<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cubex</id>
	<title>Spring - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cubex"/>
	<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/wiki/Special:Contributions/Cubex"/>
	<updated>2026-11-08T22:56:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Lua_CMDs&amp;diff=11162</id>
		<title>Lua CMDs</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Lua_CMDs&amp;diff=11162"/>
		<updated>2012-09-04T16:08:19Z</updated>

		<summary type="html">&lt;p&gt;Cubex: /* Insert/Remove Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Engine_Development|Development]] &amp;lt; [[Lua_Scripting|Lua Scripting]] &amp;lt; {{FULLPAGENAME}}&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
&amp;lt;b id=CMD.OPT_ALT&amp;gt;CMD.OPT_ALT&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.OPT_CTRL&amp;gt;CMD.OPT_CTRL&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.OPT_SHIFT&amp;gt;CMD.OPT_SHIFT&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.OPT_RIGHT&amp;gt;CMD.OPT_RIGHT&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.OPT_INTERNAL&amp;gt;CMD.OPT_INTERNAL&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.OPT_META&amp;gt;CMD.OPT_META&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Waitcodes ==&lt;br /&gt;
&amp;lt;b id=CMD.WAITCODE_TIME&amp;gt;CMD.WAITCODE_TIME&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.WAITCODE_DEATH&amp;gt;CMD.WAITCODE_DEATH&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.WAITCODE_SQUAD&amp;gt;CMD.WAITCODE_SQUAD&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.WAITCODE_GATHER&amp;gt;CMD.WAITCODE_GATHER&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Insert/Remove Commands ==&lt;br /&gt;
&amp;lt;span class=note&amp;gt;First, said &amp;quot;tags&amp;quot; are unique command identifiers, so each command that gets inserted into a unit&#039;s command &lt;br /&gt;
queue gets its unique &amp;quot;tag&amp;quot; number. (It is used to &#039;&#039;sync&#039;&#039; command queue operations, also it makes things much easier.)&amp;lt;br&amp;gt;&lt;br /&gt;
To receive those &amp;quot;tags&amp;quot; you can do the following:&lt;br /&gt;
   local cmdQueue = Spring.GetUnitCommands(unitID);&lt;br /&gt;
   if (#cmdQueue&amp;gt;0) then &lt;br /&gt;
      local cmdTag = cmdQueue[1].tag&lt;br /&gt;
      ..&lt;br /&gt;
   end&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b id=CMD.INSERT&amp;gt;CMD.INSERT&amp;lt;/b&amp;gt;&lt;br /&gt;
  options.ALT     -&amp;gt; treat param0 as a position instead of a tag &lt;br /&gt;
  options.CONTROL -&amp;gt; use the build queue for factories &lt;br /&gt;
  params[0] = command tag or position (negative numbers to reference&lt;br /&gt;
  the back of the queue and 0 the first)&lt;br /&gt;
  params[1] = insertCmd id &lt;br /&gt;
  params[2] = insertCmd options (shift,alt,right click,etc.)&lt;br /&gt;
  params[3 ... N+2] = insertCmd params[0 ... N-1]&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;font color=&amp;quot;#55ee99&amp;quot;&amp;gt;example:&lt;br /&gt;
    Spring.GiveOrderToUnit(unitID,&lt;br /&gt;
      CMD.INSERT,&lt;br /&gt;
      {-1,CMD.ATTACK,&#039;&#039;CMD.OPT_SHIFT&#039;&#039;,&#039;&#039;unitID2&#039;&#039;},&lt;br /&gt;
      {&amp;quot;alt&amp;quot;}&lt;br /&gt;
    );&lt;br /&gt;
&lt;br /&gt;
  if you insert cmd in pos 2 for example the rest of commands starting&lt;br /&gt;
  from 2 will be pushed back. &lt;br /&gt;
  Ilustration: {cmdA, cmdB, cmdC, cmdD} =&amp;gt; {cmdA, cmdB, NewCmd, cmdC, cmdD}&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&lt;br /&gt;
  Note: If you didn&#039;t already notice, the command params and&lt;br /&gt;
        the command options are twisted in the array (compared to GiveOrder)!&lt;br /&gt;
  &amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&lt;br /&gt;
  Note2: The command options in the array/table is a number value!&lt;br /&gt;
         You have to use CMD.OPT_* in this case.&lt;br /&gt;
  &amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;b id=CMD.REMOVE&amp;gt;CMD.REMOVE&amp;lt;/b&amp;gt;&lt;br /&gt;
  options.ALT     -&amp;gt; use the parameters as commandIDs &lt;br /&gt;
  options.CONTROL -&amp;gt; use the build queue for factories &lt;br /&gt;
  params[0 ... N-1] = tags or commandIDs to remove&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&amp;lt;font color=&amp;quot;#55ee99&amp;quot;&amp;gt;Note, the CMD[] table is bidirectional. That means: CMD[CMD.STOP] := &amp;quot;CMD_STOP&amp;quot;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b id=CMD.STOP&amp;gt;CMD.STOP&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.WAIT&amp;gt;CMD.WAIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.TIMEWAIT&amp;gt;CMD.TIMEWAIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.NUMBER|CMDTYPE.NUMBER]]&lt;br /&gt;
&amp;lt;b id=CMD.DEATHWAIT&amp;gt;CMD.DEATHWAIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_RECTANGLE|CMDTYPE.ICON_UNIT_OR_RECTANGLE]]&lt;br /&gt;
&amp;lt;b id=CMD.SQUADWAIT&amp;gt;CMD.SQUADWAIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.NUMBER|CMDTYPE.NUMBER]]&lt;br /&gt;
&amp;lt;b id=CMD.GATHERWAIT&amp;gt;CMD.GATHERWAIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.MOVE&amp;gt;CMD.MOVE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MAP|CMDTYPE.ICON_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.PATROL&amp;gt;CMD.PATROL&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MAP|CMDTYPE.ICON_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.FIGHT&amp;gt;CMD.FIGHT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MAP|CMDTYPE.ICON_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.ATTACK&amp;gt;CMD.ATTACK&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_MAP|CMDTYPE.ICON_UNIT_OR_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.AREA_ATTACK&amp;gt;CMD.AREA_ATTACK&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_AREA|CMDTYPE.ICON_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.GUARD&amp;gt;CMD.GUARD&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT|CMDTYPE.ICON_UNIT]]&lt;br /&gt;
&amp;lt;b id=CMD.AISELECT&amp;gt;CMD.AISELECT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.COMBO_BOX|CMDTYPE.COMBO_BOX]]&lt;br /&gt;
&amp;lt;b id=CMD.GROUPSELECT&amp;gt;CMD.GROUPSELECT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.GROUPADD&amp;gt;CMD.GROUPADD&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.GROUPCLEAR&amp;gt;CMD.GROUPCLEAR&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.REPAIR&amp;gt;CMD.REPAIR&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_AREA|CMDTYPE.ICON_UNIT_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.FIRE_STATE&amp;gt;CMD.FIRE_STATE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.MOVE_STATE&amp;gt;CMD.MOVE_STATE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.SELFD&amp;gt;CMD.SELFD&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.LOAD_UNITS&amp;gt;CMD.LOAD_UNITS&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_AREA|CMDTYPE.ICON_UNIT_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.LOAD_ONTO&amp;gt;CMD.LOAD_ONTO&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT|CMDTYPE.ICON_UNIT]]&lt;br /&gt;
&amp;lt;b id=CMD.UNLOAD_UNITS&amp;gt;CMD.UNLOAD_UNITS&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_AREA|CMDTYPE.ICON_UNIT_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.UNLOAD_UNIT&amp;gt;CMD.UNLOAD_UNIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MAP|CMDTYPE.ICON_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.ONOFF&amp;gt;CMD.ONOFF&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.RECLAIM&amp;gt;CMD.RECLAIM&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_FEATURE_OR_AREA|CMDTYPE.ICON_UNIT_FEATURE_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.CLOAK&amp;gt;CMD.CLOAK&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.STOCKPILE&amp;gt;CMD.STOCKPILE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON|CMDTYPE.ICON]]&lt;br /&gt;
&amp;lt;b id=CMD.DGUN&amp;gt;CMD.DGUN&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MAP|CMDTYPE.ICON_MAP]]&lt;br /&gt;
&amp;lt;b id=CMD.RESTORE&amp;gt;CMD.RESTORE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_AREA|CMDTYPE.ICON_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.REPEAT&amp;gt;CMD.REPEAT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.TRAJECTORY&amp;gt;CMD.TRAJECTORY&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.RESURRECT&amp;gt;CMD.RESURRECT&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_FEATURE_OR_AREA|CMDTYPE.ICON_UNIT_FEATURE_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.CAPTURE&amp;gt;CMD.CAPTURE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_UNIT_OR_AREA|CMDTYPE.ICON_UNIT_OR_AREA]]&lt;br /&gt;
&amp;lt;b id=CMD.AUTOREPAIRLEVEL&amp;gt;CMD.AUTOREPAIRLEVEL&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.LOOPBACKATTACK&amp;gt;CMD.LOOPBACKATTACK&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.IDLEMODE&amp;gt;CMD.IDLEMODE&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.ICON_MODE|CMDTYPE.ICON_MODE]]&lt;br /&gt;
&amp;lt;b id=CMD.SET_WANTED_MAX_SPEED&amp;gt;CMD.SET_WANTED_MAX_SPEED&amp;lt;/b&amp;gt;&lt;br /&gt;
  type [[Lua_CMDs#CMDTYPE.NUMBER|CMDTYPE.NUMBER]]&lt;br /&gt;
&amp;lt;b id=CMD.SETBASE&amp;gt;CMD.SETBASE&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b id=CMD.INTERNAL&amp;gt;CMD.INTERNAL&amp;lt;/b&amp;gt;&lt;br /&gt;
  used in different ways&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;A negative number means build command&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The number is -unitDefID of the unittype that this command orders to be built.&lt;br /&gt;
&lt;br /&gt;
== CommandTypes ==&lt;br /&gt;
&amp;lt;font color=&amp;quot;#55ee99&amp;quot;&amp;gt;Note, the CMDTYPE[] table is bidirectional. That means: CMDTYPE[CMDTYPE.ICON] := &amp;quot;CMDTYPE_ICON&amp;quot;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON&amp;gt;CMDTYPE.ICON&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 0 parameters in return&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_MODE&amp;gt;CMDTYPE.ICON_MODE&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (number selected mode)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_MAP&amp;gt;CMDTYPE.ICON_MAP&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 3 parameters in return (mappos)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_AREA&amp;gt;CMDTYPE.ICON_AREA&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 4 parameters in return (mappos+radius)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_UNIT&amp;gt;CMDTYPE.ICON_UNIT&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameters in return (unitid)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_UNIT_OR_MAP&amp;gt;CMDTYPE.ICON_UNIT_OR_MAP&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameters in return (unitid) or 3 parameters in return (mappos)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_FRONT&amp;gt;CMDTYPE.ICON_FRONT&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 3 or 6 parameters in return (middle and right side of front if a front was defined)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.COMBO_BOX&amp;gt;CMDTYPE.COMBO_BOX&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (number selected option)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_UNIT_OR_AREA&amp;gt;CMDTYPE.ICON_UNIT_OR_AREA&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (unitid) or 4 parameters in return (mappos+radius)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_UNIT_FEATURE_OR_AREA&amp;gt;CMDTYPE.ICON_UNIT_FEATURE_OR_AREA&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (unitid or [[Lua_ConstGame#Engine|Game.maxUnits]]+featureid)&lt;br /&gt;
      or 4 parameters in return (mappos+radius)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_BUILDING&amp;gt;CMDTYPE.ICON_BUILDING&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 3 parameters in return (mappos)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.ICON_UNIT_OR_RECTANGLE&amp;gt;CMDTYPE.ICON_UNIT_OR_RECTANGLE&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (unitid)&lt;br /&gt;
      or 3 parameters in return (mappos)&lt;br /&gt;
      or 6 parameters in return (startpos+endpos)&lt;br /&gt;
&amp;lt;b id=CMDTYPE.NUMBER&amp;gt;CMDTYPE.NUMBER&amp;lt;/b&amp;gt;&lt;br /&gt;
  expect 1 parameter in return (number)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b id=CMDTYPE.CUSTOM&amp;gt;CMDTYPE.CUSTOM&amp;lt;/b&amp;gt;&lt;br /&gt;
  used with CMD_INTERNAL&lt;br /&gt;
&amp;lt;b id=CMDTYPE.NEXT&amp;gt;CMDTYPE.NEXT&amp;lt;/b&amp;gt; &amp;lt;font color=&amp;quot;#55ee99&amp;quot;&amp;gt;next command page&amp;lt;/font&amp;gt;&lt;br /&gt;
  used with CMD_INTERNAL&lt;br /&gt;
&amp;lt;b id=CMDTYPE.PREV&amp;gt;CMDTYPE.PREV&amp;lt;/b&amp;gt; &amp;lt;font color=&amp;quot;#55ee99&amp;quot;&amp;gt;previous command page&amp;lt;/font&amp;gt;&lt;br /&gt;
  used with CMD_INTERNAL&lt;br /&gt;
&lt;br /&gt;
[[category: Lua]]&lt;/div&gt;</summary>
		<author><name>Cubex</name></author>
	</entry>
</feed>