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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wil2</id>
	<title>Spring - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wil2"/>
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	<updated>2026-11-08T19:12:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=First_16_player&amp;diff=7535</id>
		<title>First 16 player</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=First_16_player&amp;diff=7535"/>
		<updated>2006-10-13T02:26:02Z</updated>

		<summary type="html">&lt;p&gt;Wil2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the 12th/13th of October 2006 (It went on!) Wil2 Hosted the first known 16 player (plus spectator) game on TASPRING&lt;br /&gt;
&lt;br /&gt;
Despite the general errors with so many players, the game had very low lag and was fully playable and enjoyable!&lt;br /&gt;
&lt;br /&gt;
The games were all played on the Castles map in 2 teams of 8 v 8, north versus south.&lt;br /&gt;
&lt;br /&gt;
When it was tried first playing on supreme battlefield, the game did work twice, there was not a huge ammount of lag, however due to the server having standard on board graphics (and only PCI-X expansion), it was unplayable and a smaller map of castles was decided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server Specs.&lt;br /&gt;
&lt;br /&gt;
The game was hosted on a Dual 3.0ghz Xeon server, with 8GB of memory and a internet connection of 10MB/s (burstable).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second of the replays was accidently deleted, however the replays for the first and third games are available at the following links:&lt;br /&gt;
&lt;br /&gt;
http://www.unknown-files.net/replays/replay.php?id=56 &amp;lt;br&amp;gt;&lt;br /&gt;
http://www.unknown-files.net/replays/replay.php?id=58&lt;br /&gt;
&lt;br /&gt;
Wil2 would like to mention that whilst he has a fast machine and can host a game like this, he does suck at the game so do not mock his gameplay! :)&lt;/div&gt;</summary>
		<author><name>Wil2</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=First_16_player&amp;diff=7534</id>
		<title>First 16 player</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=First_16_player&amp;diff=7534"/>
		<updated>2006-10-13T02:25:39Z</updated>

		<summary type="html">&lt;p&gt;Wil2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the 12th/13th of October 2006 (It went on!) Wil2 Hosted the first known 16 player (plus spectator) game on TASPRING&lt;br /&gt;
&lt;br /&gt;
Despite the general errors with so many players, the game had very low lag and was fully playable and enjoyable!&lt;br /&gt;
&lt;br /&gt;
The games were all played on the Castles map in 2 teams of 8 v 8, north versus south.&lt;br /&gt;
&lt;br /&gt;
When it was tried first playing on supreme battlefield, the game did work twice, there was not a huge ammount of lag, however due to the server having standard on board graphics (and only PCI-X expansion), it was unplayable and a smaller map of castles was decided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Server Specs.&lt;br /&gt;
&lt;br /&gt;
The game was hosted on a Dual 3.0ghz Xeon server, with 8GB of memory and a internet connection of 10MB/s (burstable).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The second of the replays was accidently deleted, however the replays for the first and third games are available at the following links:&lt;br /&gt;
&lt;br /&gt;
http://www.unknown-files.net/replays/replay.php?id=56&lt;br /&gt;
http://www.unknown-files.net/replays/replay.php?id=58&lt;br /&gt;
&lt;br /&gt;
Wil2 would like to mention that whilst he has a fast machine and can host a game like this, he does suck at the game so do not mock his gameplay! :)&lt;/div&gt;</summary>
		<author><name>Wil2</name></author>
	</entry>
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