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'''Template:LuaCallout & Template:LuaCallin Examples'''
= My User Subpages =
{{Special:PrefixIndex/User:Flozi/}}


= Scratchpad =


{{LuaCallout
== Template:API proposal ==
|parent = Spring
Note that the number of 'arg1' etc is fixed (i.e. 10) but can be omitted without issue. the 'type' template is just a way to make inserting different styles within the param list easier, [[Template:Pipe]] already exists and is required as it is a special char within mediawiki syntax, could use <nowiki>{{!}}</nowiki> as a shorter alternative to pipe.
<pre>
{{API <!-- Callout example -->
|prefix = Spring
|name = UseTeamResource
|name = UseTeamResource
|params = number teamID, <br/> string "metal" {{pipe}} "energy", number amount {{pipe}} <br/> { metal = number amount, energy = number amount }
|arg1 = {{type|number}} teamID
|return = nil {{pipe}} bool hadEnough
|arg2 = {{type|string}} "metal" {{pipe}} "energy"
|description = Imposes a one-off usage of resources on the given team. The return value indicates whether or not the team had sufficient resources to meet the usage demand.}}
|arg3 = {{type|number}} amount {{pipe}} { metal = {{type|number}} amount, energy = {{type|number}} amount }
<hr/>
|output = {{type|nil}} {{pipe}} {{type|bool}} hadEnough
|info = Imposes a one-off usage of resources on the given team. The return value indicates whether or not the team had sufficient resources to meet the usage demand.
}}</pre>


{{LuaCallin
{{prefix|Spring.}}{{name|[[#UseTeamResource|UseTeamResource]]}}{{var|1=({{type|number}} teamID, {{type|string}} {{value|"metal"}} {{pipe}} {{value|"energy"}}, {{type|number}} amount {{pipe}} { metal = {{type|number}} amount, energy = {{type|number}} amount })}}
|addon = gadget
|name = AllowUnitCreation
|params = number unitDefID, number builderID, number builderTeam, <br/> number x, number y, <br/> number z, number facing
|return = bool allow
|description = Called just before unit is created, the boolean return value determines whether or not the creation is permitted.
}}


{{LuaCallin
{{var|-> {{type|nil}} {{pipe}} {{type|bool}} hadEnough}}
|addon = {widget, gadget}
|name = Initialize
|params =
|return = none
|description = Called when the addon is (re)loaded.
}}


:Deduct the specified amount from the team's metal or energy resource.


{{LuaCallin
{{prefix|Spring.}}{{name|CreateUnit}}{{var|1=( {{type|string}} "defName" {{pipe}} number unitDefID, {{type|number}} x, {{type|number}} y, {{type|number z}},
|addon = {widget, gadget}
({{type|number}} facing {{pipe}} {{type|string}} "facing"),
|name = Shutdown
{{type|number}} teamID
|params =  
[, {{type|boolean}} build = {{value|false}}]
|return = none
[, {{type|boolean}} flattenGround = {{value|true}}]
|description = Called when the addon or the game is shutdown.
[, {{type|number}} unitID]
}}
[, {{type|number}} builderID ])}}


{{var|-> {{type|number}} unitID {{pipe}} {{type|nil}}}}


{{LuaCallin
<pre>
|addon = {widget, gadget}
{{API <!-- Callin example -->
|name = PlayerChanged
|prefix = addon <!-- May use gadget: instead? -->
|params = number playerID
|name = AllowUnitTransfer
|return = none
|arg1 = {{type|number}} unitID
|description = Called whenever a player's status changes e.g. becoming a spectator.
|arg2 = {{type|number}} unitDefID
}}
|arg3 = {{type|number}} oldTeam
<hr/>
|arg4 = {{type|number}} newTeam
'''TODO:'''
|arg5 = {{type|bool}} capture
|return = {{type|bool}} allow <!-- note that this is a different entry than output above -->
|info = Called just before a unit is transferred to a different team, the boolean return value determines whether or not the transfer is permitted.
}}</pre>


Complete [[Flozi:Gamedev:Main]]


Complete [[Spring:SiteMapThoughts]]
{{prefix|addon.}}{{name|AllowUnitTransfer}}{{var|1=({{type|number}} unitID, {{type|number}} unitDefID, {{type|number}} oldTeam,
{{type|number}} newTeam, {{type|bool}} capture)}}


[[OTAism]]
return: {{var|{{type|bool}} allow}}


[[Assimp]]
:Called just before a unit is transferred to a different team, the boolean return value determines whether or not the transfer is permitted.


Revamp [[LuaCallinReturn]]
=== Using syntaxhighlight instead ===


Page on spring wiki etiquette / style guide / template usage /namespace conventions ( [[Spring:PageNamingConventions]] , [[Mapdev:WikiGuide]])
<syntaxhighlight lang="c">Spring.CreateUnit // offmap positions are clamped! (you still can use MoveCtrl todo so)
( string "defName" | int unitDefID,
  int x, int y, int z,
  (int facing | string "facing"),
  int teamID
  [, bool build = false]
  [, bool flattenGround = true]
  [, int unitID]
  [, int builderID]) -> int unitID | nil</syntaxhighlight>


Move all pages in [http://springrts.com/mediawiki/index.php?title=Special%3APrefixIndex&prefix=Units-&namespace=0 Units-] to [http://springrts.com/mediawiki/index.php?title=Special%3APrefixIndex&prefix=Units%3A&namespace=0 Units:]
= TODO: =
 
==Major==
* [[:Category:ShowCase]] template, main page, S44 & MCL as examples
* [[:Category:Tutorial]]
* Continue to improve [[Lua:Callins]] - Fill in blank explanations
* Clickable / right-click copy paste-able anchors in <nowiki>{{tag}}</nowiki> et al
* [[Assimp]] build upon, metadata doc, split tutorial again >_>
* Cleanup old [[:Category:Map_making]] into new [[:Category:Map Dev]]
 
==Minor==
* Page on spring wiki etiquette ([[SpringWiki]]) / style guide & template usage ([[Mapdev:WikiGuide]]) /namespace conventions ([[Spring:PageNamingConventions]]) - pages are good already; put these in revamped community portal?
* Move all pages in [http://springrts.com/mediawiki/index.php?title=Special%3APrefixIndex&prefix=Animation-&namespace=0 Animation-] to [http://springrts.com/mediawiki/index.php?title=Special%3APrefixIndex&prefix=Animation%3A&namespace=0 Animation:]
* Continue to improve [[Gamedev:Main]] up to the high standard of [[Mapdev:Main]]
 
==Undocumented Features==
* cmdcolors.txt (c.f. {{forumlink|topic=7099|title=GUI modifications in SVN}})
* ctrlpanel.txt (c.f. as above)
* isolated mode (isolated.txt 99+ c.f. {{forumlink|topic=26359|title=portable/isolation mode}}, [http://springrts.com/dl/buildbot/default/master/99.0/manpages/spring.6.html Spring manpages])

Latest revision as of 19:26, 28 March 2020

My User Subpages

Scratchpad

Template:API proposal

Note that the number of 'arg1' etc is fixed (i.e. 10) but can be omitted without issue. the 'type' template is just a way to make inserting different styles within the param list easier, Template:Pipe already exists and is required as it is a special char within mediawiki syntax, could use {{!}} as a shorter alternative to pipe.

{{API <!-- Callout example -->
|prefix = Spring
|name = UseTeamResource
|arg1 = {{type|number}} teamID
|arg2 = {{type|string}} "metal" {{pipe}} "energy"
|arg3 = {{type|number}} amount {{pipe}} { metal = {{type|number}} amount, energy = {{type|number}} amount }
|output = {{type|nil}} {{pipe}} {{type|bool}} hadEnough
|info = Imposes a one-off usage of resources on the given team. The return value indicates whether or not the team had sufficient resources to meet the usage demand.
}}

Spring.UseTeamResource(number teamID, string "metal" | "energy", number amount | { metal = number amount, energy = number amount })

-> nil | bool hadEnough

Deduct the specified amount from the team's metal or energy resource.

Spring.CreateUnit( string "defName" | number unitDefID, number x, number y, number z, (number facing | string "facing"), number teamID [, boolean build = false] [, boolean flattenGround = true] [, number unitID] [, number builderID ])

-> number unitID | nil

{{API <!-- Callin example -->
|prefix = addon <!-- May use gadget: instead? -->
|name = AllowUnitTransfer
|arg1 = {{type|number}} unitID
|arg2 = {{type|number}} unitDefID
|arg3 = {{type|number}} oldTeam
|arg4 = {{type|number}} newTeam
|arg5 = {{type|bool}} capture
|return = {{type|bool}} allow <!-- note that this is a different entry than output above -->
|info = Called just before a unit is transferred to a different team, the boolean return value determines whether or not the transfer is permitted.
}}


addon.AllowUnitTransfer(number unitID, number unitDefID, number oldTeam, number newTeam, bool capture)

return: bool allow

Called just before a unit is transferred to a different team, the boolean return value determines whether or not the transfer is permitted.

Using syntaxhighlight instead

<syntaxhighlight lang="c">Spring.CreateUnit // offmap positions are clamped! (you still can use MoveCtrl todo so)

( string "defName" | int unitDefID,
  int x, int y, int z,
  (int facing | string "facing"),
  int teamID
  [, bool build = false] 
  [, bool flattenGround = true]
  [, int unitID]
  [, int builderID]) -> int unitID | nil</syntaxhighlight>

TODO:

Major

Minor

Undocumented Features