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	<updated>2026-11-08T23:21:23Z</updated>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Commander_bombing&amp;diff=4619</id>
		<title>Commander bombing</title>
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		<updated>2006-03-22T21:53:31Z</updated>

		<summary type="html">&lt;p&gt;Nerd256: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commander bombing or commbombing is when a player uses the awesomeness of the starting commander to wreck havoc on an enemy&#039;s base or auxillary defenses.  The D-gun combined with a huge explosion when the comm dies will very quickly destroy the opposing player&#039;s economy and production if the buildings were grouped together. There are several tactics that constitute commbombing:&lt;br /&gt;
&lt;br /&gt;
(1) Running out to an enemy&#039;s cannon/defenses that is shelling you/ruining your peewees and dgunning it ( very common on altored_divide )&lt;br /&gt;
&lt;br /&gt;
(2) Walking into enemy&#039;s base early game and dgunning the opposing player&#039;s comm, destroying most of their base and their commander (perhaps even taking them completely out of the game)&lt;br /&gt;
&lt;br /&gt;
(3) In the latter game, flying a transport with a commander (perhaps not even yours!)in it into their base to explode it&lt;br /&gt;
&lt;br /&gt;
Commbombing is generally frowned upon, as many times they are used in ways which rapidly end or throw the game.  The D-gun especially seems overpowered if allowed to function as an offensive weapon.  This is why many times games will limit d-gun to start position. This, however, will not stop a commander from d-gunning an incoming Korgoth.&lt;/div&gt;</summary>
		<author><name>Nerd256</name></author>
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