{ConfigValue|name=CamFreeVelTime|type=float|defvalue=1.5}}
{{ConfigValue|name=CamMode|type=int|defvalue=5|minvalue=0|maxvalue=7|description=Defines the used camera. Options are:
0 = FPS
1 = Overhead
2 = TotalWar
3 = RotOverhead
4 = Free
5 = SmoothOverhead
6 = Orbit
7 = Overview}}
{{ConfigValue|name=CamModeName|type=string|defvalue=""}}
{{ConfigValue|name=CamTimeExponent|type=float|defvalue=4|minvalue=0}}
{{ConfigValue|name=CamTimeFactor|type=float|defvalue=1|minvalue=0}}
{{ConfigValue|name=CatchAIExceptions|type=int|defvalue=1}}
{{ConfigValue|name=ColorElev|type=bool|defvalue=1}}
{{ConfigValue|name=CompressTextures|type=bool|defvalue=0|safevalue=1}}
{{ConfigValue|name=CrossAlpha|type=float|defvalue=0.5}}
{{ConfigValue|name=CrossMoveScale|type=float|defvalue=1}}
{{ConfigValue|name=CrossSize|type=float|defvalue=12}}
{{ConfigValue|name=CubeTexSizeReflection|type=int|defvalue=128|minvalue=1}}
{{ConfigValue|name=CubeTexSizeSpecular|type=int|defvalue=128|minvalue=1}}
{{ConfigValue|name=DemoFromDemo|type=bool|defvalue=0}}
{{ConfigValue|name=DisableCrappyGPUWarning|type=bool|defvalue=0}}
{{ConfigValue|name=DisableDemoVersionCheck|type=bool|defvalue=0|description=Allow to play every replay file (may crash / cause undefined behaviour in replays)}}
{{ConfigValue|name=DoubleClickTime|type=float|defvalue=200}}
{{ConfigValue|name=DualScreenMiniMapOnLeft|type=bool|defvalue=0}}
{{ConfigValue|name=DualScreenMode|type=bool|defvalue=0}}
{{ConfigValue|name=DynamicSky|type=bool|defvalue=0}}
{{ConfigValue|name=DynamicSun|type=bool|defvalue=0}}
{{ConfigValue|name=DynamicSunMinElevation|type=float|defvalue=0.1}}
{{ConfigValue|name=EnableDrawCallIns|type=bool|defvalue=1}}
{{ConfigValue|name=ExtraTextureUpdateRate|type=int|defvalue=45}}
{{ConfigValue|name=FPSEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=FPSFOV|type=float|defvalue=45}}
{{ConfigValue|name=FPSMouseScale|type=float|defvalue=0.01}}
{{ConfigValue|name=FPSScrollSpeed|type=int|defvalue=10}}
{{ConfigValue|name=FSAALevel|type=int|defvalue=0|minvalue=0|maxvalue=8}}
{{ConfigValue|name=FeatureDrawDistance|type=float|defvalue=6000|minvalue=0}}
{{ConfigValue|name=FeatureFadeDistance|type=float|defvalue=4500|minvalue=0}}
{{ConfigValue|name=FixAltTab|type=bool|defvalue=0}}
{{ConfigValue|name=FontFile|type=string|defvalue="fonts/FreeSansBold.otf"}}
{{ConfigValue|name=FontOutlineWeight|type=float|defvalue=25}}
{{ConfigValue|name=FontOutlineWidth|type=int|defvalue=3}}
{{ConfigValue|name=FontSize|type=int|defvalue=23}}
{{ConfigValue|name=ForceEnableIntelShaderSupport|type=bool|defvalue=0}}
{{ConfigValue|name=Fullscreen|type=bool|defvalue=1}}
{{ConfigValue|name=FullscreenEdgeMove|type=bool|defvalue=1}}
{{ConfigValue|name=GrassDetail|type=int|defvalue=7}}
{{ConfigValue|name=GroundDecals|type=int|defvalue=1}}
{{ConfigValue|name=GroundDetail|type=int|defvalue=60|minvalue=0|maxvalue=200}}
{{ConfigValue|name=GroundLODScaleReflection|type=float|defvalue=1}}
{{ConfigValue|name=GroundLODScaleRefraction|type=float|defvalue=1}}
{{ConfigValue|name=GroundLODScaleUnitReflection|type=float|defvalue=1}}
{{ConfigValue|name=GroundNormalTextureHighPrecision|type=bool|defvalue=0}}
{{ConfigValue|name=GroundScarAlphaFade|type=int|defvalue=0}}
{{ConfigValue|name=GuiOpacity|type=float|defvalue=0.8}}
{{ConfigValue|name=HangTimeout|type=int|defvalue=10|minvalue=-1|maxvalue=600|description=Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable.}}
{{ConfigValue|name=HardwareCursor|type=bool|defvalue=0}}
{{ConfigValue|name=HeightMapTexture|type=bool|defvalue=1}}
{{ConfigValue|name=HighResLos|type=bool|defvalue=0}}
{{ConfigValue|name=InfoConsoleGeometry|type=string|defvalue="0.26 0.96 0.41 0.205"}}
{{ConfigValue|name=InfoMessageTime|type=int|defvalue=400}}
{{ConfigValue|name=InitialNetworkTimeout|type=int|defvalue=30|minvalue=10}}
{{ConfigValue|name=InputTextGeo|type=string|defvalue=""}}
{{ConfigValue|name=InvertMouse|type=bool|defvalue=0}}
{{ConfigValue|name=InvertQueueKey|type=bool|defvalue=0}}
{{ConfigValue|name=JoystickEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=JoystickUse|type=int|defvalue=0}}
{{ConfigValue|name=LODScale|type=float|defvalue=1}}
{{ConfigValue|name=LODScaleReflection|type=float|defvalue=1}}
{{ConfigValue|name=LODScaleRefraction|type=float|defvalue=1}}
{{ConfigValue|name=LODScaleShadow|type=float|defvalue=1}}
{{ConfigValue|name=LastSelectedMap|type=string|defvalue="No map selected"}}
{{ConfigValue|name=LastSelectedMod|type=string|defvalue="No game selected"}}
{{ConfigValue|name=LastSelectedScript|type=string|defvalue="No script selected"}}
{{ConfigValue|name=LastSelectedSetting|type=string|defvalue=""}}
{{ConfigValue|name=LinkIncomingMaxPacketRate|type=int|defvalue=64|minvalue=0}}
{{ConfigValue|name=LinkIncomingMaxWaitingPackets|type=int|defvalue=512|minvalue=0}}
{{ConfigValue|name=LinkIncomingPeakBandwidth|type=int|defvalue=32768|minvalue=0}}
{{ConfigValue|name=LinkIncomingSustainedBandwidth|type=int|defvalue=2048|minvalue=0}}
{{ConfigValue|name=LinkOutgoingBandwidth|type=int|defvalue=65536|minvalue=0}}
{{ConfigValue|name=LoadingMT|type=int|defvalue=-1|safevalue=0}}
{{ConfigValue|name=LogFlush|type=bool|defvalue=1|description=Instantly write to the logfile, use only for debugging as it will cause a slowdown}}
{{ConfigValue|name=LogSections|type=string|defvalue=""|description=Comma seperated list of enabled logsections, see infolog.txt / console output for possible values}}
{{ConfigValue|name=LuaModUICtrl|type=bool|defvalue=1}}
{{ConfigValue|name=LuaShaders|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=LuaSocketEnabled|type=bool|defvalue=1|description=Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections}}
{{ConfigValue|name=LuaWritableConfigFile|type=bool|defvalue=1}}
{{ConfigValue|name=MTInfoThreshold|type=float|defvalue=1}}
{{ConfigValue|name=MaxDynamicMapLights|type=int|defvalue=1|minvalue=0}}
{{ConfigValue|name=MaxDynamicModelLights|type=int|defvalue=1|minvalue=0}}
{{ConfigValue|name=MaxNanoParticles|type=int|defvalue=2500}}
{{ConfigValue|name=MaxParticles|type=int|defvalue=1000}}
{{ConfigValue|name=MaxPathCostsMemoryFootPrint|type=int|defvalue=536870912}}
{{ConfigValue|name=MaxSounds|type=int|defvalue=128}}
{{ConfigValue|name=MaximumTransmissionUnit|type=int|defvalue=1400|minvalue=400}}
{{ConfigValue|name=MetalMapPalette|type=bool|defvalue=0}}
{{ConfigValue|name=MiddleClickScrollSpeed|type=float|defvalue=0.01}}
{{ConfigValue|name=MiniMapButtonSize|type=int|defvalue=16}}
{{ConfigValue|name=MiniMapCursorScale|type=float|defvalue=-0.5}}
{{ConfigValue|name=MiniMapDrawCommands|type=int|defvalue=1|minvalue=0}}
{{ConfigValue|name=MiniMapDrawProjectiles|type=bool|defvalue=1}}
{{ConfigValue|name=MiniMapFullProxy|type=bool|defvalue=1}}
{{ConfigValue|name=MiniMapGeometry|type=string|defvalue="2 2 200 200"}}
{{ConfigValue|name=MiniMapIcons|type=bool|defvalue=1}}
{{ConfigValue|name=MiniMapMarker|type=bool|defvalue=1}}
{{ConfigValue|name=MiniMapUnitExp|type=float|defvalue=0.25}}
{{ConfigValue|name=MiniMapUnitSize|type=float|defvalue=2.5|minvalue=0}}
{{ConfigValue|name=MouseDragScrollThreshold|type=float|defvalue=0.3}}
{{ConfigValue|name=MultiThreadCount|type=int|defvalue=0|minvalue=0|maxvalue=34|safevalue=1}}
{{ConfigValue|name=MultiThreadDrawUnit|type=bool|defvalue=1}}
{{ConfigValue|name=MultiThreadDrawUnitShadow|type=bool|defvalue=1}}
{{ConfigValue|name=MultiThreadLua|type=int|defvalue=0|minvalue=0|maxvalue=6}}
{{ConfigValue|name=NetworkLossFactor|type=int|defvalue=0|minvalue=0|maxvalue=2}}
{{ConfigValue|name=NetworkTimeout|type=int|defvalue=120|minvalue=0}}
{{ConfigValue|name=NoHelperAIs|type=bool|defvalue=0}}
{{ConfigValue|name=NoSound|type=bool|defvalue=0}}
{{ConfigValue|name=OrbitControllerEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=OrbitControllerOrbitSpeed|type=float|defvalue=0.25|minvalue=0.1|maxvalue=10}}
{{ConfigValue|name=OrbitControllerPanSpeed|type=float|defvalue=2|minvalue=0.1|maxvalue=10}}
{{ConfigValue|name=OrbitControllerZoomSpeed|type=float|defvalue=5|minvalue=0.1|maxvalue=10}}
{{ConfigValue|name=OverheadEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=OverheadFOV|type=float|defvalue=45}}
{{ConfigValue|name=OverheadScrollSpeed|type=int|defvalue=10}}
{{ConfigValue|name=OverheadTiltSpeed|type=float|defvalue=1}}
{{ConfigValue|name=PathingThreadCount|type=int|defvalue=0|minvalue=0|safevalue=1}}
{{ConfigValue|name=PitchAdjust|type=bool|defvalue=0}}
{{ConfigValue|name=ROAM|type=int|defvalue=1|safevalue=2|description=Use ROAM for terrain mesh rendering. 1=VBO mode, 2=DL mode, 3=VA mode}}
{{ConfigValue|name=ReconnectTimeout|type=int|defvalue=15|minvalue=0}}
{{ConfigValue|name=ReflectiveWater|type=int|defvalue=1|safevalue=0}}
{{ConfigValue|name=ReportGLErrors|type=bool|defvalue=0}}
{{ConfigValue|name=RotOverheadEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=RotOverheadFOV|type=float|defvalue=45}}
{{ConfigValue|name=RotOverheadMouseScale|type=float|defvalue=0.01}}
{{ConfigValue|name=RotOverheadScrollSpeed|type=int|defvalue=10}}
{{ConfigValue|name=RotateLogFiles|type=bool|defvalue=0|description=rotate logfiles, old logfiles will be moved into the subfolder "log".}}
{{ConfigValue|name=SM3ForceFallbackTex|type=bool|defvalue=0}}
{{ConfigValue|name=SM3MaxTextureStages|type=int|defvalue=10}}
{{ConfigValue|name=SM3TerrainDetail|type=int|defvalue=200}}
{{ConfigValue|name=SMFTexAniso|type=float|defvalue=0}}
{{ConfigValue|name=ScreenshotCounter|type=int|defvalue=0}}
{{ConfigValue|name=ScrollWheelSpeed|type=float|defvalue=25|minvalue=-255|maxvalue=255}}
{{ConfigValue|name=SetCoreAffinity|type=unsigned|defvalue=0|safevalue=1|description=Defines a bitmask indicating which CPU cores the main-thread should use.}}
{{ConfigValue|name=SetCoreAffinitySim|type=unsigned|defvalue=0|safevalue=1|description=Defines a bitmask indicating which CPU cores the sim-thread should use.}}
{{ConfigValue|name=ShadowMapSize|type=int|defvalue=2048|minvalue=1}}
{{ConfigValue|name=ShadowProjectionMode|type=int|defvalue=1}}
{{ConfigValue|name=Shadows|type=int|defvalue=2}}
{{ConfigValue|name=ShowClock|type=bool|defvalue=1}}
{{ConfigValue|name=ShowFPS|type=bool|defvalue=0}}
{{ConfigValue|name=ShowHealthBars|type=bool|defvalue=1}}
{{ConfigValue|name=ShowLoadMessages|type=bool|defvalue=1}}
{{ConfigValue|name=ShowMTInfo|type=bool|defvalue=1}}
{{ConfigValue|name=ShowPlayerInfo|type=int|defvalue=1}}
{{ConfigValue|name=ShowRezBars|type=bool|defvalue=1}}
{{ConfigValue|name=ShowSpeed|type=bool|defvalue=0}}
{{ConfigValue|name=SimpleMiniMapColors|type=bool|defvalue=0}}
{{ConfigValue|name=SmallFontFile|type=string|defvalue="fonts/FreeSansBold.otf"}}
{{ConfigValue|name=SmallFontOutlineWeight|type=float|defvalue=10}}
{{ConfigValue|name=SmallFontOutlineWidth|type=int|defvalue=2}}
{{ConfigValue|name=SmallFontSize|type=int|defvalue=14}}
{{ConfigValue|name=SmoothEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=SmoothFOV|type=float|defvalue=45}}
{{ConfigValue|name=SmoothLines|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0|description=Smooth lines.
0 := off
1 := fastest
2 := don't care
3 := nicest}}
{{ConfigValue|name=SmoothPoints|type=int|defvalue=2|minvalue=0|maxvalue=3|safevalue=0|description=Smooth points.
0 := off
1 := fastest
2 := don't care
3 := nicest}}
{{ConfigValue|name=SmoothScrollSpeed|type=int|defvalue=10}}
{{ConfigValue|name=SmoothTiltSpeed|type=float|defvalue=1}}
{{ConfigValue|name=SourcePort|type=int|defvalue=0}}
{{ConfigValue|name=SpeedControl|type=int|defvalue=1|minvalue=1|maxvalue=2|description=Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest}}
{{ConfigValue|name=SpringData|type=string|defvalue=""|description=List of addidional data-directories, separated by ';' on windows, ':' on other OSs}}
{{ConfigValue|name=StacktraceOnGLErrors|type=bool|defvalue=0|description=Create a stacktrace when an OpenGL error occurs (only available in DEBUG builds)}}
{{ConfigValue|name=TCPAllowConnect|type=string|defvalue=""}}
{{ConfigValue|name=TCPAllowListen|type=string|defvalue=""}}
{{ConfigValue|name=TWEnabled|type=bool|defvalue=1}}
{{ConfigValue|name=TWFOV|type=float|defvalue=45}}
{{ConfigValue|name=TWScrollSpeed|type=int|defvalue=10}}
{{ConfigValue|name=TeamHighlight|type=int|defvalue=1|minvalue=0|maxvalue=2}}
{{ConfigValue|name=TeamNanoSpray|type=bool|defvalue=1}}
{{ConfigValue|name=TextureLODBias|type=float|defvalue=0|minvalue=-4|maxvalue=4}}
{{ConfigValue|name=TooltipGeometry|type=string|defvalue="0.0 0.0 0.41 0.1"}}
{{ConfigValue|name=TooltipOutlineFont|type=bool|defvalue=1}}
{{ConfigValue|name=TreeRadius|type=int|defvalue=1408|minvalue=0}}
{{ConfigValue|name=UDPAllowConnect|type=string|defvalue=""}}
{{ConfigValue|name=UDPAllowListen|type=string|defvalue=""}}
{{ConfigValue|name=UnitIconDist|type=int|defvalue=10000}}
{{ConfigValue|name=UnitLodDist|type=int|defvalue=1000}}
{{ConfigValue|name=UnitTransparency|type=float|defvalue=0.7}}
{{ConfigValue|name=UseCREGSaveLoad|type=bool|defvalue=0}}
{{ConfigValue|name=UseDistToGroundForIcons|type=float|defvalue=0.95}}
{{ConfigValue|name=UseEFX|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=UsePBO|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=UseVBO|type=bool|defvalue=1|safevalue=0}}
{{ConfigValue|name=VSync|type=int|defvalue=0|minvalue=0|description=Vertical synchronization, update render frames in monitor's refresh rate.
<=0: off
1: enabled
x: render with monitor-Hz/x FPS}}
{{ConfigValue|name=WhiteListAdditionalPlayers|type=bool|defvalue=1}}
{{ConfigValue|name=WindowBorderless|type=bool|defvalue=0}}
{{ConfigValue|name=WindowPosX|type=int|defvalue=32}}
{{ConfigValue|name=WindowPosY|type=int|defvalue=32}}
{{ConfigValue|name=WindowState|type=int|defvalue=0}}
{{ConfigValue|name=WindowedEdgeMove|type=bool|defvalue=1}}
{{ConfigValue|name=XResolution|type=int|defvalue=0}}
{{ConfigValue|name=YResolution|type=int|defvalue=0}}
{{ConfigValue|name=address|type=string|defvalue=""}}
{{ConfigValue|name=name|type=string|defvalue="UnnamedPlayer"}}
{{ConfigValue|name=snd_airAbsorption|type=float|defvalue=0.1}}
{{ConfigValue|name=snd_device|type=string|defvalue=""}}
{{ConfigValue|name=snd_volbattle|type=int|defvalue=100}}
{{ConfigValue|name=snd_volgeneral|type=int|defvalue=100}}
{{ConfigValue|name=snd_volmaster|type=int|defvalue=60}}
{{ConfigValue|name=snd_volmusic|type=int|defvalue=100}}
{{ConfigValue|name=snd_volui|type=int|defvalue=100}}
{{ConfigValue|name=snd_volunitreply|type=int|defvalue=100}}
{{ConfigValue|name=test|type=string|defvalue="x y z"|description="quoted", escaped: \, �, �,
,
, }}

Latest revision as of 17:09, 13 May 2013

Foo

List

THIS SECTION IS AUTOMATICALLY GENERATED! DON'T EDIT IT!
alias
type default min max safemode
bool true false
Defines whether or not the trees generated by the engine (Default trees) will be shown as 3d or as cross sectioned ( + ) flat sides.
alias
type default min max safemode
bool true false
Enable shaders for terrain rendering and enable so more effects.
alias
type default min max safemode
bool false
Enables High Resolution Clouds.
alias
type default min max safemode
bool true false
Determines whether specular highlights and other lighting effects are rendered for units.
alias
type default min max safemode
int -1 -1 1
Enables graphics drivers workarounds for users with ATI video cards.
-1:=runtime detect, 0:=off, 1:=on
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
Controls whether or not units built by factories will inherit that factory's unit group.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "127.0.0.1"
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 24 16 32
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
Sets whether Bumpmapped water will be drawn beyond the map edge.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 1 0 2
Determines the amount of objects reflected in Bumpmapped water.

0:=off, 1:=fast (skip terrain), 2:=full

alias
type default min max safemode
int 1 0 2
Determines the method of refraction with Bumpmapped water.

0:=off, 1:=screencopy, 2:=own rendering cycle

alias
type default min max safemode
bool true false
Enables rendering of shorewaves.
alias
type default min max safemode
int 512 32
Sets the size of the framebuffer texture used to store the reflection in Bumpmapped water.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 150
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float -500
source pos
alias
type default min max safemode
float 16
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 500
source pos
alias
type default min max safemode
float 0.5
source pos
alias
type default min max safemode
float 150
source pos
alias
type default min max safemode
float 1.5
source pos
alias
type default min max safemode
int 5 0 7
Defines the used camera. Options are:

0 = FPS 1 = Overhead 2 = TotalWar 3 = RotOverhead 4 = Free 5 = SmoothOverhead 6 = Orbit 7 = Overview

alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
float 4 0
source pos
alias
type default min max safemode
float 1 0
source pos
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false true
source pos
alias
type default min max safemode
float 0.5
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 12
source pos
alias
type default min max safemode
int 128 1
source pos
alias
type default min max safemode
int 128 1
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
Disables the warning an user will receive if (s)he attempts to run Spring on an outdated and underpowered video card.
alias
type default min max safemode
bool false
Allow to play every replay file (may crash / cause undefined behaviour in replays)
alias
type default min max safemode
float 200
source pos
alias
type default min max safemode
bool false
When set, will make the left half of the screen the minimap when DualScreenMode is set.
alias
type default min max safemode
bool false
Sets whether to split the screen in half, with one half for minimap and one for main screen. Right side is for minimap unless DualScreenMinimapOnLeft is set.
alias
type default min max safemode
bool false
Sets whether the clouds in the sky will be procedurally generated and moved. Resource heavy!
alias
type default min max safemode
bool false
Sets whether the sun will move around the sky throughout the game.

The sun will always stay above #DynamicSunMinElevation

alias
type default min max safemode
float 0.1
Sets the minimum elevation of the dynamic sun. If less than 0.0, the sun can disappear under the map completely as it moves.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 45
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
int 0 0 8
source pos
alias
type default min max safemode
float 6000 0
Maximum distance at which features will be drawn.
alias
type default min max safemode
float 4500 0
Distance at which features will begin to fade from view.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "fonts/FreeSansBold.otf"
Sets the font of Spring engine text.
alias
type default min max safemode
float 25
Sets the opacity of Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.
alias
type default min max safemode
int 3
Sets the width of the black outline around Spring engine text, such as the title screen version number, clock, and basic UI. Does not affect LuaUI elements.
alias
type default min max safemode
int 23
Sets the font size (in pixels) of the MainMenu and more.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
Sets whether the game will run in fullscreen, as opposed to a window. For Windowed Fullscreen of Borderless Window, set this to 0, WindowBorderless to 1, and WindowPosX and WindowPosY to 0.
alias
type default min max safemode
bool true
see #WindowedEdgeMove, just for fullscreen mode
alias
type default min max safemode
int 7 0
Sets how detailed the engine rendered grass will be on any given map.
alias
type default min max safemode
int 1 0
Controls whether ground decals underneath buildings and ground scars from explosions will be rendered. Values >1 define how long such decals will stay.
alias
type default min max safemode
int 60 0 200
Controls how detailed the map geometry will be. On lowered settings, cliffs may appear to be jagged or "melting".
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 0.8 0 1
Sets the opacity of the built-in Spring UI. Generally has no effect on LuaUI widgets. Can be set in-game using shift+, to decrease and shift+. to increase.
alias
type default min max safemode
int 10 -1 600
Number of seconds that, if spent in the same code segment, indicate a hang; -1 to disable.
alias
type default min max safemode
bool false
Sets hardware mouse cursor rendering. If you have a low framerate, your mouse cursor will seem "laggy". Setting hardware cursor will render the mouse cursor separately from spring and the mouse will behave normally. Note not supported by all GPU drivers in fullscreen mode!
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
Controls whether LOS ("L view") edges are rendered in high resolution. Resource heavy!
alias
type default min max safemode
string "0.26 0.96 0.41 0.205"
source pos
alias
type default min max safemode
int 400
source pos
alias
type default min max safemode
int 30 10
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
string "No map selected"
Stores the previously played map.
alias
type default min max safemode
string "No game selected"
Stores the previously played game.
alias
type default min max safemode
string "No script selected"
Stores the previously played AI.
alias
type default min max safemode
string ""
Stores the previously selected setting, when editing settings within the Spring main menu.
alias
type default min max safemode
int 64 0
source pos
alias
type default min max safemode
int 512 0
source pos
alias
type default min max safemode
int 32768 0
source pos
alias
type default min max safemode
int 2048 0
source pos
alias
type default min max safemode
int 65536 0
source pos
alias
type default min max safemode
int -1 0
source pos
alias
type default min max safemode
bool true
Instantly write to the logfile, use only for debugging as it will cause a slowdown
alias
type default min max safemode
string ""
Comma seperated list of enabled logsections, see infolog.txt / console output for possible values
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool true
Enable LuaSocket support, allows a lua-widget to make TCP/UDP Connections
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
int 2500
source pos
alias
type default min max safemode
int 1000
source pos
alias
type default min max safemode
int 536870912
source pos
alias
type default min max safemode
int 128
source pos
alias
type default min max safemode
int 1400 400
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 16
source pos
alias
type default min max safemode
float -0.5
source pos
alias
type default min max safemode
int 1 0
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
string "2 2 200 200"
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 0.25
source pos
alias
type default min max safemode
float 2.5 0
source pos
alias
type default min max safemode
float 0.3
source pos
alias
type default min max safemode
int 0 0 34 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 0 0 6
source pos
alias
type default min max safemode
int 0 0 2
source pos
alias
type default min max safemode
int 120 0
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 0.25 0.1 10
source pos
alias
type default min max safemode
float 2 0.1 10
source pos
alias
type default min max safemode
float 5 0.1 10
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
int 0 0 1
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 1 2
Use ROAM for terrain mesh rendering. 1=VBO mode, 2=DL mode, 3=VA mode
alias
type default min max safemode
int 15 0
source pos
alias
type default min max safemode
int 1 0 4 0
Defines the type of water rendering. Can be set in game. Options are: 0 = Basic water, 1 = Reflective water, 2 = Reflective and Refractive water, 3 = Dynamic water, 4 = Bumpmapped water
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
float 0.01
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
bool false
rotate logfiles, old logfiles will be moved into the subfolder "log".
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
int 200
source pos
alias
type default min max safemode
float 0
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
float 25 -255 255
source pos
alias
type default min max safemode
unsigned 0 1
Defines a bitmask indicating which CPU cores the main-thread should use.
alias
type default min max safemode
unsigned 0 1
Defines a bitmask indicating which CPU cores the sim-thread should use.
alias
type default min max safemode
int 2048 32
Sets the resolution of shadows. Higher numbers increase quality at the cost of performance.
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
int 2 0
Sets whether shadows are rendered.

0:=off, 1:=full, 2:=fast (skip terrain)

alias
type default min max safemode
bool true
Displays a clock on the top-right corner of the screen showing the elapsed time of the current game.
alias
type default min max safemode
bool false
Displays current framerate.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 1
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
Displays current game speed.
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
string "fonts/FreeSansBold.otf"
Sets the font of Spring engine small text.
alias
type default min max safemode
float 10
see #FontOutlineWeight
alias
type default min max safemode
int 2
see #FontOutlineWidth
alias
type default min max safemode
int 14
Sets the font size (in pixels) of the engine GUIs and more.
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 2 0 3 0
Smooth lines.
0 := off
1 := fastest
2 := don't care
3 := nicest
alias
type default min max safemode
int 2 0 3 0
Smooth points.
0 := off
1 := fastest
2 := don't care
3 := nicest
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
float 1
source pos
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
int 1 1 2
Sets how server adjusts speed according to player's load (CPU), 1: use average, 2: use highest
alias
type default min max safemode
string ""
List of addidional data-directories, separated by ';' on windows, ':' on other OSs
alias
type default min max safemode
bool false
Create a stacktrace when an OpenGL error occurs (only available in DEBUG builds)
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 45
source pos
alias
type default min max safemode
int 10
source pos
alias
type default min max safemode
int 1 0 2
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
float 0 -4 4
source pos
alias
type default min max safemode
string "0.0 0.0 0.41 0.1"
source pos
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
int 1408 0
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
int 10000
source pos
alias
type default min max safemode
int 1000
source pos
alias
type default min max safemode
float 0.7
source pos
alias
type default min max safemode
bool false
source pos
alias
type default min max safemode
float 0.95
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
bool true false
source pos
alias
type default min max safemode
int 0 0
Vertical synchronization, update render frames in monitor's refresh rate.
<=0: off
1: enabled 
x: render with monitor-Hz/x FPS
alias
type default min max safemode
bool true
source pos
alias
type default min max safemode
bool false
When set and Fullscreen is 0, will put the game in Borderless Window mode, also known as Windowed Fullscreen. When using this, it is generally best to also set WindowPosX and WindowPosY to 0
alias
type default min max safemode
int 32
Sets the horizontal position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0.
alias
type default min max safemode
int 32
Sets the vertical position of the game window, if Fullscreen is 0. When WindowBorderless is set, this should usually be 0.
alias
type default min max safemode
int 0
source pos
alias
type default min max safemode
bool true
Sets whether moving the mouse cursor to the screen edge will move the camera across the map.
alias
type default min max safemode
int 0 0
Sets the width of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop.
alias
type default min max safemode
int 0 0
Sets the height of the game screen. If set to 0 Spring will autodetect the current resolution of your desktop.
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
string "UnnamedPlayer"
Sets your name in the game. Since this is overridden by lobbies with your lobby username when playing, it usually only comes up when viewing replays or starting the engine directly for testing purposes.
alias
type default min max safemode
float 0.1
source pos
alias
type default min max safemode
string ""
source pos
alias
type default min max safemode
int 100
source pos
alias
type default min max safemode
int 100
source pos
alias
type default min max safemode
int 60
source pos
alias
type default min max safemode
int 100
source pos
alias
type default min max safemode
int 100
source pos
alias
type default min max safemode
int 100
source pos