User:Enetheru/mapping2: Difference between revisions

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= Getting Started =
[[File:SpringRTS_MindMap.png|600px]]
kick start
 
* [[Enetheru:Mapping:Toolchain|Enetheru's Mapping Toolchain]]
* [[Enetheru:Mapping:Sun|Sun]]
** [[Enetheru:Mapping:Bare_minimum_mapinfo|Bare Minimum mapinfo.lua]]
* [[Enetheru:Mapping:Clouds|Clouds]]
* Forbs blueprint
* [[Enetheru:Mapping:Rain_Snow_Dust|Rain/Snow/Dust]]
* [[Enetheru:Mapping:Fog|Fog]]


= Map Feature Specifications =
These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations.
* [[Map_Making:_MapInfo.lua|mapinfo.lua]]
* *.smd
* *.smt
* *.smf
* Texture Map
* Detail Textures
* Water/Lava/Whateva
* Resources/Metal Map
* Geothermal
* Wind
* Static features
* Sky Box
* Lua Shaders
* Sun Position
* Type Map
* Mini Map
* External Geometry
* External Geometry
* Music
* Music
* Dynamic Features
* Lua Shaders
* Rain/Snow/Dust


= Howto's =
= Howto's =
how to create a specific type of map for game types, or emotional content
how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything
* Space
* Space
* Cave
* Cave
* Sandy Dunes
* Sandy Dunes
* Snow
* Snow
* [[Enetheru:Mapping:Illumination|Map Lighting]]


= Tools =
== [[MapConvNG]] ==
* Optimisation
== [http://www.gimo.org GIMP] ==
== [http://www.blender.org Blender] ==
* sculpting terrain and exporting height map
* using shaders to visualise walkable area, buildable area and exporting to texture maps
* map feature placer and exporter
* modeling features and exporting them
* animating units and exporting them
= Typical frustrations =
* Not enough RAM, things keep crashing


== [http://www.gimo.org GIMP] ==
* [http://www.imagemagick.com] ImageMagick
* Dealing with alpha channels
** [[Enetheru:Mapping:ImageMagick:Joining_Images|Joining Images]]
** Optimisation
* [http://www.gimp.org] GIMP  
* [http://www.blender.org] Blender
** [[Enetheru:MapCreation:Blender:Sculpting_Terrain|Sculpting Terrain]] and rendering a height map.
** [[Enetheru:MapCreation:Blender:Diffuse_Map|Rendering the Diffuse Map]]
** map feature placer and exporter
** modeling features and exporting them
** animating units and exporting them
* Start Position Editor
* Das Bruce's Mapconv frontend
* [[Map_Making:_Feature_Placer|Feature Placer]]
* [http://www.7-zip.org] 7Zip

Latest revision as of 19:38, 3 August 2013

  • External Geometry
  • Music
  • Lua Shaders

Howto's

how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything