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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kburts</id>
	<title>Spring - User contributions [en]</title>
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	<updated>2026-11-08T20:30:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Map_development&amp;diff=13275</id>
		<title>Map development</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Map_development&amp;diff=13275"/>
		<updated>2009-04-21T03:17:29Z</updated>

		<summary type="html">&lt;p&gt;Kburts: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Map making SM3=&lt;br /&gt;
&lt;br /&gt;
SM3 (Spring Mapformat 3) is getting allong nicely and maps using this format can be made. The following is documented so far.&lt;br /&gt;
&lt;br /&gt;
*[[SM3_Map_Format|jcnossen&#039;s brief description on how this mapformat works.]]&lt;br /&gt;
*[[SM3_FAQ|The first FAQ for the new mapformat.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:sm3-minimap-thumb.jpg]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;NOTE:&#039;&#039;&#039;&#039;&#039; SM3 format is broken at the moment, do not use it. It only renders at all if sm3 shaders are disabled in springsettings, and even then with very low fps. Software rendering is corrupted on nvidia cards, but not on ati.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Map making, SMF=&lt;br /&gt;
Maps, are a complex mixture of heightmaps and textures.&lt;br /&gt;
Fortunately, there are several people who share their knowledge with us.&lt;br /&gt;
There few tutorials will make your life as mapper a lot better.&lt;br /&gt;
&lt;br /&gt;
=Skyboxes=&lt;br /&gt;
*[[Skyboxcreation|Notes about skyboxes]] notes on a prerendered sky box or cube map.&lt;br /&gt;
&lt;br /&gt;
== Full Guides For Map Making ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Create_maps|aGorm&#039;s map creating Guide]]&lt;br /&gt;
*[[Map_Making_Guide|aGorms Ultimate Map Making Guide(unfinished)]]&lt;br /&gt;
*[[IceXuick_Map_Design_Help|IceXuicks Map creating Guide]]&lt;br /&gt;
*[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=3941 Forboding Angel&#039;s map creating Tutorial]&lt;br /&gt;
*[[Maps:Tutorial|Another tutorial from a designing point of view]]&lt;br /&gt;
*[[A_Complete_Map_Making_Tutorial|A Complete Map Making Tutorial (under construction)]]&lt;br /&gt;
*[[Runecrafter|Runecrafter&#039;s Map Tutorial]]&lt;br /&gt;
*[[Zorbawic%27s_Map_Design_Help_in_Polish_language_%28Jak_zrobi%C4%87_mape_do_Springa_-_po_Polsku%29| Zorbawic&#039;s Map Design Help in Polish language (Jak zrobiÃ„â€¡ mape do Springa - po Polsku)]]&lt;br /&gt;
*[http://modinfo.adune.nl/map_making_guide.php Simple map making guide]&lt;br /&gt;
&lt;br /&gt;
== Specific Guides ==&lt;br /&gt;
&lt;br /&gt;
*[[Quanto_OTAMAP_Guide|Quanto&#039;s Guide to OTA Porting and Small Maps]]&lt;br /&gt;
*[[Maps:SMD|Everything about .SMD]]&lt;br /&gt;
*[[Maps:Compiling|Everything about Compiling your map]]&lt;br /&gt;
*[[MapsBalance|Some things about map balance]]&lt;br /&gt;
*[[MapSizes|Map sizes in pixels]] and memory information about map sizes&lt;br /&gt;
*[[Height Map Tutorial|RogerN&#039;s height map tutorial]]&lt;br /&gt;
*[[Create_map_texture_with_povray|Basic howto: create map texture with Povray]]&lt;br /&gt;
&lt;br /&gt;
Features. Stones, rocks, trees, for your map can be found in [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=4047 This thread]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2420 Maelstrom&#039;s SMD Generator]&lt;br /&gt;
*[http://www.fileuniverse.com/?p=show&amp;amp;a=it&amp;amp;id=1507 Mother&#039;s Mapconv]&lt;br /&gt;
*[http://user.supradigital.org/jcnossen/FeaturePlacer.zip Jnossen&#039;s SM3 feature placer]&lt;br /&gt;
*[[Maps:Map Designer]] Hugh&#039;s 3D map designer.  Splatting, heightmap editing, splat painting, SM3&lt;br /&gt;
*[http://modinfo.unknown-files.net/coord/mapcoords.php Online starting position creator(dead link)]&lt;br /&gt;
: You can always find out which x/y coordinates are good while starting spring and having a look at the mouse cursor coordinates.&lt;br /&gt;
*[[http://springrts.com/phpbb/viewtopic.php?f=13&amp;amp;t=16341]] Frostregen&#039;s SpringMapEdit. 3D editing, Compiles SM2 directly. Beginner friendly but still powerful.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mappers Clan ==&lt;br /&gt;
[[Map Making Guild]]: That weird fish aGorm set up a clan for poor mappers that can&#039;t get into a clan on there gaming merit... (Mainly for himself therefor...)&lt;br /&gt;
&lt;br /&gt;
== Reference and FAQs ==&lt;br /&gt;
&lt;br /&gt;
* [[Maps:Noob Mistakes]]&lt;br /&gt;
* [[Water Height: Mapconv vs. Heightmap]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
TIPS:&lt;br /&gt;
&lt;br /&gt;
A useful tip, on almost every map in a 1v1 you will start opposite your opponent unless you choose your position. this is because random order simply randomly distributes players at the default start points which in almost every map are opposite each other. One exception that I know of is flooded desert where you both start on the left hand island.&lt;br /&gt;
----&lt;br /&gt;
Make sure that your map&#039;s ideas and game-play is sound before you release it for good. Do a lot of beta testing and learn about good level design! You can learn about what makes a good map by playing on good maps, so play often and map well. -url00&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; [[Main_Page|&amp;lt;- Back to Main page]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Map development]]&lt;/div&gt;</summary>
		<author><name>Kburts</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Ubuntu_install&amp;diff=18956</id>
		<title>Ubuntu install</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Ubuntu_install&amp;diff=18956"/>
		<updated>2009-04-21T03:15:26Z</updated>

		<summary type="html">&lt;p&gt;Kburts: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= http://img383.imageshack.us/img383/2653/ubuntulogowq2.png Ubuntu =&lt;br /&gt;
&lt;br /&gt;
We now have a maintained and up to date APT repository for Ubuntu 8.10 (Intrepid) and 8.04 (Hardy). If you have some older version of ubuntu, you can easily upgrade with these instructions: http://www.ubuntu.com/getubuntu/upgrading.&lt;br /&gt;
&lt;br /&gt;
The components necessary for a fully playable spring game are the spring engine, a lobby client (already installed in Ubuntu), a mod and at least one map. Currently the repository contains everything except mods.&lt;br /&gt;
&lt;br /&gt;
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= Installation =&lt;br /&gt;
&lt;br /&gt;
To install the engine, lobby client and maps follow the instructions for either the GUI or CLI installation method below.&lt;br /&gt;
&lt;br /&gt;
== Graphical Interface ==&lt;br /&gt;
&lt;br /&gt;
Go to System Ã¢â€ â€™ Administration Ã¢â€ â€™ Software Sources, and click on the Third-Party Software tab. Then, click the Ã¯Â¹Â¢Add button, and paste one of the two lines corresponding to your Ubuntu release (8.10 or 8.04).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubuntu 8.10 &amp;quot;Intrepid Ibex&amp;quot;&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
deb http://ppa.launchpad.net/spring/ubuntu intrepid main&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ubuntu 8.04 &amp;quot;Hardy Heron&amp;quot;&#039;&#039;&#039;:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
deb http://ppa.launchpad.net/spring/ubuntu hardy main&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then click Close, and Reload. After that&#039;s done, you can just [http://springoo.mooo.com CLICK HERE TO INSTALL EVERYTHING].  Alternatively, you can head to System Ã¢â€ â€™ Administration Ã¢â€ â€™ Synaptic Package Manager, and search for &#039;&#039;spring&#039;&#039;. For the bare essentials, you&#039;ll need to install the spring-engine, spring-maps-default, and spring-lobby-springlobby packages. Other maps are available there, so check them off if you&#039;d like to get them. After you&#039;re done, click on Apply, and Spring will be downloaded &amp;amp; installed.&lt;br /&gt;
&lt;br /&gt;
Springlobby can be found in Applications Ã¢â€ â€™ Games. (Please note that you also need mods to play, and they aren&#039;t yet available in the repository. Scroll down to the Mods section of this page on how to get those).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At this time, only the Intrepid version of Springlobby supports automatic downloading of maps and mods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Or in the terminal CLI ==&lt;br /&gt;
&lt;br /&gt;
Press alt-F2 to run a command.  Enter:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
gksudo gedit /etc/apt/sources.list.d/springproject.list&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Copy and paste the following into the file:&lt;br /&gt;
&lt;br /&gt;
Ubuntu 8.10:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
deb http://ppa.launchpad.net/spring/ubuntu intrepid main&lt;br /&gt;
deb-src http://ppa.launchpad.net/spring/ubuntu intrepid main&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ubuntu 8.04:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
deb http://ppa.launchpad.net/spring/ubuntu hardy main&lt;br /&gt;
deb-src http://ppa.launchpad.net/spring/ubuntu hardy main&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Save the file.  You can then either use the graphical package manager Synaptic (System-&amp;gt;Administration-&amp;gt;Synaptic Package Manager) and search for spring related packages, or just install spring from a terminal using:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
sudo apt-get update&lt;br /&gt;
sudo apt-get install spring spring-maps-default&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Many other map packages are also available in the repository. To add them in a terminal enter.&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
sudo apt-get install spring-maps-1v1 spring-maps-deltasiege spring-maps-hunterw&lt;br /&gt;
spring-maps-kernelpanic spring-maps-smallsupreme and spring-maps-teamplay&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
or go to www.jobjol.com and download them from there&lt;br /&gt;
&lt;br /&gt;
=== Other information ===&lt;br /&gt;
The webpage for the repository is here - you can browse other spring packages there as well: https://edge.launchpad.net/~spring/+archive&lt;br /&gt;
&lt;br /&gt;
For configuring the lobbies, you can note that the package installs the Spring executable at &amp;lt;code&amp;gt;/usr/games/spring&amp;lt;/code&amp;gt; and&lt;br /&gt;
read-only data in &amp;lt;code&amp;gt;/usr/share/games/spring&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Finalizing_linux_install}}&lt;br /&gt;
&lt;br /&gt;
{{Linux_tips}}&lt;br /&gt;
&lt;br /&gt;
{{Troubleshooting_linux}}&lt;/div&gt;</summary>
		<author><name>Kburts</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Lua_Widgets&amp;diff=12504</id>
		<title>Lua Widgets</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Lua_Widgets&amp;diff=12504"/>
		<updated>2009-04-21T02:56:42Z</updated>

		<summary type="html">&lt;p&gt;Kburts: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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===General===&lt;br /&gt;
&#039;&#039;&#039;[[Lua:WidgetDirectory|LuaUI Widget Directory]]&#039;&#039;&#039; -  A list of cross-mod compatible LuaUI widgets&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Lua_Scripting|Lua Scripting and Development]]&#039;&#039;&#039; -  Look here to get started with making your own Lua widgets and gadgets&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[http://spring.clan-sy.com/phpbb/viewforum.php?f=23&amp;amp;sid=83343bd3a47bc826fc973e4bd6a15f04 Spring Lua Forum]&#039;&#039;&#039; -  Browse and discuss published widgets, or publish your own&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[http://spring.jobjol.nl/files.php?subcategory_id=12 JobJol&#039;s Lua Widget Section]&#039;&#039;&#039; -  Popular Spring file host JobJol.nl Lua subsection&lt;br /&gt;
|}&lt;br /&gt;
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{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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===Introduction===&lt;br /&gt;
LuaUI widgets are files containing Lua code that you can run while playing a Spring game in order to assist you with unit management, provide you with valuable information, or otherwise supplement the basic Spring user interface.  They are easy to install, easy to run and manage ingame, and relatively easy to write should you choose to learn how to do so.&lt;br /&gt;
|}&lt;br /&gt;
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===Getting Widgets===&lt;br /&gt;
Widget code and files are quite often released as posts in the &#039;&#039;&#039;[http://spring.clan-sy.com/phpbb/viewforum.php?f=23&amp;amp;sid=83343bd3a47bc826fc973e4bd6a15f04 Spring Lua Forum]&#039;&#039;&#039;.  In addition, they are also mirrored at popular Spring file sites such as &#039;&#039;&#039;[http://spring.jobjol.nl/files.php?subcategory_id=12 JobJol]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It is also highly recommended that you visit the wiki&#039;s &#039;&#039;&#039;[[Lua:WidgetDirectory|LuaUI Widget Directory]]&#039;&#039;&#039;, which contains a list of many widgets, along with mod compatibility information and possible additional installation instructions.&lt;br /&gt;
|}&lt;br /&gt;
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{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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===Installing Widgets===&lt;br /&gt;
Widget files have the extension .lua, but only contain plain text.  To install widgets you&#039;ve downloaded, just move the .lua file to the LuaUI\Widgets folder in your Spring installation directory.  Sometimes, a widget file may come in a zip archive, or be bundled with other dependent files.  These files will need to be unarchived, then moved to their proper respective folders in the LuaUI folder.  Look for a help or readme file included in the package, or read any installation instructions listed with the widget at the &#039;&#039;&#039;[[Lua:WidgetDirectory|LuaUI Widget Directory]]&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
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{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
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===Using Widgets===&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; Before you can use widgets, you MUST make sure that you have checked the &amp;quot;Enable LuaUI widgets&amp;quot; box in SpringSettings.&lt;br /&gt;
&lt;br /&gt;
To list/manage all available widgets, press F11 while ingame.  Each widget is listed by name and sorted alphabetically, and mod included widgets appear first on the list with their names surrounded by asterisks.  You may click on each widget name to enable/disable that widget.  &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;&#039;&#039;&#039;Green&#039;&#039;&#039;&amp;lt;/font&amp;gt; widgets are currently running, &amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;red&#039;&#039;&#039;&amp;lt;/font&amp;gt; widgets are currently disabled and &amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;&#039;&#039;&#039;orange&#039;&#039;&#039;&amp;lt;/font&amp;gt; widgets have malfunctioned (is commonly found on linux machines). &lt;br /&gt;
&lt;br /&gt;
In the case that you begin to see Lua errors and/or your user interface inexplicably crashes or becomes &amp;quot;messed up&amp;quot;, you can use the command &#039;&#039;&#039;/luaui reload&#039;&#039;&#039; in order to restart the Lua user interface.  If for any reason you wish to shutdown the Lua user interface while ingame, you may issue the command &#039;&#039;&#039;/luaui disable&#039;&#039;&#039;.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kburts</name></author>
	</entry>
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