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	<id>https://springrts-wiki.p2004a.com/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bytesbr</id>
	<title>Spring - User contributions [en]</title>
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	<updated>2026-11-08T18:17:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=TA:_Infinite_War&amp;diff=18107</id>
		<title>TA: Infinite War</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=TA:_Infinite_War&amp;diff=18107"/>
		<updated>2008-09-23T20:32:09Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TA Infinite War (TAIF or Infinite War) is a new MOD in progress of development by &#039;&#039;&#039;BytesBR&#039;&#039;&#039; and &#039;&#039;&#039;Bozoman&#039;&#039;&#039;, he want prolong the battles and start a new  name in air transport, is basead in [[Balanced Annihilation]].&lt;br /&gt;
&lt;br /&gt;
==Preview==&lt;br /&gt;
&#039;&#039;&#039;BytesBR&#039;&#039;&#039;, The Founder, say want creat a new type of air transport, Core and Arm will recieve 3 types of flights. Hes can transport 8, 16, and 32 units, some names for arm arealdy released: Traveller, Taticker and Commodore.&lt;br /&gt;
&lt;br /&gt;
Other new released by Bytes is a new layout for game, will apperars a really Strategic Game, giving a most power of vision for player.&lt;br /&gt;
&lt;br /&gt;
==News Confirmed==&lt;br /&gt;
===Air Transport===&lt;br /&gt;
The new air transport system is too simple: The tranports ships can be construct by Air Lab, but you need the Loading Bay; the loading bay have a space for load. Lets use the example of Travveler, the level air transport: a metal bay &#039;&#039;(In a form of Car Wash bay)&#039;&#039; support 8 medium tanks &#039;&#039;(Krogoths cant be supporteds by Lvl 1, but in Lvl 2 can support, but use 3 spaces)&#039;&#039;, the Traveller fast load the Tanks, bring at place and return to bay, if damaged will be repair.&lt;br /&gt;
&lt;br /&gt;
===New Layout===&lt;br /&gt;
The new layout remember the Supreme Commander, but have the idea is create a new style of vision for player, Strategic stays but the visio will be best.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&#039;&#039;Bytes will upload every time after test&#039;s&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The current status is the principal change, at last test the Traveller (Fist unit), can&#039;t load, at second test with bugs fixed hes load all units in middle of ship, at third he load correctily, but dont unload at same time all units.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*Alpha 1.0 - Comming Soon&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=TA:_Infinite_War&amp;diff=18106</id>
		<title>TA: Infinite War</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=TA:_Infinite_War&amp;diff=18106"/>
		<updated>2008-09-23T18:02:31Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: New page: TA Infinite War (TAIF or Infinite War) is a new MOD in progress of development by &amp;#039;&amp;#039;&amp;#039;BytesBR&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Bozoman&amp;#039;&amp;#039;&amp;#039;, he want prolong the battles and start a new  name in air transport, is ba...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TA Infinite War (TAIF or Infinite War) is a new MOD in progress of development by &#039;&#039;&#039;BytesBR&#039;&#039;&#039; and &#039;&#039;&#039;Bozoman&#039;&#039;&#039;, he want prolong the battles and start a new  name in air transport, is basead in [[Balanced Annihilation]].&lt;br /&gt;
&lt;br /&gt;
==Preview==&lt;br /&gt;
&#039;&#039;&#039;BytesBR&#039;&#039;&#039;, The Founder, say want creat a new type of air transport, Core and Arm will recieve 3 types of flights. Hes can transport 8, 16, and 32 units, some names for arm arealdy released: Traveller, Taticker and Commodore.&lt;br /&gt;
&lt;br /&gt;
Other new released by Bytes is a new layout for game, will apperars a really Strategic Game, giving a most power of vision for player.&lt;br /&gt;
&lt;br /&gt;
==News Confirmed==&lt;br /&gt;
===Air Transport===&lt;br /&gt;
The new air transport system is too simple: The tranports ships can be construct by Air Lab, but you need the Loading Bay; the loading bay have a space for load. Lets use the example of Travveler, the level air transport: a metal bay &#039;&#039;(In a form of Car Wash bay)&#039;&#039; support 8 medium tanks &#039;&#039;(Krogoths cant be supporteds by Lvl 1, but in Lvl 2 can support, but use 3 spaces)&#039;&#039;, the Traveller fast load the Tanks, bring at place and return to bay, if damaged will be repair.&lt;br /&gt;
&lt;br /&gt;
===New Layout===&lt;br /&gt;
The new layout remember the Supreme Commander, but have the idea is create a new style of vision for player, Strategic stays but the visio will be best.&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*Alpha 1.0 - Comming Soon&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14623</id>
		<title>Mods</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Mods&amp;diff=14623"/>
		<updated>2008-09-23T17:35:11Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 10px; border: 1px #aaa solid; border-collapse: collapse; background: #1155aa&amp;quot;&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;Other Languages&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;&#039;&#039;&#039;[[Image:germany_flag.gif]] [[Mods (de)|Deutsch]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you&#039;re interested in editing mods or creating your own mods, see the [[Mod Development]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are Mods? / Spring Client-Compatible Mods===&lt;br /&gt;
&lt;br /&gt;
Mods traditionally constitute additions to a game that change the way it works. However, the term Mod when used in connection to the Spring project refers to a game in its own right that runs on the Spring engine.  The following mods adhere to the official [[Mod_specification]] which ensures that they work with the Lobby Client. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Category:Mods}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Where to download Mods===&lt;br /&gt;
* [http://spring.clan-sy.com/wiki/Getting_Spring_Content_and_Links &amp;quot;Getting Spring Content and Links&amp;quot;] wiki page&lt;br /&gt;
&lt;br /&gt;
* http://spring.jobjol.nl/files.php?subcategory_id=5&lt;br /&gt;
&lt;br /&gt;
* http://spring-portal.com/index.php/docman/cat_view/36-mods&lt;br /&gt;
&lt;br /&gt;
* http://www.tasdownloads.com/?ta=2&lt;br /&gt;
&lt;br /&gt;
===Gimmick Mods===&lt;br /&gt;
&lt;br /&gt;
* [[Chess Mod]]&lt;br /&gt;
* [[Spawn]]&lt;br /&gt;
* [[Timberwolf Mod]]&lt;br /&gt;
* [[The Blue Tanks]]&lt;br /&gt;
* [[Duel]]&lt;br /&gt;
&lt;br /&gt;
===Mod Mutators===&lt;br /&gt;
&lt;br /&gt;
* [[Epic EE|Epic Scale Expand &amp;amp; Exterminate]]&lt;br /&gt;
* [[Nemo&#039;s Final Frontier]] &lt;br /&gt;
* [[WarC/Balanced Absolute Annihilation]]&lt;br /&gt;
* [[Forged Absolute Annihilation]]&lt;br /&gt;
* [[Hover Absolute Annihilation]]&lt;br /&gt;
* [[Persh/Excessive Absolute Annihilation]]&lt;br /&gt;
&lt;br /&gt;
===Mods in Production===&lt;br /&gt;
&lt;br /&gt;
=====Unreleased=====&lt;br /&gt;
* [[GEM|Galactic Empire Mod]]&lt;br /&gt;
* [[RealOTA]]&lt;br /&gt;
* [[Dune]]&lt;br /&gt;
* [[Lego Spring]]&lt;br /&gt;
* [[Spring1944|Spring 1944 (Formally AATA on the OTA engine)]]&lt;br /&gt;
* [[GINTA]]&lt;br /&gt;
* [[CvC]]&lt;br /&gt;
* [[TrueOTA]]&lt;br /&gt;
* [[Dozerz]]&lt;br /&gt;
* [[Tactical Front]]&lt;br /&gt;
* [[Tactical Smash]]&lt;br /&gt;
* [[EPIC ANNIHILATION RELOADED (WITH KROGOTS LOL)]]&lt;br /&gt;
* [[TA: Infinite War]]&lt;br /&gt;
&lt;br /&gt;
=====Released Incomplete=====&lt;br /&gt;
* [[Battletech]]&lt;br /&gt;
* [[TA_BattleFleet]] by VonGratz&lt;br /&gt;
* [[BloX]]&lt;br /&gt;
* [[The Plot of War]]&lt;br /&gt;
* [[Epic Legions]]&lt;br /&gt;
&lt;br /&gt;
===Incomplete Mods===&lt;br /&gt;
&lt;br /&gt;
These consist of &amp;quot;crude&amp;quot; mods that do not work with the current builds of the Spring engine and incomplete projects that are not in production.  You can download many of the following other, partially functioning Mods from: [http://www.fileuniverse.com/?page=listing&amp;amp;ID=92 File Universe]:&lt;br /&gt;
&lt;br /&gt;
* DM45Spring.exe&lt;br /&gt;
* [[MAD TA]] Buildpics for Spring&lt;br /&gt;
* [[MiniSpring]] (Actually a code modification, abandoned.)&lt;br /&gt;
* [[OTAR-EVAMP]]&lt;br /&gt;
* [[Project Ragnarok]]&lt;br /&gt;
* [[Rhyoss]] for Spring&lt;br /&gt;
* [[UTASP]] 5 Spring&lt;br /&gt;
* [[WH - F]]&lt;br /&gt;
* [[Kustorion]] Thoughs Of Whole Design&lt;br /&gt;
&lt;br /&gt;
=== Other Resources ===&lt;br /&gt;
* [http://www.fileuniverse.com/?page=listing&amp;amp;ID=92 File Universe] link&lt;br /&gt;
* &amp;quot;[http://www.tauniverse.com/forum/showthread.php?s=&amp;amp;postid=435292#post435292 Mods, Races, TCs, Unit Packs]&amp;quot; entry in the [http://www.tauniverse.com tauniverse.com] forum&lt;br /&gt;
* [[Modweb_Generator]] is a tool that allows you to set up a web that shows information about mods, this page has some example mod-webs.&lt;br /&gt;
* [http://modinfo.adune.nl Modinfo] shows information about units/weapons/corpses etc stuff, in almost any mod (if some mod is missing, PM at TradeMark). Modinfo has also an &amp;quot;error reporting&amp;quot; tool, which shows errors in the TDF files, like missing ; marks. &amp;quot;find errors&amp;quot; utility shows several types of errors, and other useful information about cleaning up your mod.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]] [[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Main_Page&amp;diff=12777</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Main_Page&amp;diff=12777"/>
		<updated>2008-09-21T15:07:01Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background: #41545c; border: 1px #aaa solid;&amp;quot;|&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Read Me First]]&#039;&#039;&#039; Answers to questions often asked - Everyone should read this first. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[FAQ]]&#039;&#039;&#039; Has it been asked before? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Using_Spring|Playing Spring]]&#039;&#039;&#039; How to play the game. Controls, issuing orders, and related topics.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mods]]&#039;&#039;&#039; Games that use the Spring engine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Getting Spring Content and Links]]&#039;&#039;&#039; Lists sites related to spring, and sites from which you can download spring Mods/Games, Maps, and more&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Maps]]&#039;&#039;&#039; All about maps for the Spring engine and where to get them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[AIs]]&#039;&#039;&#039; Skirmish AIs, Helper AIs...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Strategy and Tactics]]&#039;&#039;&#039; Basic ideas how to stand your ground.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Glossary]]&#039;&#039;&#039; What does &amp;quot;AA&amp;quot; or &amp;quot;XTA&amp;quot; mean? Explanations for common terms and shorthand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Clans]]&#039;&#039;&#039; A list of the official clans in spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[King Titles]]&#039;&#039;&#039; Titles of importance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Spreading Spring]]&#039;&#039;&#039; Read before advertising.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Hosting Spring]]&#039;&#039;&#039; Autohosting and related topics.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[The Lighter Side Of Spring]]&#039;&#039;&#039; Humour, comics and quotations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background: #41545c; border: 1px #aaa solid;&amp;quot;|&lt;br /&gt;
== Development == &lt;br /&gt;
&#039;&#039;&#039;[[Engine Development]]&#039;&#039;&#039; Information regarding the source code of Spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mod_and_Unit_development#Mod_development|Game Development And Unit Creation]]&#039;&#039;&#039; Lots of links to valuable Articles and forum threads regarding Mod/Unit Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Map_development|Map Development]]&#039;&#039;&#039; Tutorials and other useful information for creating maps.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lua Scripting]]&#039;&#039;&#039; Information regarding the use of the supplementary Lua scripting language for Widgets and beyond...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Map, Mod, And Unit Development Programs|Content Development Programs]]&#039;&#039;&#039; Links to all kind of useful programs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mission development]]&#039;&#039;&#039; Help on writing campaigns, demos and missions using Lua.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[AI|AI Development]]&#039;&#039;&#039; Lots of information about developing Skirmish, Unit and Group AIs for Spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Linux_Page |Linux and Mac OS]]&#039;&#039;&#039; Mac OSX / NetBSD / Solaris / Linux / Cross-platform information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Monthly Topic Rotation]]&#039;&#039;&#039; Generally related to development of the engine or particular mods. Read before posting on the forums.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[General Resources]]&#039;&#039;&#039; Usable textures, sounds and code snippets by the community, for the community.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Associated Development Groups]]&#039;&#039;&#039; Teams, Forums and Groups associated with Spring content and code development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:10px; background:#2d3b43; padding:5px; border:1px #aaa solid;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
This site is put together by the community, which could (read as SHOULD) mean YOU!  If you see information missing, or find out new information you think would be helpful, put it in.  If you find a spelling mistake or phrase that could be clearer, fix it.  If you find yourself doing repeated searches or going back to the [[Special:Allpages|Topic Index]] repeatedly when trying to find out about a particular feature, consider combining articles or linking them to one another.  Any contributions you make to this Wiki are in the public domain.  [[Help:Editing|Add to the Wiki]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A wiki is a web application that allows users to add content, as on an Internet forum, but also allows anyone to edit the content.&amp;quot;&#039;&#039;&lt;br /&gt;
- [http://en.wikipedia.org/wiki/Wiki Wikipedia.org]&lt;br /&gt;
|}&lt;br /&gt;
 __NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
If you wish to comment on this page (or the wiki) you need to login and then you can go [http://taspring.clan-sy.com/w/index.php?title=Talk:Main_Page&amp;amp;action=edit&amp;amp;section=new here], and post your thoughts.&lt;br /&gt;
[[Category:Spring]]&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Main_Page&amp;diff=215</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Main_Page&amp;diff=215"/>
		<updated>2008-09-21T15:07:01Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Languages}}&lt;br /&gt;
{|border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;10&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background: #41545c; border: 1px #aaa solid;&amp;quot;|&lt;br /&gt;
== General ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Read Me First]]&#039;&#039;&#039; Answers to questions often asked - Everyone should read this first. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[FAQ]]&#039;&#039;&#039; Has it been asked before? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Using_Spring|Playing Spring]]&#039;&#039;&#039; How to play the game. Controls, issuing orders, and related topics.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mods]]&#039;&#039;&#039; Games that use the Spring engine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Getting Spring Content and Links]]&#039;&#039;&#039; Lists sites related to spring, and sites from which you can download spring Mods/Games, Maps, and more&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Maps]]&#039;&#039;&#039; All about maps for the Spring engine and where to get them.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[AIs]]&#039;&#039;&#039; Skirmish AIs, Helper AIs...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Strategy and Tactics]]&#039;&#039;&#039; Basic ideas how to stand your ground.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Glossary]]&#039;&#039;&#039; What does &amp;quot;AA&amp;quot; or &amp;quot;XTA&amp;quot; mean? Explanations for common terms and shorthand.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Clans]]&#039;&#039;&#039; A list of the official clans in spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[King Titles]]&#039;&#039;&#039; Titles of importance. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Spreading Spring]]&#039;&#039;&#039; Read before advertising.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Hosting Spring]]&#039;&#039;&#039; Autohosting and related topics.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[The Lighter Side Of Spring]]&#039;&#039;&#039; Humour, comics and quotations.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;background: #41545c; border: 1px #aaa solid;&amp;quot;|&lt;br /&gt;
== Development == &lt;br /&gt;
&#039;&#039;&#039;[[Engine Development]]&#039;&#039;&#039; Information regarding the source code of Spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mod_and_Unit_development#Mod_development|Game Development And Unit Creation]]&#039;&#039;&#039; Lots of links to valuable Articles and forum threads regarding Mod/Unit Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Map_development|Map Development]]&#039;&#039;&#039; Tutorials and other useful information for creating maps.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Lua Scripting]]&#039;&#039;&#039; Information regarding the use of the supplementary Lua scripting language for Widgets and beyond...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Map, Mod, And Unit Development Programs|Content Development Programs]]&#039;&#039;&#039; Links to all kind of useful programs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Mission development]]&#039;&#039;&#039; Help on writing campaigns, demos and missions using Lua.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[AI|AI Development]]&#039;&#039;&#039; Lots of information about developing Skirmish, Unit and Group AIs for Spring.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Linux_Page |Linux and Mac OS]]&#039;&#039;&#039; Mac OSX / NetBSD / Solaris / Linux / Cross-platform information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Monthly Topic Rotation]]&#039;&#039;&#039; Generally related to development of the engine or particular mods. Read before posting on the forums.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[General Resources]]&#039;&#039;&#039; Usable textures, sounds and code snippets by the community, for the community.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Associated Development Groups]]&#039;&#039;&#039; Teams, Forums and Groups associated with Spring content and code development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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This site is put together by the community, which could (read as SHOULD) mean YOU!  If you see information missing, or find out new information you think would be helpful, put it in.  If you find a spelling mistake or phrase that could be clearer, fix it.  If you find yourself doing repeated searches or going back to the [[Special:Allpages|Topic Index]] repeatedly when trying to find out about a particular feature, consider combining articles or linking them to one another.  Any contributions you make to this Wiki are in the public domain.  [[Help:Editing|Add to the Wiki]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;A wiki is a web application that allows users to add content, as on an Internet forum, but also allows anyone to edit the content.&amp;quot;&#039;&#039;&lt;br /&gt;
- [http://en.wikipedia.org/wiki/Wiki Wikipedia.org]&lt;br /&gt;
|}&lt;br /&gt;
 __NOTOC__&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
&lt;br /&gt;
If you wish to comment on this page (or the wiki) you need to login and then you can go [http://taspring.clan-sy.com/w/index.php?title=Talk:Main_Page&amp;amp;action=edit&amp;amp;section=new here], and post your thoughts.&lt;br /&gt;
[[Category:Spring]]&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring&amp;diff=9758</id>
		<title>Hosting Spring</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring&amp;diff=9758"/>
		<updated>2008-09-21T14:43:47Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: wikifing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hosting==&lt;br /&gt;
&lt;br /&gt;
==Autohosting==&lt;br /&gt;
There are some autohosts, programs which can be run on a secondary computer to provide a bot-controlled automated hosting enviroment, available for Spring. &lt;br /&gt;
&lt;br /&gt;
*[http://taspring.clan-sy.com/phpbb/viewtopic.php?t=7921 Licho&#039;s Springie Autohost]&lt;br /&gt;
*[[Hosting Spring/Autohost|How to use Springie]]&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring/Springie&amp;diff=9779</id>
		<title>Hosting Spring/Springie</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring/Springie&amp;diff=9779"/>
		<updated>2008-09-21T14:39:45Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: Finished&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tutorial}}&lt;br /&gt;
The [[Springie]] is a Autohost for Spring, he host rooms and auto start. Have some commands for job.&lt;br /&gt;
&lt;br /&gt;
==Require==&lt;br /&gt;
*Spring&lt;br /&gt;
*Open UDP Port&lt;br /&gt;
*Springie&lt;br /&gt;
&lt;br /&gt;
==Using==&lt;br /&gt;
Springie is a simple program but you need a open UDP port open for can host the game, you can download at the link on end of page, dont need install.&lt;br /&gt;
&lt;br /&gt;
===Creating===&lt;br /&gt;
After you open a port, you need creat an account and talk with a GO (Game Operator), ask for him a bot flag. Now log with you bot by the Springie and configure the map and other settings!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you use the Springie he automatic configure in Settings for play in 40 x 40 pixels, not in full screen, if you want play reconfigure.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Commands===&lt;br /&gt;
&#039;&#039;&#039;HELP&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*!help - lists commands availiable specifically to you&lt;br /&gt;
*!helpall - lists all commands (sorted by their level)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;COMMUNICATION&#039;&#039;&#039;&lt;br /&gt;
*!ring [&amp;lt;filters&amp;gt;..]- rings either all unready or specified users&lt;br /&gt;
*!say - allows you to talk between lobby and game  (no need for it if realy chat enabled)&lt;br /&gt;
*!notify - springie will notify you when game ends&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TEAM AND ALLY MANAGEMENT&#039;&#039;&#039;&lt;br /&gt;
*!fix - fix teamnumbers&lt;br /&gt;
*!fixcolors - fixes team colors (too similar colors are changed)&lt;br /&gt;
*!random [&amp;lt;allycount&amp;gt;] - assigns people to &amp;lt;allycount&amp;gt; alliances (!random makes 2 alliances with same number of people)&lt;br /&gt;
*!balance [&amp;lt;allycount&amp;gt;] - scans all combinations and pick randomly some with best ally rank balance (warning,untest for large teams, might take too long)&lt;br /&gt;
*!cbalance [&amp;lt;allycount&amp;gt;] - assigns people to allycount random balanced alliances but attempts to put clanmates to same teams&lt;br /&gt;
*!ally &amp;lt;allynum&amp;gt; [&amp;lt;player&amp;gt;..] - forces ally number&lt;br /&gt;
*!team &amp;lt;teamnum&amp;gt; [&amp;lt;player&amp;gt;..] - forces team number&lt;br /&gt;
*!spec &amp;lt;username&amp;gt; - forces player to become spectator&lt;br /&gt;
*!specafk - forces all AFK player to become spectators&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GAME CONTROL&#039;&#039;&#039;&lt;br /&gt;
*!start - starts game (checks for duplicate team numbers and ally fairness)&lt;br /&gt;
*!forcestart - overrides ordinary !start checks (duplicate team numbers and ally fairness)&lt;br /&gt;
*!force - makes spring force start (ctrl+enter)&lt;br /&gt;
*!exit - exits the game&lt;br /&gt;
*!manage &amp;lt;minplayer&amp;gt; [&amp;lt;maxplayers&amp;gt;] - automanage game for min to max players. If minaplyers is 0, it wont manage. Manager keeps teams even, colors fixed, autorings and spec afkers or even kicks them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VOTING&#039;&#039;&#039;&lt;br /&gt;
*!voteforcestart - starts vote to execute !forcestart&lt;br /&gt;
*!voteforce - starts vote to force (in game)&lt;br /&gt;
*!voteexit - starts vote to exit game&lt;br /&gt;
*!votekick [&amp;lt;filter&amp;gt;] - starts vote to kick player&lt;br /&gt;
*!votemap [&amp;lt;filters&amp;gt;] - starts vote for given map&lt;br /&gt;
*!voterehost [&amp;lt;filter&amp;gt;] - starts the vote to rehost&lt;br /&gt;
*!votepreset [&amp;lt;presetname&amp;gt;..] - starts a vote to apply given preset&lt;br /&gt;
*!voteboss &amp;lt;name&amp;gt; - sets &amp;lt;name&amp;gt; as a new boss, use without parameter to remove any current boss. If there is a boss on server, other non-admin people have their rights reduced&lt;br /&gt;
*!votekickspec - starts a vote to enables or disable automatic spectator kicking&lt;br /&gt;
*!votesetoptions &amp;lt;name&amp;gt;=&amp;lt;value&amp;gt;[,&amp;lt;name&amp;gt;=&amp;lt;value&amp;gt;] - starts a vote to apply options&lt;br /&gt;
*!vote &amp;lt;number&amp;gt; - casts your vote (you must say it in battle window)&lt;br /&gt;
*!endvote - ends current poll&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BATTLE LOCKING&#039;&#039;&#039;&lt;br /&gt;
*!lock - locks battle&lt;br /&gt;
*!unlock - unlocks battle&lt;br /&gt;
*!autlock [&amp;lt;players&amp;gt;] - sets desired number of players in game. If this number is reached, server will autolock itself, if someone leaves, it will autounlock again. !autolock without parameter disables auto locking&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRESETS&#039;&#039;&#039;&lt;br /&gt;
*!listpresets [&amp;lt;presetname&amp;gt;..] - lists all presets this server has (with name filtering)&lt;br /&gt;
*!presetdetails [&amp;lt;presetname&amp;gt;..] - shows details of given preset&lt;br /&gt;
*!preset [&amp;lt;presetname&amp;gt;..] - applies given preset to current battle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BOXES&#039;&#039;&#039;&lt;br /&gt;
*!addbox &amp;lt;left&amp;gt; &amp;lt;top&amp;gt; &amp;lt;width&amp;gt; &amp;lt;height&amp;gt; [&amp;lt;number&amp;gt;] - adds a new box rectangle&lt;br /&gt;
*!clearbox [&amp;lt;number&amp;gt;] - removes a box (or removes all boxes if number not specified)&lt;br /&gt;
*!split &amp;lt;&amp;quot;h&amp;quot;/&amp;quot;v&amp;quot;&amp;gt; &amp;lt;percent&amp;gt; - makes 2 boxes in h or v direction&lt;br /&gt;
*!corners &amp;lt;&amp;quot;a&amp;quot;/&amp;quot;b&amp;quot;&amp;gt; &amp;lt;percent&amp;gt; - makes 4 corners, a/b determines ordering&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MAPS&#039;&#039;&#039;&lt;br /&gt;
*!listmaps [&amp;lt;filters&amp;gt;] - lists maps (can apply filtering)&lt;br /&gt;
*!map &amp;lt;filters&amp;gt; - changes map, says new maplink&lt;br /&gt;
*!maplink - looks for map links on unknown files &lt;br /&gt;
*!dlmap &amp;lt;mapname/dllid/url&amp;gt; - downloads map to server. You can either specify map name or map id (from unknown files) or map URL&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MODS&#039;&#039;&#039;&lt;br /&gt;
*!listmods [&amp;lt;filters&amp;gt;] - lists mods (can apply filtering)&lt;br /&gt;
*!modlink - looks for mod links on unknown files &lt;br /&gt;
*!dlmod &amp;lt;modname/dllid/url&amp;gt; - downloads mod to server. You can either specify mod name or mod id (from unknown files) or mod URL&lt;br /&gt;
*!rehost [&amp;lt;filter&amp;gt;] - rehosts game (optionally with new mod)&lt;br /&gt;
*!listoptions - lists all mod options&lt;br /&gt;
*!setoptions &amp;lt;name&amp;gt;=&amp;lt;value&amp;gt;[,&amp;lt;name&amp;gt;=&amp;lt;value&amp;gt;] - applies mod/map options&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ADMINISTERING&#039;&#039;&#039; &lt;br /&gt;
*!admins - list privileged users&lt;br /&gt;
*!boss &amp;lt;name&amp;gt; - sets &amp;lt;name&amp;gt; as a new boss, use without parameter to remove any current boss. If there is a boss on server, other non-admin people have their rights reduced.&lt;br /&gt;
*!kick &amp;lt;filters&amp;gt; - kicks specified players from server (both game and lobby)&lt;br /&gt;
*!setlevel &amp;lt;username&amp;gt; &amp;lt;level&amp;gt; - sets rights level for given player &lt;br /&gt;
*!ban &amp;lt;username&amp;gt; [&amp;lt;duration&amp;gt;] [&amp;lt;reason&amp;gt;...] - bans user username for duration (in minutes) with given reason. Duration 0 = ban for 1000 years&lt;br /&gt;
*!unban &amp;lt;username&amp;gt; - unbans user&lt;br /&gt;
*!listbans - lists currently banned users&lt;br /&gt;
*!reload - reloads mod and map list&lt;br /&gt;
*!kickspec [0|1] - enables or disables automatic spectator kicking&lt;br /&gt;
*!mincpuspeed &amp;lt;GHz&amp;gt; - sets minimum CPU for this host - players with CPU speed below this value are auto-kicked, 0 = no limit&lt;br /&gt;
*!setpassword &amp;lt;newpassword&amp;gt; - sets server password (needs !rehost to apply)&lt;br /&gt;
*!setminrank &amp;lt;minrank&amp;gt; - sets server minimum rank (needs !rehost to apply)&lt;br /&gt;
*!setmaxplayers &amp;lt;maxplayers&amp;gt; - sets server size (needs !rehost to apply)&lt;br /&gt;
*!setgametitle &amp;lt;new title&amp;gt; - sets server game title (needs !rehost to apply)&lt;br /&gt;
*!springie - displays basic springie information&lt;br /&gt;
*!cheats - enables/disables .cheats in game&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STATISTICS&#039;&#039;&#039;&lt;br /&gt;
*!stats - lists various stats&lt;br /&gt;
*!smurfs - lists smurfs&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://spring.clan-sy.com/phpbb/viewtopic.php?t=7921 Springie Topic]&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
	<entry>
		<id>https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring/Springie&amp;diff=9778</id>
		<title>Hosting Spring/Springie</title>
		<link rel="alternate" type="text/html" href="https://springrts-wiki.p2004a.com/mediawiki/index.php?title=Hosting_Spring/Springie&amp;diff=9778"/>
		<updated>2008-09-21T03:08:32Z</updated>

		<summary type="html">&lt;p&gt;Bytesbr: New page: {{Tutorial}} The Springie is a Autohost for Spring, he host rooms and auto start. Have some commands for job.  ==Require== *Spring *Open UDP Port * ==Using== Springie is a simple progr...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Tutorial}}&lt;br /&gt;
The [[Springie]] is a Autohost for Spring, he host rooms and auto start. Have some commands for job.&lt;br /&gt;
&lt;br /&gt;
==Require==&lt;br /&gt;
*Spring&lt;br /&gt;
*Open UDP Port&lt;br /&gt;
*&lt;br /&gt;
==Using==&lt;br /&gt;
Springie is a simple program but you need a open UDP port open for can host the game, you can download at the link on end of page, dont need install.&lt;br /&gt;
===Act 1===&lt;br /&gt;
After you open a port, you need&lt;/div&gt;</summary>
		<author><name>Bytesbr</name></author>
	</entry>
</feed>