AI:Development:Lang:Cpp: Difference between revisions
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=Writing a Skirmish AI in C++= | =Writing a Skirmish AI in C++= | ||
There are two ways of writing a C++ AI, using the [[AIWrapper:LegacyCpp| deprecated legacy API]] or the [[AIWrapper:Cpp| C++ Wrapper API]]. The legacy API is for | There are two ways of writing a C++ AI, using the [[AIWrapper:LegacyCpp| deprecated legacy API]] or the [[AIWrapper:Cpp| C++ Wrapper API]]. The legacy API is used for AIs using the old interface ( e.g. KAI, RAI, AAI etc ). | ||
For an example of an AI using the new OO C++ Wrapper interface, refer to [[AI:Shard|Shard]] by AF. | For an example of an AI using the new OO C++ Wrapper interface, refer to [[AI:Shard|Shard]] by AF. | ||
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==Compile== | ==Compile== | ||
run cmake again in the root of the spring source to make the buildsystem recoginize the newly created folder: | |||
<code><pre>cmake .</pre></code> | |||
To create the needed interface files run: | To create the needed interface files run: | ||
Latest revision as of 13:53, 31 January 2014
Development < AI Development < C++ AI Development
Writing a Skirmish AI in C++
There are two ways of writing a C++ AI, using the deprecated legacy API or the C++ Wrapper API. The legacy API is used for AIs using the old interface ( e.g. KAI, RAI, AAI etc ).
For an example of an AI using the new OO C++ Wrapper interface, refer to Shard by AF.
For further info, have a look at the forum: http://springrts.com/phpbb/viewtopic.php?p=552433#p552433
Start off
easiest is to copy the existing CpptestAI to a new folder:
cp -rv AI/Skirmish/CppTestAI/* AI/Skirmish/myAI/
adjust AI/Skirmish/myAI/cont/data/AIInfo.lua, for example change "value = 'CppTestAI'", "to 'myAI'".
Compile
run cmake again in the root of the spring source to make the buildsystem recoginize the newly created folder:
cmake .
To create the needed interface files run:
make Cpp-AIWrapper
for each AI there exists such an target, for example:
make myAI
to list all available targets run
make help