ReleaseNotes:98.0: Difference between revisions

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==New features==
=New features=
===Visual profiling and grapher that shows how Spring spends time===
 
==More languages supported!==
 
Thanks to utf8 being added to Spring, signs from more languages now display correctly:
 
UTF8-Support.
[[File:After.jpg|700px]]
 
==Visual profiling and grapher that shows how Spring spends time==
 
[[File:Grapher.jpg|700px]]


[[File:Grapher.jpg|thumb|
  green are video frames
  green are video frames
     red are simframes
     red are simframes
     blue is swapBuffer (gpu/vsync)
     blue is swapBuffer (gpu/vsync)
     pink is lua gc]]
     pink is lua gc
 
You see that `Frame Grapher` which displays the last half second and its time slices
 
==KeyChains hotkeys==
New hotkey system that allows for chained key presses, by new developer MajBoredom.


You see that `Frame Grapher` which displays the last half second and its time slices:
(idk what excactly this does but it seems worth mentioning, add details to description)


==spring:// urls==
http://springrts.com/phpbb/viewtopic.php?f=12&t=31846


===UTF8-Support===
==ingame lobby ==
(luasocket default enabled)
http://springrts.com/phpbb/viewtopic.php?p=561799#p561799


[[File:Before.jpg|thumb|spring 96.0 without utf8 support]]
==support for SSMF Detail Normal Textures==
[[File:After.jpg|thumb|spring 97.0 with utf8 support]]


when https://github.com/spring/spring/pull/131 get merged: http://beherith.eat-peet.net/stuff/baryay.jpg


==Notes for gamedevs==
[[Category:Releases]]

Latest revision as of 04:38, 1 October 2014


New features

More languages supported!

Thanks to utf8 being added to Spring, signs from more languages now display correctly:

UTF8-Support.

Visual profiling and grapher that shows how Spring spends time

green are video frames
   red are simframes
   blue is swapBuffer (gpu/vsync)
   pink is lua gc

You see that `Frame Grapher` which displays the last half second and its time slices

KeyChains hotkeys

New hotkey system that allows for chained key presses, by new developer MajBoredom.

(idk what excactly this does but it seems worth mentioning, add details to description)

spring:// urls

http://springrts.com/phpbb/viewtopic.php?f=12&t=31846

ingame lobby

(luasocket default enabled) http://springrts.com/phpbb/viewtopic.php?p=561799#p561799

support for SSMF Detail Normal Textures

when https://github.com/spring/spring/pull/131 get merged: baryay.jpg