Deprecated Lua GL: Difference between revisions
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* gl.LineStipple | * gl.LineStipple | ||
* gl.Material | * gl.Material | ||
* gl.LineWidth | * gl.LineWidth | ||
* gl.PointSize | * gl.PointSize | ||
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* gl.GetGlobalTexNames | * gl.GetGlobalTexNames | ||
* gl.GetGlobalTexCoords | * gl.GetGlobalTexCoords | ||
The following calls are emulated for convenience: | |||
* gl.Color | |||
* gl.Vertex | |||
* gl.TexCoord | |||
* gl.Normal | |||
* gl.BeginEnd will be probably removed, to discourage creation of JIT temporary VAO/VBO | * gl.BeginEnd will be probably removed, to discourage creation of JIT temporary VAO/VBO | ||
Potentially matrix functions like Push/Pop/Mode will be removed as well. | |||
Latest revision as of 22:46, 19 June 2020
- gl.Lighting
- gl.ShadeModel
- gl.Fog
- gl.AlphaTest
- gl.LineStipple
- gl.Material
- gl.LineWidth
- gl.PointSize
- gl.PointSprite
- gl.PointParameter
- gl.TexEnv
- gl.MultiTexEnv
- gl.TexGen
- gl.MultiTexGen
- gl.Shape
- gl.MultiTexCoord
- gl.SecondaryColor
- gl.FogCoord
- gl.EdgeFlag
- gl.DrawListAtUnit
- gl.Light
- gl.ClipPlane
- gl.CreateList
- gl.CallList
- gl.DeleteList
- gl.GetGlobalTexNames
- gl.GetGlobalTexCoords
The following calls are emulated for convenience:
- gl.Color
- gl.Vertex
- gl.TexCoord
- gl.Normal
- gl.BeginEnd will be probably removed, to discourage creation of JIT temporary VAO/VBO
Potentially matrix functions like Push/Pop/Mode will be removed as well.