Category:Lua: Difference between revisions

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Flozi (talk | contribs)
Move interfaces table out of here
 
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<center>'''Lua Interfaces'''</center>
[[Engine_Development|Development]] < [[Lua_Scripting|Lua Scripting]] < Lua Category
<center>
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #555570; border: 1px #aaa solid; border-collapse: collapse;"
! bgcolor="#555570" |
! align="center" bgcolor="#555570"| LuaUI
! align="center" bgcolor="#555570"| LuaRules<br><font style="font-size:80%">(unsynced)</font>
! align="center" bgcolor="#555570"| LuaRules<br><font style="font-size:80%">(synced)</font>
|-
| align="left"  bgcolor="#555570" | [[Lua_ConstGame]]
| align="center"| +
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_UnitDefs]]
| align="center"| +
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_WeaponDefs]]
| align="center"| +
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_FeatureDefs]]
| align="center"| +
| align="center"| +
| align="center"| +


|-
[[Category:Development]]
| align="left"  bgcolor="#555570" | [[Lua_CMDs]]
| align="center"| +
| align="center"| +
| align="center"| +
 
|-
| align="left"  bgcolor="#555570" | [[Lua_UnsyncedRead]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_UnsyncedCtrl]]
| align="center"| +
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_SyncedRead]]
| align="center"| +**
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_SyncedCtrl]]
| align="center"| -
| align="center"| -
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_MoveCtrl]]
| align="center"| -
| align="center"| -
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_PathFinder]]
| align="center"| +
| align="center"| +
| align="center"| +
|-
| align="left"  bgcolor="#555570" | [[Lua_OpenGL_Api]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_GLSL_Api]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_FBO_and_RBO]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_UnitRendering ]]
| align="center"| -
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_ConstGL]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_VFS]]
| align="center"| +
| align="center"| +
| align="center"| +*
|-
| align="left"  bgcolor="#555570" | [[Lua_Scream]]
| align="center"| +
| align="center"| +
| align="center"| -
|-
| align="left"  bgcolor="#555570" | [[Lua_BitOps]]
| align="center"| +
| align="center"| +
| align="center"| +
|}
</center>
 
<center>
{| border="2" cellpadding="4" cellspacing="0" style="margin: 1em 1em 1em; background: #555570; border: 1px #aaa solid; border-collapse: collapse;"
|-
| align="center"  bgcolor="#555570" | *
| align="left"| only VFS.ZIP_ONLY
|-
| align="center"  bgcolor="#555570" | **
| align="left"| with special LOS handling and decoy unit handling
|}
</center>

Latest revision as of 16:26, 22 December 2017

Development < Lua Scripting < Lua Category