Keyboard: Difference between revisions
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[ | Up to date list of engines default bindings: [https://github.com/spring/spring/blob/53f439d880e491520014aa0a7bd6ba20f9236d29/rts/Game/UI/KeyBindings.cpp#L39 source] | ||
==Default Keyboard Layout in Spring== | ==Default Keyboard Layout in Spring== | ||
Note: | Note: This page is currently incomplete and different games might use different keyboard configurations. But this page covers the basics which are broadly common to most Spring games. | ||
{| | {| | ||
|- | |- | ||
!Mouse | !Mouse 1 <small>(left)</small> | ||
| | |Selecting units, selecting orders/buildings from the menu and also to give orders! | ||
|- | |- | ||
!Mouse | !Mouse 2 <small>(right)</small> | ||
| | |Give the default order (move). Or change from a non-default order (e.g. attack, fight, guard) back to a move order without giving an order. | ||
|- | |- | ||
!Scroll Wheel | !Scroll Wheel | ||
|Zoom in/out | |Zoom in/out | ||
|- | |- | ||
!Mouse | !Mouse 3 | ||
| | |Pan camera (mouse 2 is normally pressing the scroll wheel) | ||
|- | |- | ||
|- | |- | ||
!SHIFT | !SHIFT | ||
| | |Queue order. Press shift as you give the order, queue up as many as you like! Press Ctrl/Alt as well for building formations. | ||
! | |||
|- | |- | ||
![ and ] | ![ and ] | ||
| Line 54: | Line 44: | ||
|- | |- | ||
!S | !S | ||
|Stop | |Stop <small>(cancels all orders)</small> | ||
|- | |- | ||
!E | !E | ||
|Reclaim | |Reclaim <small>(Eat!)</small> | ||
|- | |- | ||
!R | !R | ||
| Line 63: | Line 53: | ||
|- | |- | ||
!D | !D | ||
|D-Gun | |D-Gun (or other manual fire weapon) | ||
|- | |- | ||
!K | !K | ||
| Line 73: | Line 60: | ||
!CTRL + D | !CTRL + D | ||
|Self Destruct | |Self Destruct | ||
|- | |- | ||
!W | !W | ||
| | |Wait (or stop waiting) | ||
|- | |- | ||
!CTRL + number (1-0) | !CTRL + number (1-0) | ||
|Assign group | |Assign using to group | ||
|- | |- | ||
!number (1-0) | !number (1-0) | ||
|Select group | |Select unit group | ||
|- | |- | ||
!Double Click | !Double Click | ||
| Line 94: | Line 78: | ||
!CTRL + A | !CTRL + A | ||
|Select all units on map. | |Select all units on map. | ||
|- | |- | ||
!TAB | !TAB | ||
| Line 125: | Line 97: | ||
|Hides User Interface | |Hides User Interface | ||
|- | |- | ||
!CTRL+ | !CTRL+F1/2/3/4 | ||
| | |Change camera mode | ||
|- | |- | ||
!F6 | !F6 | ||
| Line 132: | Line 104: | ||
|- | |- | ||
!F11 | !F11 | ||
|Show list of Widgets, use to enable/disable Widgets | |Show list of Widgets, use to enable/disable Widgets, press ESC to close it. | ||
|- | |- | ||
|colspan="2"| <h4>Multiplayer Communication</h4> | |colspan="2"| <h4>Multiplayer Communication</h4> | ||
| Line 161: | Line 133: | ||
|} | |} | ||
Somewhat out-dated: [http://springrts.com/mediawiki/images/a/a5/KeyboardLayout.jpg Spring Keyboard Layout Image] | |||
=== Changing bindings === | === Changing bindings === | ||
[http://springrts.com/phpbb/viewtopic.php?f=11&t=25043 This] forum thread might be helpful. | |||
[[Category:Help]] | |||
Latest revision as of 09:10, 23 October 2015
Up to date list of engines default bindings: source
Default Keyboard Layout in Spring
Note: This page is currently incomplete and different games might use different keyboard configurations. But this page covers the basics which are broadly common to most Spring games.
| Mouse 1 (left) | Selecting units, selecting orders/buildings from the menu and also to give orders! |
|---|---|
| Mouse 2 (right) | Give the default order (move). Or change from a non-default order (e.g. attack, fight, guard) back to a move order without giving an order. |
| Scroll Wheel | Zoom in/out |
| Mouse 3 | Pan camera (mouse 2 is normally pressing the scroll wheel) |
| SHIFT | Queue order. Press shift as you give the order, queue up as many as you like! Press Ctrl/Alt as well for building formations. |
| [ and ] | Rotate building (first select something to build and then rotate) |
| A | Attack (attack unit/ground) |
| M | Move |
| F | Fight (as move, but units will stop to kill enemies along the way) |
| G | Guard |
| P | Patrol. (Moves back and forth between current position and patrol position) |
| S | Stop (cancels all orders) |
| E | Reclaim (Eat!) |
| R | Repair |
| D | D-Gun (or other manual fire weapon) |
| K | Cloak on/off |
| CTRL + D | Self Destruct |
| W | Wait (or stop waiting) |
| CTRL + number (1-0) | Assign using to group |
| number (1-0) | Select unit group |
| Double Click | Select all units of targetted type in view |
| CTRL + Z | Select all units of selected type on map. |
| CTRL + A | Select all units on map. |
| TAB | Zooms out to see the whole map. |
| F1 | Shows heightmap |
| F2 | Shows areas where you can build (if the building what you want to build is selected) |
| F3 | Goes to the latest spot of action (also goes to the latest markers) |
| F4 | Shows metalmap |
| F5 | Hides User Interface |
| CTRL+F1/2/3/4 | Change camera mode |
| F6 | Turns sounds off (currently a bug causes sounds be on when zoomed in the spot where sound comes from (for example an explosion)) |
| F11 | Show list of Widgets, use to enable/disable Widgets, press ESC to close it. |
Multiplayer Communication | |
| ENTER | Chat |
| ALT + ENTER | Allied chat |
| SHIFT + ENTER | Spectator chat |
| CTRL + ENTER | Return to global chat |
| ` + Mouse Button 1 | Draw on map. (On a UK/US keyboard ` is to the key left of 1. The same functionality is mapped to the \ key) |
| ` + Mouse Button 2 | Erase markers and drawings |
| ` + Mouse Button 3 | Place marker |
| ` + Double Click | Place marker with annotation |
Somewhat out-dated: Spring Keyboard Layout Image
Changing bindings
This forum thread might be helpful.