User:Enetheru/mapping2: Difference between revisions

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m added mind map.
 
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[[Category:Map making]]
[[File:SpringRTS_MindMap.png|600px]]
= Kick Start =
 
* [[Enetheru:Mapping:HelloWorld|Baby Steps, getting your legs, <b>do this first</b>]]
* [https://github.com/jk3064/Map-Blueprint Official Map Blueprint]
 
= Map Feature Specifications =
These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations, and discussion with pro's and cons for how to implement them.
 
* [[Enetheru:Mapping:mapinfo.lua|mapinfo.lua]]
* [[Maps:SMT|SMT File Format]]
* [[Map_File_Format|SMF File Format]]
 
* [[Enetheru:Mapping:Texture_Map|Texture Map]]
* [[Enetheru:Mapping:Height_Map|Height Map]]
* [[Enetheru:Mapping:Mini_Map|Mini Map]]
* [[Enetheru:Mapping:Metal_Map|Resources/Metal Map]]
* [[Enetheru:Mapping:Geothermal|Resources/Geothermal]]
* [[Enetheru:Mapping:Water_Lava|Water/Lava/Whateva]]
* [[Enetheru:Mapping:Type_Map|Terrain Type Map]]
 
* [[Enetheru:Mapping:Gravity|Gravity]]
* [[Enetheru:Mapping:Wind|Wind]]
 
* [[Enetheru:Mapping:Specular_Map|Specular Map]]
* [[Enetheru:Mapping:Detail_Map|Detail Map]]
* [[Enetheru:Mapping:Splat_Map|Splat Map]]
* [[Enetheru:Mapping:Grass|Grass]]
* [[Enetheru:Mapping:Features|Features]]
* [[Enetheru:Mapping:DynFeatures|Dynamic Features]]


* [[Enetheru:Mapping:Sun|Sun]]
* [[Enetheru:Mapping:Sun|Sun]]
* [[Skyboxcreation|Sky Box]]
* [[Enetheru:Mapping:Clouds|Clouds]]
* [[Enetheru:Mapping:Clouds|Clouds]]
* [[Enetheru:Mapping:Rain_Snow_Dust|Rain/Snow/Dust]]
* [[Enetheru:Mapping:Rain_Snow_Dust|Rain/Snow/Dust]]
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* [[Enetheru:Mapping:Illumination|Map Lighting]]
* [[Enetheru:Mapping:Illumination|Map Lighting]]


= Tools =
 
Tool Specific Tutorials.
* [http://www.imagemagick.com] ImageMagick
* SpringMapEdit [[Maps:SpringMapEdit|ↁ]]
* ImageMagick [http://www.imagemagick.com ↁ]
** [[Enetheru:Mapping:ImageMagick:Joining_Images|Joining Images]]
** [[Enetheru:Mapping:ImageMagick:Joining_Images|Joining Images]]
* MapConv [[MapConv|ↁ]]
* MapConvNG [[MapConvNG|ↁ]]
** Optimisation
** Optimisation
* GIMP [http://www.gimp.org ↁ]
* [http://www.gimp.org] GIMP
* Blender [http://www.blender.org ↁ]
* [http://www.blender.org] Blender
** [[Enetheru:MapCreation:Blender:Sculpting_Terrain|Sculpting Terrain]] and rendering a height map.
** [[Enetheru:MapCreation:Blender:Sculpting_Terrain|Sculpting Terrain]] and rendering a height map.
** [[Enetheru:MapCreation:Blender:Diffuse_Map|Rendering the Diffuse Map]]
** [[Enetheru:MapCreation:Blender:Diffuse_Map|Rendering the Diffuse Map]]
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* Start Position Editor
* Start Position Editor
* Das Bruce's Mapconv frontend
* Das Bruce's Mapconv frontend
* Feature Placer [[Map_Making:_Feature_Placer|ↁ]]
* [[Map_Making:_Feature_Placer|Feature Placer]]
* 7Zip [http://www.7-zip.org ↁ]
* [http://www.7-zip.org] 7Zip
* L3DT [http://www.bundysoft.com/L3DT/ ↁ]
 
= Typical frustrations =
== Blender ==
* Blender will crash when you run out of ram, either reduce the complexity of what you are doing or upgrade hardware.
== [http://www.gimo.org GIMP] ==
* Dealing with alpha channels

Latest revision as of 19:38, 3 August 2013

  • External Geometry
  • Music
  • Lua Shaders

Howto's

how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything