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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Smokingwreckage</id>
	<title>Spring - User contributions [en]</title>
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	<updated>2026-11-08T23:25:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7461</id>
		<title>Final Frontier</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7461"/>
		<updated>2006-01-25T11:25:36Z</updated>

		<summary type="html">&lt;p&gt;Smokingwreckage: /* &amp;lt;center&amp;gt;&amp;#039;&amp;#039;&amp;#039;Final Frontier&amp;#039;&amp;#039;&amp;#039; “The Next Generation Of War”&amp;lt;/center&amp;gt; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;center&amp;gt;&#039;&#039;&#039;Final Frontier&#039;&#039;&#039; Ã¢â‚¬Å“The Next Generation Of WarÃ¢â‚¬?&amp;lt;/center&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;website: http://people.freenet.de/FinalFrontier/News/news.html&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;http://www.fileuniverse.com/images/FF-LogoIconMittel.jpg&amp;lt;/center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Frontier Ã¢â‚¬Å“The Next Generation Of WarÃ¢â‚¬? is a modification for the Springproject . Originaly the mod was developed for the old realtime strategy game Total Annihilation some years ago. Because Spring gives us a new and better engine for developing we decided to recreate Final Frontier in a better way.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The mod contains two races (Arm and Core) with more than 140 diferent units. All units except buildings are spacecrafts, fighting each other with huge lasercannons, plasmabombs, rockets and a lot of other cool stuff wich brings a lot of destruction ;-).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Containing nearly all old units from the original mod, we put a lot of new units into it, completely rebalanced it, changed nearly all weaponeffects, changed most models, retextured all, changed the scripts and even more you have to find out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&lt;br /&gt;
&lt;br /&gt;
*two unique races with more than 140 different units &lt;br /&gt;
*different armorclasses for space ships which brings a well balanced Ã¢â‚¬Å“paper-scissor-rock-systemÃ¢â‚¬? &lt;br /&gt;
*most units are able to lose weapons and Hullparts &lt;br /&gt;
*3 techlevels: starting with small Fighters going over Frigates and Destroyer to Battle Ships and Planetkillers &lt;br /&gt;
*very beautyful weapon effects and sounds (some call it laser show =D) &lt;br /&gt;
*many weapons aren&#039;t fully rotatable, so it&#039;s useful to attack slow ships from behind, bringing you the full advantage of your weapons while the opponent&#039;s weapons arent able to fire backwards &lt;br /&gt;
*unique space maps especially designed for Final Frontier &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Optimus Prime|Optimus Prime]] 12:39, 19 Jan 2006 (W. Europe Standard Time)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;http://www.fileuniverse.com/images/FFscreen029.jpg&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A few notes on strategy: &lt;br /&gt;
&lt;br /&gt;
The first important note is that although FF has wonderful turrets and defensive buildings, your opponent can fly HIS ENTIRE &amp;quot;ARMY&amp;quot; right over them and will never be hampered in his advance by wreckage from his downed ships. This makes defence quite different from Total Annihilation style mods; usually a strong front line defense can be bypassed, so the &amp;quot;line defence&amp;quot; strategy is not nearly so useful.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>Smokingwreckage</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7460</id>
		<title>Final Frontier</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7460"/>
		<updated>2006-01-25T11:22:25Z</updated>

		<summary type="html">&lt;p&gt;Smokingwreckage: /* &amp;lt;center&amp;gt;&amp;#039;&amp;#039;&amp;#039;Final Frontier&amp;#039;&amp;#039;&amp;#039; “The Next Generation Of War”&amp;lt;/center&amp;gt; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;center&amp;gt;&#039;&#039;&#039;Final Frontier&#039;&#039;&#039; Ã¢â‚¬Å“The Next Generation Of WarÃ¢â‚¬?&amp;lt;/center&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;website: http://people.freenet.de/FinalFrontier/News/news.html&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;http://www.fileuniverse.com/images/FF-LogoIconMittel.jpg&amp;lt;/center&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Final Frontier Ã¢â‚¬Å“The Next Generation Of WarÃ¢â‚¬? is a modification for the Springproject . Originaly the mod was developed for the old realtime strategy game Total Annihilation some years ago. Because Spring gives us a new and better engine for developing we decided to recreate Final Frontier in a better way.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The mod contains two races (Arm and Core) with more than 140 diferent units. All units except buildings are spacecrafts, fighting each other with huge lasercannons, plasmabombs, rockets and a lot of other cool stuff wich brings a lot of destruction ;-).&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Containing nearly all old units from the original mod, we put a lot of new units into it, completely rebalanced it, changed nearly all weaponeffects, changed most models, retextured all, changed the scripts and even more you have to find out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&lt;br /&gt;
&lt;br /&gt;
*two unique races with more than 140 different units &lt;br /&gt;
*different armorclasses for space ships which brings a well balanced Ã¢â‚¬Å“paper-scissor-rock-systemÃ¢â‚¬? &lt;br /&gt;
*most units are able to lose weapons and Hullparts &lt;br /&gt;
*3 techlevels: starting with small Fighters going over Frigates and Destroyer to Battle Ships and Planetkillers &lt;br /&gt;
*very beautyful weapon effects and sounds (some call it laser show =D) &lt;br /&gt;
*many weapons aren&#039;t fully rotatable, so it&#039;s useful to attack slow ships from behind, bringing you the full advantage of your weapons while the opponent&#039;s weapons arent able to fire backwards &lt;br /&gt;
*unique space maps especially designed for Final Frontier &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:Optimus Prime|Optimus Prime]] 12:39, 19 Jan 2006 (W. Europe Standard Time)&lt;br /&gt;
&lt;br /&gt;
A few notes on strategy: &lt;br /&gt;
&lt;br /&gt;
The first important note is that although FF has wonderful turrets and defensive buildings, your opponent can fly HIS ENTIRE &amp;quot;ARMY&amp;quot; right over them and will never be hampered in his advance by wreckage from his downed ships. This makes defence quite different from Total Annihilation style mods; usually a strong front line defense can be bypassed, so the &amp;quot;line defence&amp;quot; strategy is not nearly so useful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;http://www.fileuniverse.com/images/FFscreen029.jpg&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>Smokingwreckage</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Strategy:Absolute_Annihilation&amp;diff=17930</id>
		<title>Strategy:Absolute Annihilation</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Strategy:Absolute_Annihilation&amp;diff=17930"/>
		<updated>2005-12-04T01:43:38Z</updated>

		<summary type="html">&lt;p&gt;Smokingwreckage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Strategy==&lt;br /&gt;
Absolute Annihilation is a modification of TA. Therefore, the same basic strategies and tactics that good TA players utilize are also utilized by good AA players. Although the best players heavily analyze famous military works such as &amp;lt;i&amp;gt;The Art of War&amp;lt;/i&amp;gt;, the essence of the message lies in the following points: &lt;br /&gt;
&lt;br /&gt;
# Always Expand&lt;br /&gt;
# Be Offensive&lt;br /&gt;
# Practice&lt;br /&gt;
&lt;br /&gt;
Indeed, the actual units present in AA are irrelevant; it takes little time to learn what they all do. The key lies in utilizing them effectively. Always keep the following points in mind when playing, and above all, practice, and even if you lose, ask the person to whom you lost what you did wrong and right.&lt;br /&gt;
&lt;br /&gt;
==Strategies and their counters==&lt;br /&gt;
This is a list of strategies, and a good way to counter them&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|width=&amp;quot;150px&amp;quot;|		&#039;&#039;&#039;Strategy&#039;&#039;&#039;&lt;br /&gt;
|width=&amp;quot;*&amp;quot;|		Counter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skirmishers&#039;&#039;&#039;&lt;br /&gt;
|Planes, heavy  defenses with a fair bit of range&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Stationary Defenses&#039;&#039;&#039;&lt;br /&gt;
|Mid range untis with jammers and radar or scouts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arty&#039;&#039;&#039;&lt;br /&gt;
|Jammers&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Jammers&#039;&#039;&#039;&lt;br /&gt;
|Scouts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Defense Swarming&#039;&#039;&#039;&lt;br /&gt;
|Mass Expansion&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Mass Expansion&#039;&#039;&#039;&lt;br /&gt;
|Mass Raiding&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Unit Swarming&#039;&#039;&#039;&lt;br /&gt;
|Defense Swarming (+reclaim wrecks)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Commander&#039;&#039;&#039;&lt;br /&gt;
|Radar+Skirmish&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Level One Swarming&#039;&#039;&#039;&lt;br /&gt;
|Defense Swarming, Microed L2 (especially skirmishers)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heavy Short Range Defenses&#039;&#039;&#039;&lt;br /&gt;
|Assault Units (slow but powerful), long range units with radar or scouts&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Assault Units&#039;&#039;&#039;&lt;br /&gt;
|Raid the shit out of his econ to cripple production (air are good), brawlies, lvl1 short range (cost effective but u need a fuckload)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Porcers&#039;&#039;&#039;&lt;br /&gt;
|Porc more, it annoys Kelson which is always fun&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Smokingwreckage</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7453</id>
		<title>Final Frontier</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Final_Frontier&amp;diff=7453"/>
		<updated>2005-12-04T01:41:14Z</updated>

		<summary type="html">&lt;p&gt;Smokingwreckage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://savant.tadesigners.com/index.html&lt;br /&gt;
&lt;br /&gt;
The Final Frontier features the Arm and the Core slugging it out in massive battles of starships, space stations, and fighter swarms.&lt;/div&gt;</summary>
		<author><name>Smokingwreckage</name></author>
	</entry>
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