OTA: Difference between revisions
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OTA, or the original Total Annihilation, is a game made by Cavedog in 1997. Spring was originally a remake of OTA in 3D, but has expanded beyond that. OTA still has a large community, and has many, many mods to play with. A few of these have been ported to Spring, such as [[Absolute Annihilation]], [[UberHack]], [[Final | {{historical}} | ||
OTA, or the original Total Annihilation, is a game made by Cavedog in 1997 by [[Wikipedia:Chris Taylor (game designer)|Chris Taylor]]. Spring was originally a remake of OTA in 3D, but has expanded beyond that. OTA still has a large community, and has many, many mods to play with. A few of these have been ported to Spring, such as [[Absolute Annihilation]], [[UberHack]], [[Final Frontier]], [[TA-WD|World Domination]], and SWTA. | |||
For more information, go look at [[Wikipedia:Total Annihilation]] | For more information, go look at [[Wikipedia:Total Annihilation]]. | ||
Latest revision as of 04:01, 22 February 2019
| This page contains outdated information, but is kept for historical reasons. |
OTA, or the original Total Annihilation, is a game made by Cavedog in 1997 by Chris Taylor. Spring was originally a remake of OTA in 3D, but has expanded beyond that. OTA still has a large community, and has many, many mods to play with. A few of these have been ported to Spring, such as Absolute Annihilation, UberHack, Final Frontier, World Domination, and SWTA.
For more information, go look at Wikipedia:Total Annihilation.